Player Matchup

Cerberus
Cerberus
CrUZyWoLF
Cerberus
Level 111
God Stats
3W - 7L
1,102 SR
Queue Stats
390W - 389L
1,399 Elo+
Solo
Neith
Neith
PscetchNSkarz
Neith
Level 122
God Stats
14W - 14L
1,482 SR
Queue Stats
258W - 268L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Repushko
Amaterasu
Level 145
God Stats
7W - 5L
1,339 SR
Queue Stats
185W - 175L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
catchinwreck89
Zhong Kui
Level 122
God Stats
26W - 27L
1,576 SR
Queue Stats
293W - 288L
1,483 Elo+
Solo
Bakasura
Bakasura
smxke n fly
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 210L
1,436 Elo+
Solo
Team Averages
Level 129
1,400 SR
1,440 Elo+

VS

Team Averages
Level 102
1,590 SR
1,404 Elo+
Gilgamesh
Gilgamesh
EasterEggi
Gilgamesh
Level 118
God Stats
4W - 1L
1,777 SR
Queue Stats
141W - 150L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 122
God Stats
139W - 80L
1,641 SR
Queue Stats
888W - 884L
1,475 Elo+
Solo
Arachne
Arachne
Vitalii3540
Arachne
Level 100
God Stats
72W - 56L
1,531 SR
Queue Stats
340W - 321L
1,427 Elo+
Solo
Guan Yu
Guan Yu
harrykane2907
Guan Yu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Solo
Rama
Rama
jayio
Rama
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 52L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrUZyWoLF
Cerberus
8
0 / 3 / 3
5,657
471
3,257
10,951
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
5,954
496
6,645
7,953
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Repushko
Amaterasu
9
0 / 6 / 0
5,370
448
3,141
12,327
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
catchinwreck89
Zhong Kui
12
0 / 2 / 2
6,967
581
4,361
6,303
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
smxke n fly
Bakasura
12
4 / 2 / 1
7,057
588
2,199
10,430
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EasterEggi
Gilgamesh
12
6 / 0 / 3
7,884
657
7,649
8,791
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Johnori21
Nu Wa
12
2 / 3 / 2
6,751
563
6,178
7,315
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Vitalii3540
Arachne
12
4 / 0 / 4
7,533
628
5,849
7,774
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
2 / 2 / 2
6,880
573
2,135
9,550
6,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
jayio
Rama
12
4 / 1 / 3
7,116
593
7,881
6,451
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CrUZyWoLF
Cerberus
0
3
3
0.5
W
Gilgamesh
EasterEggi
Gilgamesh
6
0
3
7.5
W
Nu Wa
Johnori21
Nu Wa
2
3
2
1
L
2
5
0
0.4
L
Amaterasu
Repushko
Amaterasu
0
6
0
0
W
Arachne
Vitalii3540
Arachne
4
0
4
6
L
Zhong Kui
catchinwreck89
Zhong Kui
0
2
2
0.5
W
Guan Yu
2
2
2
1.5
W
Rama
jayio
Rama
4
1
3
5.5
L
Bakasura
smxke n fly
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
29,692
47,964
Taken
39,881
23,904
Mitigated
17,105
12,477
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CrUZyWoLF
Cerberus
3,257
207
0
2,567
10,951
6,435
0
622
10,290
19,616
0
W
Gilgamesh
EasterEggi
Gilgamesh
7,649
3,224
0
3,704
8,791
3,748
857
525
8,266
0
41,059
W
Nu Wa
Johnori21
Nu Wa
6,178
1,941
0
1,783
7,315
1,912
234
3,076
4,219
38,050
1,744
L
6,645
2,110
0
894
7,953
2,236
16
375
7,548
0
41,201
L
Amaterasu
Repushko
Amaterasu
3,141
1,943
0
3,705
12,327
8,110
0
197
12,112
0
25,887
W
Arachne
Vitalii3540
Arachne
5,849
5,185
0
2,460
7,774
2,557
0
1,569
6,175
0
42,999
L
Zhong Kui
catchinwreck89
Zhong Kui
4,361
437
0
2,186
6,303
3,341
0
3,241
2,779
46,752
10,523
W
Guan Yu
2,135
233
1,247
2,513
9,550
6,870
45
1,769
7,761
0
17,492
W
Rama
jayio
Rama
7,881
6,822
0
2,136
6,451
2,018
485
544
5,907
0
45,326
L
Bakasura
smxke n fly
Bakasura
2,199
1,791
0
3,125
10,430
3,782
0
1,237
9,084
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
36,164
374
Minions Killed
314
0
Camps Cleared
0
1,141,997
Distance Traveled
1,211,560
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,657
471
56
5
0
244,268
0
W
Gilgamesh
7,884
657
68
6
0
206,609
0
W
Nu Wa
6,751
563
74
6
0
231,433
0
L
Neith
5,954
496
66
6
0
213,358
0
L
Amaterasu
5,370
448
42
4
0
231,554
6
W
Arachne
7,533
628
69
6
0
277,267
0
L
Zhong Kui
6,967
581
110
9
0
197,122
0
W
Guan Yu
6,880
573
27
2
0
263,566
0
W
Rama
7,116
593
76
6
0
232,685
0
L
Bakasura
7,057
588
100
8
0
255,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role