Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Amlaiki
Izanami
Level 49
God Stats
6W - 7L
1,570 SR
Queue Stats
56W - 71L
1,395 Elo+
Party 2
Hera
Hera
Gazsi
Hera
Level 148
God Stats
4W - 6L
1,479 SR
Queue Stats
143W - 137L
1,499 Elo+
Party 2
Fenrir
Fenrir
MAXM02
Fenrir
Level 86
God Stats
5W - 5L
1,558 SR
Queue Stats
40W - 27L
1,553 Elo+
Solo
Apollo
Apollo
x_-SH1N0B1-_x
Apollo
Level 155
God Stats
1W - 3L
1,224 SR
Queue Stats
327W - 303L
1,487 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,487 Elo+

VS

Team Averages
Level 70
1,506 SR
1,506 Elo+
Charybdis
Charybdis
AMSRetribis
Charybdis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,621 Elo+
Party 3
Mulan
Mulan
CamiK77
Mulan
Level 75
God Stats
5W - 1L
1,628 SR
Queue Stats
46W - 34L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
HorraceTheCat
Nu Wa
Level 84
God Stats
1W - 2L
1,259 SR
Queue Stats
349W - 361L
1,455 Elo+
Solo
Sobek
Sobek
Jemoederiskoen
Sobek
Level 8
God Stats
2W - 0L
1,287 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zJustJuGo
Tsukuyomi
Level 109
God Stats
6W - 3L
1,856 SR
Queue Stats
88W - 72L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 4 / 2
7,302
562
9,396
12,826
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Amlaiki
Izanami
9
1 / 6 / 0
5,861
451
989
6,078
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Gazsi
Hera
12
1 / 2 / 0
6,884
530
2,443
4,030
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
MAXM02
Fenrir
10
0 / 1 / 1
5,754
443
1,180
8,204
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 3
6,289
484
2,181
9,773
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMSRetribis
Charybdis
14
5 / 1 / 5
8,503
654
6,261
4,299
1,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
CamiK77
Mulan
11
2 / 4 / 4
6,974
536
5,311
10,542
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 7
6,613
509
3,725
2,134
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 4
7,947
611
3,279
8,465
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
zJustJuGo
Tsukuyomi
13
5 / 2 / 1
7,697
592
7,158
10,776
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
4
2
1.25
W
Charybdis
AMSRetribis
Charybdis
5
1
5
7.5
L
Izanami
Amlaiki
Izanami
1
6
0
0.17
W
Mulan
CamiK77
Mulan
2
4
4
1
L
Hera
Gazsi
Hera
1
2
0
0.5
W
0
0
7
3.5
W
4
0
4
6
L
Fenrir
MAXM02
Fenrir
0
1
1
0.5
L
1
3
3
0.83
W
Tsukuyomi
zJustJuGo
Tsukuyomi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
25,734
40,911
Taken
36,216
20,327
Mitigated
20,844
8,311
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,396
4,367
0
3,635
12,826
11,256
0
2,070
10,756
2,068
38,782
W
Charybdis
AMSRetribis
Charybdis
6,261
4,263
0
2,598
4,299
1,243
941
516
3,729
0
66,409
L
Izanami
Amlaiki
Izanami
989
534
0
495
6,078
1,527
0
1,762
4,316
0
25,439
W
Mulan
CamiK77
Mulan
5,311
755
0
2,679
10,542
8,067
0
1,329
9,169
0
38,067
L
Hera
Gazsi
Hera
2,443
255
0
464
4,030
975
0
1,720
2,310
44,293
1,487
W
3,725
1,161
0
128
2,134
536
271
759
1,249
31,514
0
W
3,279
294
0
3,213
8,465
7,359
404
748
7,717
21,608
2,617
L
Fenrir
MAXM02
Fenrir
1,180
385
0
1,259
8,204
3,356
0
768
7,436
0
34,887
L
2,181
1,233
0
2,458
9,773
3,213
0
598
9,175
0
41,075
W
Tsukuyomi
zJustJuGo
Tsukuyomi
7,158
2,485
0
6,101
10,776
3,639
30
676
10,016
0
57,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
37,734
367
Minions Killed
370
0
Camps Cleared
0
1,194,281
Distance Traveled
1,280,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,302
562
69
5
0
227,657
0
W
Charybdis
8,503
654
117
9
0
247,025
2
L
Izanami
5,861
451
47
4
0
214,026
0
W
Mulan
6,974
536
77
6
0
223,693
0
L
Hera
6,884
530
116
9
0
216,454
2
W
Nu Wa
6,613
509
54
4
0
234,070
2
W
Sobek
7,947
611
30
2
0
291,981
0
L
Fenrir
5,754
443
60
5
0
288,752
0
L
Apollo
6,289
484
75
6
0
247,392
0
W
Tsukuyomi
7,697
592
92
7
0
283,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role