Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
LordOats
Chaac
Gold II
Level 139
God Stats
2W - 2L
1,589 SR
Queue Stats
33W - 36L
1,654 MMR
Solo
Zeus
Zeus
Gold V
NoFun2BHad
Zeus
Gold V
Level 93
God Stats
4W - 4L
1,516 SR
Queue Stats
345W - 348L
1,423 MMR
Solo
Cerberus
Cerberus
Silver IV
SpRRimuruTempest
Cerberus
Silver IV
Level 126
God Stats
4W - 1L
1,616 SR
Queue Stats
14W - 24L
1,406 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,544 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,451 SR
1,515 MMR
Danzaburou
Danzaburou
Bronze III
KrustyKrab6969
Danzaburou
Bronze III
Level 67
God Stats
0W - 2L
1,564 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Fafnir
Fafnir
Gold III
Miguellionare
Fafnir
Gold III
Level 126
God Stats
19W - 19L
1,541 SR
Queue Stats
753W - 787L
1,575 MMR
Solo
Hun Batz
Hun Batz
Gold III
Yaguras_Wrath
Hun Batz
Gold III
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 255L
1,594 MMR
Solo
Chronos
Chronos
Bronze III
xARSENx
Chronos
Bronze III
Level 109
God Stats
0W - 3L
1,237 SR
Queue Stats
35W - 43L
1,405 MMR
Solo
Artio
Artio
Gold II
xXThisPlaneXx
Artio
Gold II
Level 156
God Stats
1W - 1L
1,413 SR
Queue Stats
173W - 166L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 3
8,579
660
8,492
6,891
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
 
Thanatos
14
6 / 1 / 2
8,011
616
4,280
13,027
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
LordOats
Chaac
14
7 / 1 / 4
9,262
712
12,713
12,051
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 1
8,224
633
6,280
5,814
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 2
7,746
596
3,693
8,614
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
CthulhuAthenaGebAwilixBake Kujira

VS

Bans
AresJanusJormungandrChang'eBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrustyKrab6969
Danzaburou
10
1 / 3 / 0
6,413
493
2,990
7,665
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 2
6,482
499
4,056
10,775
8,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Yaguras_Wrath
Hun Batz
12
2 / 4 / 1
6,508
501
6,091
11,777
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xARSENx
Chronos
15
0 / 2 / 2
7,699
592
3,787
8,860
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 8 / 0
6,596
507
3,498
15,081
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
4
4
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
Thanatos
 
Thanatos
6
1
2
7
L
Danzaburou
KrustyKrab6969
Danzaburou
1
3
0
0.33
W
Chaac
LordOats
Chaac
7
1
4
9
L
0
2
2
0.5
W
1
2
1
0.75
W
2
0
2
3
L
Hun Batz
Yaguras_Wrath
Hun Batz
2
4
1
0.63
L
Chronos
xARSENx
Chronos
0
2
2
0.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
20,422
46,397
Taken
54,158
22,992
Mitigated
25,182
23,781
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,492
2,851
0
2,142
6,891
2,422
1,126
1,326
5,565
0
69,729
W
Thanatos
 
Thanatos
4,280
643
0
12,213
13,027
4,410
46
2,850
10,148
0
50,242
L
Danzaburou
KrustyKrab6969
Danzaburou
2,990
1,039
0
1,883
7,665
2,379
0
730
6,935
0
38,071
W
Chaac
LordOats
Chaac
12,713
2,441
0
5,389
12,051
8,381
0
3,279
8,065
0
62,571
L
4,056
519
444
2,457
10,775
8,756
0
2,495
8,178
12,120
0
W
6,280
157
0
1,100
5,814
1,794
706
1,459
4,355
57,735
1,840
W
3,693
328
0
2,937
8,614
5,985
0
2,576
5,885
23,755
2,032
L
Hun Batz
Yaguras_Wrath
Hun Batz
6,091
1,425
0
2,914
11,777
4,327
0
1,884
9,621
0
46,227
L
Chronos
xARSENx
Chronos
3,787
1,199
0
3,424
8,860
2,835
0
2,726
5,794
61,547
1,786
L
3,498
691
121
3,716
15,081
6,885
0
1,019
14,022
29,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
33,698
477
Minions Killed
356
0
Camps Cleared
0
1,415,213
Distance Traveled
1,300,073
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,579
660
120
9
0
279,264
2
W
Thanatos
8,011
616
87
7
0
321,366
1
L
Danzaburou
6,413
493
68
5
0
204,892
0
W
Chaac
9,262
712
96
7
0
268,089
3
L
Fafnir
6,482
499
17
1
0
267,797
1
W
Zeus
8,224
633
120
9
0
265,802
0
W
Cerberus
7,746
596
54
4
0
280,692
2
L
Hun Batz
6,508
501
74
6
0
309,566
3
L
Chronos
7,699
592
132
10
0
278,067
2
L
Artio
6,596
507
65
5
0
239,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role