Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bigp209
Poseidon
Level 156
God Stats
21W - 21L
1,613 SR
Queue Stats
80W - 88L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cinnilyn
Cu Chulainn
Level 129
God Stats
6W - 6L
1,631 SR
Queue Stats
98W - 115L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Megaman718
Sylvanus
Level 148
God Stats
5W - 7L
1,502 SR
Queue Stats
383W - 337L
1,527 Elo+
Solo
Bakasura
Bakasura
waak895
Bakasura
Level 212
God Stats
11W - 9L
1,559 SR
Queue Stats
476W - 456L
1,567 Elo+
Solo
Team Averages
Level 141
1,561 SR
1,519 Elo+

VS

Team Averages
Level 132
1,511 SR
1,510 Elo+
Cerberus
Cerberus
DIRtyD_FROmdA91O
Cerberus
Level 157
God Stats
4W - 5L
1,468 SR
Queue Stats
392W - 477L
1,491 Elo+
Party 1
Pele
Pele
DashingWizard
Pele
Level 104
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Ogbearcub
Anubis
Level 66
God Stats
23W - 24L
1,545 SR
Queue Stats
182W - 195L
1,515 Elo+
Solo
Anhur
Anhur
Typhxzn
Anhur
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 242L
1,550 Elo+
Solo
Zeus
Zeus
XcellentVibez
Zeus
Level 127
God Stats
53W - 53L
1,558 SR
Queue Stats
472W - 535L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 3
5,681
568
3,868
5,737
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Bigp209
Poseidon
13
4 / 0 / 1
7,157
716
2,956
2,296
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Cinnilyn
Cu Chulainn
12
3 / 1 / 0
7,051
705
3,711
6,247
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Megaman718
Sylvanus
11
3 / 1 / 1
5,574
557
5,018
4,798
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
waak895
Bakasura
12
3 / 0 / 4
6,111
611
5,200
8,538
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,148
515
4,051
9,353
4,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
4,723
472
1,176
5,578
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Ogbearcub
Anubis
10
1 / 4 / 0
5,632
563
2,270
5,500
2,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Typhxzn
Anhur
9
1 / 2 / 0
5,169
517
3,304
5,153
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,982
498
974
3,674
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Poseidon
Bigp209
Poseidon
4
0
1
4.5
W
Cu Chulainn
Cinnilyn
Cu Chulainn
3
1
0
3
L
0
2
1
0.25
L
0
2
0
0
W
Sylvanus
Megaman718
Sylvanus
3
1
1
3.5
L
Anubis
Ogbearcub
Anubis
1
4
0
0.25
L
Anhur
Typhxzn
Anhur
1
2
0
0.5
L
0
3
0
0
W
Bakasura
waak895
Bakasura
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
11,775
27,616
Taken
29,258
12,304
Mitigated
10,921
11,741
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,868
722
0
2,811
5,737
3,601
0
2,360
3,377
16,984
0
W
Poseidon
Bigp209
Poseidon
2,956
356
0
1,363
2,296
665
0
305
1,991
55,649
0
W
Cu Chulainn
Cinnilyn
Cu Chulainn
3,711
192
0
2,242
6,247
2,709
0
1,821
4,426
0
53,403
L
4,051
456
0
3,929
9,353
4,810
0
4,563
4,376
25,517
0
L
1,176
235
0
1,540
5,578
1,760
0
350
5,188
0
29,372
W
Sylvanus
Megaman718
Sylvanus
5,018
2,311
228
1,714
4,798
2,018
0
1,000
3,798
33,797
14,724
L
Anubis
Ogbearcub
Anubis
2,270
254
0
1,406
5,500
2,180
0
523
4,904
38,742
0
L
Anhur
Typhxzn
Anhur
3,304
2,406
0
2,103
5,153
1,363
0
3,827
1,326
0
33,871
L
974
417
0
781
3,674
808
0
1,606
1,785
28,654
0
W
Bakasura
waak895
Bakasura
5,200
4,030
0
3,383
8,538
3,311
0
1,809
6,729
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
25,654
411
Minions Killed
324
0
Camps Cleared
0
1,052,471
Distance Traveled
925,952
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,681
568
21
2
0
204,716
0
W
Poseidon
7,157
716
114
11
0
219,168
4
W
Cu Chulainn
7,051
705
104
10
0
199,648
0
L
Cerberus
5,148
515
62
6
0
196,867
0
L
Pele
4,723
472
61
6
0
240,286
0
W
Sylvanus
5,574
557
80
8
0
181,548
2
L
Anubis
5,632
563
85
9
0
177,836
0
L
Anhur
5,169
517
60
6
0
178,372
0
L
Zeus
4,982
498
56
6
0
132,591
4
W
Bakasura
6,111
611
92
9
0
247,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role