Player Matchup

Danzaburou
Danzaburou
Charliechunk32
Danzaburou
Level 42
God Stats
32W - 32L
1,488 SR
Queue Stats
114W - 131L
1,430 Elo+
Party 2
Zeus
Zeus
Eule212
Zeus
Level 45
God Stats
2W - 1L
1,426 SR
Queue Stats
31W - 28L
1,483 Elo+
Solo
King Arthur
King Arthur
Rustage12
King Arthur
Level 62
God Stats
10W - 13L
1,413 SR
Queue Stats
149W - 159L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
Snijell
Ne Zha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 1
Sobek
Sobek
Wosber
Sobek
Level 35
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 1
Team Averages
Level 44
1,505 SR
1,418 Elo+

VS

Team Averages
Level 70
1,509 SR
1,362 Elo+
Thoth
Thoth
 
Thoth
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BoomSlang9324
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Solo
Zeus
Zeus
Nekrograve
Zeus
Level 49
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Erlang Shen
Erlang Shen
tarif_direct8
Erlang Shen
Level 127
God Stats
23W - 24L
1,469 SR
Queue Stats
253W - 257L
1,511 Elo+
Party 3
Bellona
Bellona
ted-89690
Bellona
Level 64
God Stats
7W - 6L
1,466 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charliechunk32
Danzaburou
16
5 / 4 / 4
10,576
557
5,775
13,933
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
Eule212
Zeus
20
13 / 3 / 1
13,328
701
19,238
11,808
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Rustage12
King Arthur
17
6 / 3 / 3
11,269
593
11,829
17,926
14,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Snijell
Ne Zha
15
1 / 3 / 6
9,573
504
3,811
15,120
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Wosber
Sobek
14
1 / 3 / 13
10,137
534
2,627
13,609
15,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
2
0 / 0 / 0
5,724
301
0
0
0
Kukulkan
BoomSlang9324
Kukulkan
14
0 / 7 / 3
8,704
458
5,873
9,561
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 3
10,088
531
17,204
7,497
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
tarif_direct8
Erlang Shen
19
11 / 5 / 1
11,247
592
18,337
23,664
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ted-89690
Bellona
14
1 / 8 / 1
8,512
448
6,580
20,191
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
26
Kills
16
16
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
Kukulkan
BoomSlang9324
Kukulkan
0
7
3
0.21
W
Danzaburou
Charliechunk32
Danzaburou
5
4
4
1.75
W
Zeus
Eule212
Zeus
13
3
1
4.5
L
4
6
3
0.92
W
King Arthur
Rustage12
King Arthur
6
3
3
2.5
W
Ne Zha
Snijell
Ne Zha
1
3
6
1.33
W
Sobek
Wosber
Sobek
1
3
13
2.5
L
Erlang Shen
tarif_direct8
Erlang Shen
11
5
1
2.3
L
Bellona
ted-89690
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
47,994
72,396
Taken
60,913
44,736
Mitigated
25,800
12,713
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
BoomSlang9324
Kukulkan
5,873
492
0
356
9,561
1,888
138
5,765
3,796
43,797
1,319
W
Danzaburou
Charliechunk32
Danzaburou
5,775
2,836
0
4,562
13,933
4,622
3,805
5,909
8,024
0
76,921
W
Zeus
Eule212
Zeus
19,238
3,212
0
848
11,808
3,956
2,507
3,417
8,391
98,028
1,900
L
17,204
384
55
577
7,497
1,069
341
3,445
3,975
63,644
0
W
King Arthur
Rustage12
King Arthur
11,829
1,799
0
3,103
17,926
14,921
809
4,156
13,255
0
73,089
W
Ne Zha
Snijell
Ne Zha
3,811
1,633
0
1,588
15,120
6,167
113
3,372
11,748
0
66,067
W
Sobek
Wosber
Sobek
2,627
171
0
2,612
13,609
15,070
162
6,499
6,993
11,243
2,661
L
Erlang Shen
tarif_direct8
Erlang Shen
18,337
9,560
0
10,136
23,664
8,882
708
9,551
14,113
0
101,131
L
Bellona
ted-89690
Bellona
6,580
3,090
0
8,036
20,191
13,961
84
2,598
17,593
0
54,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
44,275
520
Minions Killed
422
0
Camps Cleared
0
1,812,725
Distance Traveled
1,353,010
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,724
301
0
0
0
0
0
L
Kukulkan
8,704
458
80
4
0
307,831
4
W
Danzaburou
10,576
557
115
6
0
332,782
0
W
Zeus
13,328
701
164
9
0
328,482
0
L
Zeus
10,088
531
97
5
0
325,758
0
W
King Arthur
11,269
593
122
6
0
351,036
0
W
Ne Zha
9,573
504
98
5
0
422,838
0
W
Sobek
10,137
534
21
1
0
377,587
8
L
Erlang Shen
11,247
592
156
8
0
399,706
0
L
Bellona
8,512
448
89
5
0
319,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role