Player Matchup

Bacchus
Bacchus
BigHope24
Bacchus
Level 88
God Stats
6W - 3L
1,860 SR
Queue Stats
193W - 187L
1,454 Elo+
Solo
Martichoras
Martichoras
Good_Night_1710
Martichoras
Level 81
God Stats
1W - 2L
1,422 SR
Queue Stats
22W - 35L
1,379 Elo+
Solo
Jing Wei
Jing Wei
RuledShadow
Jing Wei
Level 44
God Stats
2W - 1L
1,593 SR
Queue Stats
25W - 14L
1,550 Elo+
Solo
Arachne
Arachne
SliestKibbles94
Arachne
Level 76
God Stats
17W - 15L
1,496 SR
Queue Stats
144W - 138L
1,479 Elo+
Solo
Chronos
Chronos
SmartyboyAngel
Chronos
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 127L
1,529 Elo+
Solo
Team Averages
Level 71
1,574 SR
1,478 Elo+

VS

Team Averages
Level 84
1,448 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Barretta7
Thanatos
Level 18
God Stats
2W - 1L
1,522 SR
Queue Stats
21W - 12L
1,555 Elo+
Party 1
Arachne
Arachne
Poopfransis
Arachne
Level 153
God Stats
9W - 5L
1,642 SR
Queue Stats
109W - 99L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
SummaLuv
Heimdallr
Level 63
God Stats
2W - 5L
1,265 SR
Queue Stats
116W - 142L
1,412 Elo+
Solo
Terra
Terra
kunosii
Terra
Level 46
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigHope24
Bacchus
13
2 / 1 / 3
7,368
409
8,577
14,533
13,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Martichoras
Good_Night_1710
Martichoras
14
0 / 4 / 0
8,036
446
6,503
10,774
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
RuledShadow
Jing Wei
12
0 / 5 / 5
7,319
407
9,715
11,069
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 0
8,122
451
8,963
15,532
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 0
8,208
456
5,167
15,569
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 0 / 3
11,139
619
11,502
8,337
3,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Barretta7
Thanatos
18
7 / 1 / 4
10,187
566
13,185
14,200
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Poopfransis
Arachne
18
3 / 1 / 4
11,031
613
12,453
15,581
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
SummaLuv
Heimdallr
13
1 / 4 / 2
8,003
445
6,320
9,056
4,341
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
kunosii
Terra
13
1 / 1 / 6
8,838
491
6,143
16,589
14,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
W
Thanatos
Barretta7
Thanatos
7
1
4
9
L
Bacchus
BigHope24
Bacchus
2
1
3
3.5
L
Martichoras
Good_Night_1710
Martichoras
0
4
0
0
W
Arachne
Poopfransis
Arachne
3
1
4
5
L
Jing Wei
RuledShadow
Jing Wei
0
5
5
0.5
L
5
2
0
2.5
L
0
7
0
0
W
Heimdallr
SummaLuv
Heimdallr
1
4
2
0.5
W
Terra
kunosii
Terra
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
49,603
67,477
Taken
63,763
30,139
Mitigated
39,479
20,227
Healing
37,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,502
178
0
5,007
8,337
3,457
22
4,683
3,654
86,953
1,460
W
Thanatos
Barretta7
Thanatos
13,185
3,961
0
12,601
14,200
6,786
135
1,996
12,204
0
98,410
L
Bacchus
BigHope24
Bacchus
8,577
1,604
0
5,441
14,533
13,352
0
3,736
10,797
25,263
925
L
Martichoras
Good_Night_1710
Martichoras
6,503
2,018
0
3,225
10,774
4,417
0
0
10,270
0
73,815
W
Arachne
Poopfransis
Arachne
12,453
9,771
0
7,885
15,581
10,631
0
0
15,581
0
82,065
L
Jing Wei
RuledShadow
Jing Wei
9,715
7,739
0
2,851
11,069
3,332
0
3,899
7,121
0
54,850
L
8,963
5,990
0
5,813
15,532
4,991
0
1,630
13,678
0
55,917
L
5,167
1,781
0
2,897
15,569
4,047
0
8,205
7,364
66,275
2,385
W
Heimdallr
SummaLuv
Heimdallr
6,320
3,060
0
112
9,056
4,341
877
3,229
5,827
0
47,335
W
Terra
kunosii
Terra
6,143
2,027
5,373
6,499
16,589
14,264
0
4,037
12,552
25,767
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
49,198
467
Minions Killed
587
0
Camps Cleared
0
1,700,474
Distance Traveled
1,814,977
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,139
619
172
10
0
335,800
9
W
Thanatos
10,187
566
131
7
0
440,632
4
L
Bacchus
7,368
409
34
2
0
360,627
8
L
Martichoras
8,036
446
143
8
0
263,806
0
W
Arachne
11,031
613
165
9
0
352,639
0
L
Jing Wei
7,319
407
81
5
0
359,045
2
L
Arachne
8,122
451
83
5
0
401,882
0
L
Chronos
8,208
456
126
7
0
315,114
3
W
Heimdallr
8,003
445
75
4
0
310,895
0
W
Terra
8,838
491
44
2
0
375,011
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role