Player Matchup

Surtr
Surtr
 
Surtr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FatMoo
Ravana
Level 82
God Stats
1W - 2L
1,586 SR
Queue Stats
82W - 67L
1,527 Elo+
Solo
Yemoja
Yemoja
Mcsavi
Yemoja
Level 78
God Stats
7W - 6L
1,687 SR
Queue Stats
236W - 237L
1,454 Elo+
Solo
Medusa
Medusa
Yeiken
Medusa
Level 122
God Stats
9W - 9L
1,393 SR
Queue Stats
117W - 114L
1,546 Elo+
Solo
Ra
Ra
nysk03
Ra
Level 128
God Stats
7W - 7L
1,543 SR
Queue Stats
242W - 226L
1,407 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,487 Elo+

VS

Team Averages
Level 133
1,470 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DjDeeego
Arachne
Level 148
God Stats
3W - 4L
1,611 SR
Queue Stats
220W - 198L
1,487 Elo+
Solo
Tiamat
Tiamat
FatdaddyThiccarm
Tiamat
Level 149
God Stats
2W - 1L
1,361 SR
Queue Stats
398W - 390L
1,492 Elo+
Solo
Ah Puch
Ah Puch
GregDeLaGhetto
Ah Puch
Level 79
God Stats
20W - 14L
1,634 SR
Queue Stats
81W - 78L
1,521 Elo+
Solo
Nut
Nut
NOSLlNOEL
Nut
Level 163
God Stats
2W - 1L
1,244 SR
Queue Stats
125W - 135L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 1 / 0
7,330
611
4,207
9,073
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ravana
FatMoo
Ravana
3
0 / 1 / 0
4,072
339
356
990
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
Mcsavi
Yemoja
11
0 / 1 / 1
6,357
530
4,356
9,796
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Yeiken
Medusa
12
2 / 1 / 0
6,010
501
6,039
7,444
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
11
1 / 5 / 0
6,481
540
3,042
8,642
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 0
5,998
500
1,876
5,809
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DjDeeego
Arachne
12
3 / 1 / 3
6,759
563
4,746
11,379
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
6,022
502
7,277
9,883
5,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 0 / 3
8,249
687
8,107
5,014
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 0 / 0
6,983
582
2,478
6,699
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Anhur
 
Anhur
2
2
0
1
W
Arachne
DjDeeego
Arachne
3
1
3
4.5
L
Ravana
FatMoo
Ravana
0
1
0
0
W
0
0
2
1
W
3
0
3
4.5
L
Yemoja
Mcsavi
Yemoja
0
1
1
0.5
W
1
0
0
1
L
Medusa
Yeiken
Medusa
2
1
0
2
L
Ra
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
24,484
35,945
Taken
38,784
15,185
Mitigated
15,515
10,709
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,207
1,197
0
1,647
9,073
5,095
0
0
9,073
1,541
56,187
W
Anhur
 
Anhur
1,876
1,081
0
720
5,809
2,070
0
1,882
3,927
0
29,967
W
Arachne
DjDeeego
Arachne
4,746
3,182
0
7,288
11,379
3,812
12
1,538
9,841
0
43,345
L
Ravana
FatMoo
Ravana
356
234
0
334
990
206
0
297
652
0
3,055
W
7,277
1,533
0
4,078
9,883
5,739
0
1,415
8,468
40,966
1,371
W
8,107
248
0
1,894
5,014
1,630
380
2,458
2,451
65,987
3,084
L
Yemoja
Mcsavi
Yemoja
4,356
575
2,573
3,590
9,796
5,554
401
5,022
4,678
24,861
0
W
2,478
957
0
3,879
6,699
2,264
23
277
6,422
0
54,963
L
Medusa
Yeiken
Medusa
6,039
2,206
0
1,216
7,444
2,319
782
3,711
3,733
0
46,203
L
Ra
3,042
0
110
1,239
8,642
2,011
0
4,927
3,183
45,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
34,011
347
Minions Killed
449
0
Camps Cleared
0
968,351
Distance Traveled
1,171,163
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,330
611
109
9
0
255,804
4
W
Anhur
5,998
500
48
4
0
219,082
1
W
Arachne
6,759
563
79
7
0
256,536
0
L
Ravana
4,072
339
12
1
0
28,014
0
W
Tiamat
6,022
502
72
6
0
232,268
1
W
Ah Puch
8,249
687
133
11
0
222,449
0
L
Yemoja
6,357
530
49
4
0
216,488
3
W
Nut
6,983
582
117
10
0
240,828
0
L
Medusa
6,010
501
86
7
0
225,867
4
L
Ra
6,481
540
91
8
0
242,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role