Player Matchup

Tiamat
Tiamat
DigitalVORT3X
Tiamat
Level 146
God Stats
15W - 21L
1,397 SR
Queue Stats
438W - 444L
1,427 Elo+
Solo
Charon
Charon
Merry_Butcher
Charon
Level 58
God Stats
19W - 20L
1,520 SR
Queue Stats
54W - 70L
1,405 Elo+
Solo
Jing Wei
Jing Wei
MuHaI_No_oToKo-_
Jing Wei
Level 89
God Stats
5W - 2L
1,806 SR
Queue Stats
178W - 169L
1,541 Elo+
Solo
Nemesis
Nemesis
Tonnehhh
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
chrv123
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,459 Elo+

VS

Team Averages
Level 118
1,608 SR
1,490 Elo+
Zhong Kui
Zhong Kui
Many_007cz
Zhong Kui
Level 108
God Stats
6W - 2L
1,699 SR
Queue Stats
427W - 406L
1,521 Elo+
Party 1
Neith
Neith
SpiiiKyy
Neith
Level 144
God Stats
2W - 0L
1,726 SR
Queue Stats
43W - 49L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Yo-Ka777
Sun Wukong
Level 133
God Stats
36W - 38L
1,519 SR
Queue Stats
196W - 200L
1,440 Elo+
Solo
Anubis
Anubis
aframissa84
Anubis
Level 68
God Stats
14W - 10L
1,455 SR
Queue Stats
249W - 247L
1,512 Elo+
Solo
Charon
Charon
amiga500doma
Charon
Level 137
God Stats
4W - 1L
1,639 SR
Queue Stats
640W - 621L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,232
523
2,845
6,447
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 1
5,269
527
2,766
8,049
3,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 6 / 2
5,356
536
6,904
9,876
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tonnehhh
Nemesis
10
3 / 1 / 0
5,777
578
2,387
6,103
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
chrv123
Janus
10
0 / 2 / 1
5,364
536
2,495
3,445
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Many_007cz
Zhong Kui
11
3 / 1 / 1
6,756
676
3,507
6,214
3,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
SpiiiKyy
Neith
12
6 / 1 / 2
6,824
682
7,181
5,926
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Yo-Ka777
Sun Wukong
12
3 / 0 / 2
7,213
721
4,476
7,465
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
11
4 / 1 / 4
6,073
607
5,197
7,199
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
11
1 / 1 / 8
6,878
688
4,209
6,028
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Zhong Kui
Many_007cz
Zhong Kui
3
1
1
3.5
L
0
4
1
0.13
L
1
6
2
0.33
W
Neith
SpiiiKyy
Neith
6
1
2
7
L
Nemesis
Tonnehhh
Nemesis
3
1
0
3
W
Sun Wukong
Yo-Ka777
Sun Wukong
3
0
2
4
W
Anubis
4
1
4
6
W
Charon
1
1
8
5
L
Janus
chrv123
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
24,570
33,920
Taken
32,832
11,756
Mitigated
15,650
6,601
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,845
208
0
2,827
6,447
2,081
170
1,185
5,262
26,928
346
W
Zhong Kui
Many_007cz
Zhong Kui
3,507
73
0
2,912
6,214
3,836
337
2,146
3,772
35,515
2,873
L
2,766
517
0
488
8,049
3,959
0
3,775
4,274
16,767
0
L
6,904
4,412
0
2,385
9,876
2,905
0
4,130
5,746
0
34,134
W
Neith
SpiiiKyy
Neith
7,181
3,498
0
2,343
5,926
1,754
676
1,245
4,681
0
49,165
L
Nemesis
Tonnehhh
Nemesis
2,387
691
0
746
6,103
1,843
0
1,672
4,431
0
26,946
W
Sun Wukong
Yo-Ka777
Sun Wukong
4,476
362
0
2,250
7,465
3,293
107
1,837
5,100
0
49,829
W
Anubis
5,197
727
0
3,041
7,199
2,544
0
960
6,159
44,705
434
W
Charon
4,209
1,136
0
1,728
6,028
4,223
312
1,009
5,019
16,554
3,082
L
Janus
chrv123
Janus
2,495
145
0
155
3,445
968
0
1,951
1,494
29,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
33,744
257
Minions Killed
348
0
Camps Cleared
0
1,026,844
Distance Traveled
993,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,232
523
65
7
0
192,883
0
W
Zhong Kui
6,756
676
76
8
0
196,154
0
L
Charon
5,269
527
23
2
0
203,846
1
L
Jing Wei
5,356
536
68
7
0
194,917
0
W
Neith
6,824
682
74
7
0
197,934
1
L
Nemesis
5,777
578
41
4
0
240,351
0
W
Sun Wukong
7,213
721
91
9
0
181,447
0
W
Anubis
6,073
607
72
7
0
218,591
0
W
Charon
6,878
688
35
4
0
198,907
2
L
Janus
5,364
536
60
6
0
194,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role