Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChangEBest
Yemoja
Level 154
God Stats
6W - 2L
1,567 SR
Queue Stats
109W - 105L
1,535 Elo+
Solo
Surtr
Surtr
JesusANephalem
Surtr
Level 156
God Stats
15W - 21L
1,457 SR
Queue Stats
71W - 86L
1,432 Elo+
Solo
Nox
Nox
NoodlesAndSoup
Nox
Level 106
God Stats
11W - 21L
1,544 SR
Queue Stats
95W - 100L
1,515 Elo+
Party 1
Bastet
Bastet
Zagorath
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,481 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,493 Elo+

VS

Team Averages
Level 136
1,622 SR
1,497 Elo+
Kumbhakarna
Kumbhakarna
DampNoodlez
Kumbhakarna
Level 123
God Stats
10W - 18L
1,486 SR
Queue Stats
95W - 102L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Lubrijosh
Nu Wa
Level 116
God Stats
44W - 42L
1,565 SR
Queue Stats
181W - 194L
1,502 Elo+
Party 2
Izanami
Izanami
MedicinalHunter
Izanami
Level 125
God Stats
9W - 9L
1,646 SR
Queue Stats
232W - 244L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
juninhoCasas
Hun Batz
Level 126
God Stats
1W - 3L
1,812 SR
Queue Stats
9W - 21L
1,383 Elo+
Solo
Charon
Charon
kenzick
Charon
Level 191
God Stats
14W - 7L
1,600 SR
Queue Stats
514W - 499L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 4
5,287
1,057
3,508
3,565
1,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
ChangEBest
Yemoja
11
4 / 0 / 1
5,755
1,151
5,406
3,088
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 1
4,798
960
1,594
3,465
1,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 0 / 4
5,225
1,045
2,042
2,944
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Zagorath
Bastet
9
1 / 1 / 3
4,910
982
2,135
3,638
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DampNoodlez
Kumbhakarna
7
0 / 0 / 0
4,272
854
0
0
0
Nu Wa
Lubrijosh
Nu Wa
8
0 / 2 / 0
4,427
885
1,417
3,251
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
5,434
1,087
2,376
3,861
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
juninhoCasas
Hun Batz
9
0 / 3 / 0
4,514
903
2,568
4,735
1,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
kenzick
Charon
10
1 / 2 / 1
4,898
980
4,034
5,464
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
4
3
W
Yemoja
ChangEBest
Yemoja
4
0
1
4.5
L
Kumbhakarna
DampNoodlez
Kumbhakarna
0
0
0
0
W
0
1
1
0.5
L
Nu Wa
Lubrijosh
Nu Wa
0
2
0
0
L
1
0
1
1.5
W
1
0
4
3
W
Bastet
Zagorath
Bastet
1
1
3
2.5
L
Hun Batz
juninhoCasas
Hun Batz
0
3
0
0
L
Charon
kenzick
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
10,395
16,700
Taken
17,311
5,625
Mitigated
7,471
4,792
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,508
1,626
0
1,478
3,565
1,095
0
1,311
2,214
0
18,936
W
Yemoja
ChangEBest
Yemoja
5,406
941
603
255
3,088
1,082
0
958
2,028
15,658
0
L
Kumbhakarna
DampNoodlez
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
1,594
759
120
714
3,465
1,508
0
615
2,811
229
7,739
L
Nu Wa
Lubrijosh
Nu Wa
1,417
444
0
330
3,251
774
0
1,877
1,220
5,720
0
L
2,376
1,428
0
1,020
3,861
1,284
0
1,285
2,344
0
18,756
W
2,042
71
0
713
2,944
878
263
1,189
1,623
7,479
1,144
W
Bastet
Zagorath
Bastet
2,135
529
0
909
3,638
1,062
127
960
2,573
0
7,102
L
Hun Batz
juninhoCasas
Hun Batz
2,568
204
0
1,030
4,735
1,836
0
1,735
2,880
0
6,874
L
Charon
kenzick
Charon
4,034
716
0
1,282
5,464
3,577
0
1,958
3,322
8,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
23,545
117
Minions Killed
77
0
Camps Cleared
0
550,476
Distance Traveled
390,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,287
1,057
31
6
0
116,767
0
W
Yemoja
5,755
1,151
30
6
0
110,491
0
L
Kumbhakarna
4,272
854
0
0
0
526
0
W
Surtr
4,798
960
19
4
0
103,507
0
L
Nu Wa
4,427
885
10
2
0
83,251
0
L
Izanami
5,434
1,087
44
9
0
98,918
2
W
Nox
5,225
1,045
25
5
0
106,102
0
W
Bastet
4,910
982
12
2
0
113,609
0
L
Hun Batz
4,514
903
13
3
0
109,532
0
L
Charon
4,898
980
10
2
0
98,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role