Player Matchup

Horus
Horus
AD_Pupuce_Show
Horus
Level 76
God Stats
5W - 2L
1,815 SR
Queue Stats
134W - 139L
1,440 Elo+
Solo
Ymir
Ymir
JeSuisAwilix
Ymir
Level 140
God Stats
2W - 2L
1,557 SR
Queue Stats
569W - 578L
1,460 Elo+
Party 2
Janus
Janus
Le_Perculator
Janus
Level 26
God Stats
2W - 5L
1,350 SR
Queue Stats
9W - 21L
1,313 Elo+
Party 2
Medusa
Medusa
UnicOrns-devil
Medusa
Level 125
God Stats
1W - 3L
1,766 SR
Queue Stats
40W - 47L
1,435 Elo+
Solo
Nu Wa
Nu Wa
agyonbasz
Nu Wa
Level 126
God Stats
0W - 1L
1,831 SR
Queue Stats
3W - 1L
1,718 Elo+
Solo
Team Averages
Level 99
1,664 SR
1,473 Elo+

VS

Team Averages
Level 120
1,537 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Diuralis
Anhur
Level 79
God Stats
1W - 0L
1,641 SR
Queue Stats
61W - 53L
1,493 Elo+
Party 1
Anubis
Anubis
HaZe96
Anubis
Level 143
God Stats
31W - 21L
1,595 SR
Queue Stats
508W - 503L
1,400 Elo+
Solo
Ymir
Ymir
NeiHauN
Ymir
Level 128
God Stats
5W - 3L
1,473 SR
Queue Stats
171W - 170L
1,426 Elo+
Solo
Kukulkan
Kukulkan
UnstoppableGorg
Kukulkan
Level 128
God Stats
10W - 2L
1,478 SR
Queue Stats
78W - 42L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,867
587
2,438
9,016
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 0
5,323
532
1,700
5,830
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 2
5,039
504
3,161
3,731
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 1
4,642
464
2,715
5,805
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
agyonbasz
Nu Wa
9
0 / 3 / 2
5,189
519
2,013
3,824
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 3
6,213
621
1,442
1,032
274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Anhur
Diuralis
Anhur
9
2 / 2 / 2
5,324
532
4,574
6,741
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
HaZe96
Anubis
13
8 / 1 / 1
7,365
737
5,514
6,326
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
NeiHauN
Ymir
10
1 / 1 / 3
5,792
579
1,859
6,516
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 1 / 3
6,055
606
5,008
3,108
662
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
0
3
1
0.17
W
Anhur
Diuralis
Anhur
2
2
2
1.5
W
Anubis
HaZe96
Anubis
8
1
1
8.5
L
2
1
0
2
L
1
4
2
0.5
W
Ymir
NeiHauN
Ymir
1
1
3
2.5
L
0
1
1
0.5
W
Kukulkan
1
1
3
2.5
L
Nu Wa
agyonbasz
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
18,397
28,206
Taken
23,723
10,568
Mitigated
8,744
3,881
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,442
224
0
414
1,032
274
142
656
376
0
39,632
L
2,438
946
40
2,090
9,016
5,566
0
6,128
2,888
220
33,157
W
Anhur
Diuralis
Anhur
4,574
2,146
0
1,876
6,741
1,604
0
2,239
4,334
0
29,514
W
Anubis
HaZe96
Anubis
5,514
490
0
3,936
6,326
2,231
0
1,015
5,311
57,666
2,072
L
1,700
410
0
323
5,830
2,449
0
1,372
4,458
33,527
0
L
3,161
43
0
0
3,731
590
0
1,198
2,533
18,782
0
W
Ymir
NeiHauN
Ymir
1,859
0
140
2,502
6,516
3,973
0
1,651
4,641
17,296
0
L
2,715
938
0
1,265
5,805
1,241
0
2,067
3,738
0
21,810
W
Kukulkan
5,008
71
0
523
3,108
662
0
1,141
1,967
34,616
0
L
Nu Wa
agyonbasz
Nu Wa
2,013
349
0
163
3,824
722
156
1,367
2,457
22,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
30,749
252
Minions Killed
336
0
Camps Cleared
0
982,855
Distance Traveled
990,200
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,213
621
83
8
0
164,518
0
L
Horus
5,867
587
62
6
0
195,130
0
W
Anhur
5,324
532
51
5
0
186,190
1
W
Anubis
7,365
737
107
11
0
230,975
0
L
Ymir
5,323
532
57
6
0
228,922
0
L
Janus
5,039
504
43
4
0
202,549
0
W
Ymir
5,792
579
31
3
0
203,728
6
L
Medusa
4,642
464
33
3
0
183,276
1
W
Kukulkan
6,055
606
64
6
0
204,789
2
L
Nu Wa
5,189
519
57
6
0
172,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role