Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DonnieD4rk0
Kuzenbo
Level 137
God Stats
4W - 3L
1,647 SR
Queue Stats
1,243W - 515L
1,711 Elo+
Party 1
Ishtar
Ishtar
JumpyJoe
Ishtar
Level 234
God Stats
45W - 13L
1,655 SR
Queue Stats
1,669W - 523L
1,851 Elo+
Party 1
Martichoras
Martichoras
Preite
Martichoras
Level 159
God Stats
17W - 5L
1,799 SR
Queue Stats
435W - 399L
1,598 Elo+
Party 1
Ares
Ares
Tuckysoprano
Ares
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
345W - 215L
1,776 Elo+
Party 1
Team Averages
Level 162
1,620 SR
1,687 Elo+

VS

Team Averages
Level 214
1,615 SR
1,612 Elo+
Persephone
Persephone
Deexi
Persephone
Level 300
God Stats
7W - 5L
1,581 SR
Queue Stats
414W - 213L
1,763 Elo+
Party 2
Nike
Nike
Dymies
Nike
Level 233
God Stats
10W - 3L
1,854 SR
Queue Stats
876W - 477L
1,684 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mingnut
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 387L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
ThyiRA
Sun Wukong
Level 229
God Stats
3W - 2L
1,654 SR
Queue Stats
215W - 226L
1,548 Elo+
Solo
Cabrakan
Cabrakan
ksetra
Cabrakan
Level 148
God Stats
3W - 4L
1,484 SR
Queue Stats
307W - 308L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 3 / 19
8,926
811
8,598
15,057
18,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
DonnieD4rk0
Kuzenbo
15
4 / 3 / 14
9,882
898
9,729
12,828
18,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
JumpyJoe
Ishtar
15
7 / 5 / 12
9,967
906
19,410
11,598
6,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
Preite
Martichoras
18
5 / 2 / 12
10,603
964
15,514
9,873
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 15
10,466
951
8,317
12,820
15,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deexi
Persephone
14
2 / 5 / 7
8,502
773
12,620
11,564
4,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
Dymies
Nike
12
1 / 5 / 10
8,017
729
7,991
14,142
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Mingnut
Morgan Le Fay
15
3 / 4 / 6
8,566
779
12,742
11,544
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ThyiRA
Sun Wukong
16
6 / 4 / 6
9,178
834
9,813
11,231
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ksetra
Cabrakan
15
3 / 6 / 10
9,201
836
7,526
17,450
23,134
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
24
Kills
15
15
Deaths
24
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
19
3.83
L
Persephone
Deexi
Persephone
2
5
7
1.1
W
Kuzenbo
DonnieD4rk0
Kuzenbo
4
3
14
3.67
L
Nike
Dymies
Nike
1
5
10
1.2
W
Ishtar
JumpyJoe
Ishtar
7
5
12
2.6
L
Morgan Le Fay
Mingnut
Morgan Le Fay
3
4
6
1.5
W
Martichoras
Preite
Martichoras
5
2
12
5.5
L
Sun Wukong
ThyiRA
Sun Wukong
6
4
6
2.25
W
6
2
15
6.75
L
Cabrakan
ksetra
Cabrakan
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,568
Damage
50,692
62,176
Taken
65,931
64,003
Mitigated
53,660
24,507
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,598
1,607
2,808
4,381
15,057
18,526
586
9,006
6,051
14,430
328
L
Persephone
Deexi
Persephone
12,620
1,080
105
2,549
11,564
4,335
0
6,054
5,206
26,406
0
W
Kuzenbo
DonnieD4rk0
Kuzenbo
9,729
3,197
2,381
2,284
12,828
18,907
144
6,250
6,578
14,108
0
L
Nike
Dymies
Nike
7,991
712
356
1,937
14,142
12,450
0
4,403
9,622
0
13,184
W
Ishtar
JumpyJoe
Ishtar
19,410
11,376
1,793
4,252
11,598
6,401
1,009
6,180
5,418
0
30,437
L
Morgan Le Fay
Mingnut
Morgan Le Fay
12,742
2,313
939
3,846
11,544
5,180
0
5,097
6,217
26,737
0
W
Martichoras
Preite
Martichoras
15,514
4,459
484
3,645
9,873
4,937
1,862
5,373
4,500
0
52,457
L
Sun Wukong
ThyiRA
Sun Wukong
9,813
1,519
928
1,934
11,231
8,561
0
4,414
6,536
0
22,432
W
8,317
315
0
2,479
12,820
15,232
0
6,079
6,741
11,748
241
L
Cabrakan
ksetra
Cabrakan
7,526
451
2,665
2,641
17,450
23,134
0
6,281
10,871
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
43,464
147
Minions Killed
129
0
Camps Cleared
0
1,076,652
Distance Traveled
1,026,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,926
811
11
1
0
238,533
0
L
Persephone
8,502
773
38
3
0
207,483
0
W
Kuzenbo
9,882
898
7
1
0
218,518
0
L
Nike
8,017
729
15
1
0
218,223
0
W
Ishtar
9,967
906
28
3
0
194,629
0
L
Morgan Le Fay
8,566
779
34
3
0
212,994
0
W
Martichoras
10,603
964
95
9
0
219,647
0
L
Sun Wukong
9,178
834
36
3
0
220,227
2
W
Ares
10,466
951
6
1
0
205,325
0
L
Cabrakan
9,201
836
6
1
0
167,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role