Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
DeleteSmite87
Janus
Gold II
Level 79
God Stats
13W - 20L
1,450 SR
Queue Stats
474W - 588L
1,641 MMR
Solo
Jormungandr
Jormungandr
Gold IV
LightLucky
Jormungandr
Gold IV
Level 159
God Stats
2W - 2L
1,639 SR
Queue Stats
25W - 29L
1,613 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,530 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,586 SR
1,808 MMR
Artemis
Artemis
Bronze II
 
Artemis
Bronze II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Plaγer
Thoth
Masters
Level 106
God Stats
14W - 2L
1,847 SR
Queue Stats
89W - 25L
2,487 MMR
Solo
Neith
Neith
Gold IV
Pringue-666
Neith
Gold IV
Level 81
God Stats
8W - 11L
1,412 SR
Queue Stats
65W - 73L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 4 / 3
7,239
724
2,940
11,367
6,752
12
3 / 7 / 1
7,727
773
3,523
9,727
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LightLucky
Jormungandr
13
1 / 3 / 1
7,510
751
6,703
10,226
7,322
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Ne ZhaAchillesCthulhuKuzenboKumbhakarna

VS

Bans
PersephoneSobekAh Muzen CabBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 4 / 8
7,581
758
3,813
6,414
2,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Plaγer
Thoth
17
9 / 0 / 4
10,101
1,010
18,449
6,350
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 6
9,529
953
5,309
5,082
1,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
3
0.38
W
Artemis
 
Artemis
0
4
8
1
L
3
7
1
0.5
L
Jormungandr
LightLucky
Jormungandr
1
3
1
0.5
W
Thoth
Plaγer
Thoth
9
0
4
11
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
27,571
31,320
Taken
17,846
16,400
Mitigated
6,158
2,432
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,940
151
0
1,529
11,367
6,752
0
6,212
4,613
0
19,403
W
Artemis
 
Artemis
3,813
1,049
0
634
6,414
2,037
0
3,696
2,718
0
11,369
L
3,523
114
0
430
9,727
2,326
0
5,476
3,779
19,305
0
L
Jormungandr
LightLucky
Jormungandr
6,703
765
0
473
10,226
7,322
0
5,096
4,625
25,340
3,649
W
Thoth
Plaγer
Thoth
18,449
1,381
0
2,453
6,350
2,320
0
4,068
2,282
38,156
1,244
W
5,309
1,741
0
1,910
5,082
1,801
1,084
2,155
2,927
0
38,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
27,211
119
Minions Killed
133
0
Camps Cleared
0
501,092
Distance Traveled
481,692
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,239
724
28
3
0
173,075
0
W
Artemis
7,581
758
13
1
0
116,487
4
L
Janus
7,727
773
46
5
0
149,229
0
L
Jormungandr
7,510
751
45
5
0
178,788
0
W
Thoth
10,101
1,010
60
6
0
185,643
0
W
Neith
9,529
953
60
6
0
179,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role