Player Matchup

Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoredMillenial
Medusa
Level 109
God Stats
2W - 6L
1,537 SR
Queue Stats
190W - 171L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Ragnar_-502-_
Jormungandr
Level 155
God Stats
7W - 7L
1,537 SR
Queue Stats
671W - 654L
1,507 Elo+
Solo
Ah Puch
Ah Puch
cmrockyou
Ah Puch
Level 116
God Stats
6W - 7L
1,768 SR
Queue Stats
270W - 255L
1,560 Elo+
Solo
Shiva
Shiva
rafa1433
Shiva
Level 123
God Stats
9W - 7L
1,679 SR
Queue Stats
175W - 153L
1,572 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,523 Elo+

VS

Team Averages
Level 134
1,511 SR
1,526 Elo+
Arachne
Arachne
Alexonism
Arachne
Level 170
God Stats
82W - 89L
1,567 SR
Queue Stats
796W - 743L
1,561 Elo+
Solo
Discordia
Discordia
CodifingPath50
Discordia
Level 129
God Stats
3W - 1L
1,282 SR
Queue Stats
186W - 170L
1,560 Elo+
Solo
Atlas
Atlas
MrASAPBABY
Atlas
Level 122
God Stats
2W - 1L
1,565 SR
Queue Stats
165W - 152L
1,539 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 123
God Stats
75W - 90L
1,486 SR
Queue Stats
359W - 376L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
iSlipNot
Kuzenbo
Level 128
God Stats
13W - 6L
1,656 SR
Queue Stats
322W - 300L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 2 / 0
4,618
513
837
5,376
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
4,722
525
3,843
7,096
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Ragnar_-502-_
Jormungandr
8
0 / 5 / 1
4,724
525
5,006
9,905
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
cmrockyou
Ah Puch
9
0 / 3 / 0
5,041
560
2,815
3,611
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
rafa1433
Shiva
11
0 / 1 / 0
5,941
660
3,430
6,929
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexonism
Arachne
11
8 / 0 / 0
6,117
680
4,379
6,293
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
CodifingPath50
Discordia
11
0 / 0 / 3
5,223
580
1,881
2,160
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
3 / 1 / 3
5,630
626
4,133
7,690
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
StonerDreaming
Charybdis
11
1 / 1 / 5
6,064
674
4,823
5,420
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
iSlipNot
Kuzenbo
10
0 / 0 / 1
5,170
574
2,581
4,711
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Arachne
Alexonism
Arachne
8
0
0
8
L
1
2
0
0.5
W
Discordia
CodifingPath50
Discordia
0
0
3
1.5
W
Atlas
3
1
3
4.5
L
Jormungandr
Ragnar_-502-_
Jormungandr
0
5
1
0.1
W
Charybdis
StonerDreaming
Charybdis
1
1
5
3.5
L
Ah Puch
cmrockyou
Ah Puch
0
3
0
0
W
Kuzenbo
iSlipNot
Kuzenbo
0
0
1
0.5
L
Shiva
rafa1433
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
17,797
32,917
Taken
26,274
11,595
Mitigated
11,977
8,179
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
837
130
0
1,239
5,376
1,685
0
195
5,181
0
24,827
W
Arachne
Alexonism
Arachne
4,379
3,722
0
3,612
6,293
1,875
0
1,797
4,428
0
36,102
L
3,843
1,390
0
2,512
7,096
1,941
0
1,295
5,801
0
33,235
W
Discordia
CodifingPath50
Discordia
1,881
38
0
847
2,160
502
0
695
1,357
29,815
0
W
Atlas
4,133
1,755
0
2,716
7,690
4,813
0
3,233
4,407
15,920
0
L
Jormungandr
Ragnar_-502-_
Jormungandr
5,006
894
0
1,946
9,905
4,418
0
3,408
6,497
19,700
2,341
W
Charybdis
StonerDreaming
Charybdis
4,823
2,520
0
3,165
5,420
1,557
0
1,235
4,185
0
46,712
L
Ah Puch
cmrockyou
Ah Puch
2,815
47
0
426
3,611
972
0
1,116
2,495
31,124
0
W
Kuzenbo
iSlipNot
Kuzenbo
2,581
951
0
3,228
4,711
3,230
0
0
4,711
26,101
0
L
Shiva
rafa1433
Shiva
3,430
915
16
2,040
6,929
2,579
0
2,272
4,348
0
44,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
28,204
292
Minions Killed
310
0
Camps Cleared
0
926,020
Distance Traveled
890,348
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,618
513
52
6
0
167,655
0
W
Arachne
6,117
680
59
7
0
196,933
0
L
Medusa
4,722
525
50
6
0
193,470
0
W
Discordia
5,223
580
70
8
0
176,133
5
W
Atlas
5,630
626
15
2
0
174,940
3
L
Jormungandr
4,724
525
27
3
0
187,304
2
W
Charybdis
6,064
674
97
11
0
160,552
0
L
Ah Puch
5,041
560
73
8
0
182,058
2
W
Kuzenbo
5,170
574
69
8
0
181,790
0
L
Shiva
5,941
660
90
10
0
195,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role