Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BOZOdaRIddLEr88
Sol
Level 157
God Stats
4W - 4L
1,521 SR
Queue Stats
154W - 151L
1,458 Elo+
Solo
Athena
Athena
FatdaddyThiccarm
Athena
Level 149
God Stats
2W - 2L
1,430 SR
Queue Stats
382W - 365L
1,502 Elo+
Solo
Ymir
Ymir
Frank1519
Ymir
Level 155
God Stats
12W - 9L
1,555 SR
Queue Stats
378W - 354L
1,513 Elo+
Solo
Cupid
Cupid
MeowserRgv
Cupid
Level 47
God Stats
7W - 15L
1,398 SR
Queue Stats
27W - 41L
1,389 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,473 Elo+

VS

Team Averages
Level 143
1,568 SR
1,480 Elo+
Vulcan
Vulcan
ISKIRTT
Vulcan
Level 146
God Stats
26W - 42L
1,330 SR
Queue Stats
544W - 522L
1,512 Elo+
Solo
Fenrir
Fenrir
Legit Toan
Fenrir
Level 152
God Stats
27W - 20L
1,631 SR
Queue Stats
122W - 127L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Tio7331
Amaterasu
Level 142
God Stats
1W - 1L
1,813 SR
Queue Stats
55W - 48L
1,503 Elo+
Solo
Heimdallr
Heimdallr
isabelissima
Heimdallr
Level 91
God Stats
4W - 7L
1,474 SR
Queue Stats
63W - 73L
1,394 Elo+
Solo
Geb
Geb
xTotemic
Geb
Level 185
God Stats
70W - 56L
1,590 SR
Queue Stats
375W - 351L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 0 / 5
5,975
498
3,154
7,772
3,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 2
7,286
607
6,641
6,176
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 3
6,354
530
3,696
9,132
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
13
2 / 2 / 0
7,670
639
6,954
7,271
2,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
12
3 / 0 / 1
7,189
599
6,913
5,467
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ISKIRTT
Vulcan
10
0 / 2 / 0
5,736
478
7,251
5,315
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Legit Toan
Fenrir
14
2 / 2 / 1
7,254
605
5,532
10,198
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Tio7331
Amaterasu
12
1 / 2 / 3
6,605
550
4,227
10,783
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
isabelissima
Heimdallr
6
0 / 3 / 0
4,532
378
2,516
4,187
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 0
5,869
489
2,232
9,451
5,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
5
2.5
W
2
0
2
3
W
3
2
3
2.25
W
Ymir
2
2
0
1
L
Vulcan
ISKIRTT
Vulcan
0
2
0
0
L
Fenrir
Legit Toan
Fenrir
2
2
1
1.25
W
Cupid
3
0
1
3.5
L
Amaterasu
Tio7331
Amaterasu
1
2
3
1.25
L
Heimdallr
isabelissima
Heimdallr
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
21,758
35,818
Taken
39,934
12,372
Mitigated
19,221
12,448
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,154
751
0
2,081
7,772
3,835
0
2,921
4,851
0
10,491
W
6,641
1,538
0
3,350
6,176
1,123
0
4,098
2,078
54,102
3,678
W
3,696
987
0
1,041
9,132
3,755
0
1,550
7,582
32,526
0
W
Ymir
6,954
2,133
0
1,998
7,271
2,198
0
0
7,271
56,773
247
L
Vulcan
ISKIRTT
Vulcan
7,251
72
0
880
5,315
1,910
0
3,067
2,248
38,663
0
L
Fenrir
Legit Toan
Fenrir
5,532
1,382
0
2,571
10,198
4,322
0
3,374
6,571
0
71,280
W
Cupid
6,913
4,319
507
3,471
5,467
1,461
93
914
4,553
0
52,172
L
Amaterasu
Tio7331
Amaterasu
4,227
1,879
0
6,017
10,783
5,979
0
6,181
4,602
0
42,452
L
Heimdallr
isabelissima
Heimdallr
2,516
1,343
0
423
4,187
1,324
0
357
3,830
0
20,300
L
2,232
214
1,681
2,765
9,451
5,686
0
4,180
5,271
18,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
29,996
371
Minions Killed
333
0
Camps Cleared
0
1,241,529
Distance Traveled
1,156,413
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,975
498
9
1
0
292,141
2
W
Sol
7,286
607
120
10
0
250,633
0
W
Athena
6,354
530
59
5
0
268,851
0
W
Ymir
7,670
639
91
8
0
200,442
2
L
Vulcan
5,736
478
73
6
0
243,565
0
L
Fenrir
7,254
605
118
10
0
276,276
0
W
Cupid
7,189
599
92
8
0
229,462
2
L
Amaterasu
6,605
550
76
6
0
264,185
0
L
Heimdallr
4,532
378
38
3
0
126,483
0
L
Geb
5,869
489
28
2
0
245,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role