Player Matchup

Chaac
Chaac
Silver II
Frijolerro
Chaac
Silver II
Level 173
God Stats
17W - 15L
1,531 SR
Queue Stats
467W - 460L
1,069 MMR
Solo
Charon
Charon
Masters
OMGItsHarryy
Charon
Masters
Level 173
God Stats
142W - 91L
1,636 SR
Queue Stats
762W - 692L
2,432 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
frute pop
Kumbhakarna
Gold V
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,565 MMR
Solo
Ullr
Ullr
Platinum IV
sappy124
Ullr
Platinum IV
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
370W - 363L
1,712 MMR
Party 1
Arachne
Arachne
Gold V
sephiwhait
Arachne
Gold V
Level 159
God Stats
5W - 4L
1,611 SR
Queue Stats
429W - 434L
1,298 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,555 SR
1,615 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,593 SR
1,610 MMR
Sol
Sol
Diamond IV
CORNICULA
Sol
Diamond IV
Level 166
God Stats
14W - 11L
1,730 SR
Queue Stats
371W - 385L
2,076 MMR
Solo
Terra
Terra
Platinum III
FRAMMdeASTORA
Terra
Platinum III
Level 169
God Stats
0W - 6L
1,520 SR
Queue Stats
227W - 226L
1,870 MMR
Solo
Zeus
Zeus
Silver V
Irwin049804
Zeus
Silver V
Level 155
God Stats
1W - 3L
1,574 SR
Queue Stats
10W - 18L
1,278 MMR
Solo
Ra
Ra
Masters
RawulPhD
Ra
Masters
Level 202
God Stats
12W - 13L
1,559 SR
Queue Stats
353W - 348L
1,791 MMR
Solo
Izanami
Izanami
Silver II
spencer1227
Izanami
Silver II
Level 86
God Stats
51W - 47L
1,581 SR
Queue Stats
140W - 155L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
8 / 0 / 5
8,485
606
6,806
9,872
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
14
7 / 0 / 7
8,554
611
10,783
5,961
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
frute pop
Kumbhakarna
11
1 / 2 / 5
7,004
500
5,337
14,166
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
14
2 / 0 / 1
8,357
597
5,578
9,180
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
sephiwhait
Arachne
13
0 / 1 / 3
7,917
566
3,269
12,208
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuCu ChulainnHun BatzMedusa

VS

Bans
SurtrJanusAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,747
482
4,264
10,697
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 1
5,714
408
6,992
11,300
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
6,966
498
4,104
6,692
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,435
531
7,614
6,538
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
spencer1227
Izanami
13
1 / 2 / 0
7,667
548
4,991
9,255
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
1
0.5
W
Chaac
8
0
5
10.5
L
0
7
1
0.07
W
Charon
7
0
7
10.5
L
0
2
1
0.25
W
Kumbhakarna
frute pop
Kumbhakarna
1
2
5
1.75
W
Ullr
2
0
1
2.5
W
Arachne
sephiwhait
Arachne
0
1
3
1.5
L
Izanami
spencer1227
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
27,965
51,387
Taken
44,482
25,695
Mitigated
15,910
17,876
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,264
1,407
0
5,033
10,697
2,763
0
1,403
8,978
52,508
12,187
L
6,992
1,382
236
2,428
11,300
6,389
0
6,875
4,052
17,895
0
W
Chaac
6,806
934
0
5,258
9,872
5,165
0
4,623
4,988
0
58,349
L
4,104
260
0
50
6,692
1,860
0
4,083
2,271
43,295
170
W
Charon
10,783
1,597
0
500
5,961
2,302
0
3,166
2,795
50,901
185
L
7,614
236
204
2,618
6,538
1,936
0
878
5,422
54,145
1,068
W
Kumbhakarna
frute pop
Kumbhakarna
5,337
893
0
4,280
14,166
9,246
0
5,383
8,783
28,585
0
W
Ullr
5,578
2,090
0
1,757
9,180
3,088
1,198
2,633
6,547
0
69,567
W
Arachne
sephiwhait
Arachne
3,269
2,395
0
6,081
12,208
5,894
0
6,142
4,990
0
48,492
L
Izanami
spencer1227
Izanami
4,991
2,833
0
3,494
9,255
2,962
0
1,940
7,275
0
63,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
34,529
434
Minions Killed
473
0
Camps Cleared
0
1,511,876
Distance Traveled
1,373,260
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,747
482
104
7
0
294,682
0
L
Terra
5,714
408
23
2
0
270,128
0
W
Chaac
8,485
606
95
7
0
341,979
4
L
Zeus
6,966
498
109
8
0
252,060
4
W
Charon
8,554
611
94
7
0
311,414
2
L
Ra
7,435
531
127
9
0
311,462
0
W
Kumbhakarna
7,004
500
30
2
0
274,882
0
W
Ullr
8,357
597
123
9
0
292,151
0
W
Arachne
7,917
566
92
7
0
291,450
1
L
Izanami
7,667
548
110
8
0
244,928
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role