Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CharizardsFlame
Da Ji
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
33W - 13L
1,720 Elo+
Party 2
Chernobog
Chernobog
Doneo
Chernobog
Level 111
God Stats
3W - 8L
1,110 SR
Queue Stats
462W - 442L
1,563 Elo+
Solo
Sol
Sol
Flowghost
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 11L
1,747 Elo+
Party 2
Team Averages
Level 148
1,478 SR
1,606 Elo+

VS

Team Averages
Level 182
1,516 SR
1,516 Elo+
Hun Batz
Hun Batz
BIBO28
Hun Batz
Level 129
God Stats
3W - 3L
1,401 SR
Queue Stats
343W - 351L
1,507 Elo+
Solo
Charon
Charon
LadyKawaii
Charon
Level 208
God Stats
1W - 0L
1,784 SR
Queue Stats
142W - 141L
1,404 Elo+
Party 1
Discordia
Discordia
Rexaze
Discordia
Level 148
God Stats
14W - 10L
1,527 SR
Queue Stats
349W - 366L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
abackabu
Morgan Le Fay
Level 264
God Stats
2W - 0L
1,701 SR
Queue Stats
80W - 55L
1,613 Elo+
Party 1
Odin
Odin
choocki
Odin
Level 159
God Stats
1W - 1L
1,167 SR
Queue Stats
315W - 311L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 4 / 6
8,217
822
10,132
9,989
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
 
Charybdis
13
3 / 6 / 4
7,712
771
5,282
8,321
3,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 8 / 4
6,750
675
6,567
9,720
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Doneo
Chernobog
13
1 / 5 / 4
7,059
706
5,634
9,886
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 8 / 4
7,132
713
8,844
11,212
3,785
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIBO28
Hun Batz
13
3 / 5 / 13
8,451
845
7,772
10,966
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
LadyKawaii
Charon
15
1 / 1 / 21
9,348
935
7,604
14,456
16,823
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Rexaze
Discordia
17
14 / 2 / 10
10,386
1,039
14,614
7,542
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
abackabu
Morgan Le Fay
16
11 / 1 / 11
10,015
1,002
13,599
7,872
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
choocki
Odin
15
2 / 1 / 17
8,437
844
3,658
9,670
11,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
10
Kills
31
31
Deaths
10
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
6
1.75
L
Charybdis
 
Charybdis
3
6
4
0.83
W
Hun Batz
BIBO28
Hun Batz
3
5
13
1.9
L
2
8
4
0.5
L
Chernobog
Doneo
Chernobog
1
5
4
0.6
L
0
8
4
0.25
W
Charon
LadyKawaii
Charon
1
1
21
11.5
W
Discordia
Rexaze
Discordia
14
2
10
9.5
W
Morgan Le Fay
abackabu
Morgan Le Fay
11
1
11
16.5
W
Odin
choocki
Odin
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
47,247
49,128
Taken
50,506
18,677
Mitigated
48,567
6,719
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,132
516
72
217
9,989
3,778
0
6,863
2,914
826
20,255
L
Charybdis
 
Charybdis
5,282
2,055
413
693
8,321
3,028
0
5,486
2,538
0
12,958
W
Hun Batz
BIBO28
Hun Batz
7,772
396
1,456
598
10,966
12,467
455
1,558
9,408
0
18,825
L
6,567
1,037
0
0
9,720
4,514
0
5,862
3,751
0
7,753
L
Chernobog
Doneo
Chernobog
5,634
1,654
487
2,451
9,886
3,572
0
6,564
2,967
0
14,287
L
8,844
2,799
0
2,386
11,212
3,785
0
8,140
2,724
19,586
0
W
Charon
LadyKawaii
Charon
7,604
153
442
2,892
14,456
16,823
277
3,200
11,256
15,121
744
W
Discordia
Rexaze
Discordia
14,614
330
530
2,010
7,542
3,327
651
1,243
6,299
26,888
559
W
Morgan Le Fay
abackabu
Morgan Le Fay
13,599
707
0
2,103
7,872
4,100
1,326
1,179
6,693
23,523
1,120
W
Odin
choocki
Odin
3,658
395
2,795
1,820
9,670
11,850
379
2,490
7,180
0
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
46,637
86
Minions Killed
104
0
Camps Cleared
0
789,483
Distance Traveled
938,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,217
822
28
3
0
179,363
0
L
Charybdis
7,712
771
13
1
0
147,576
0
W
Hun Batz
8,451
845
22
2
0
200,553
0
L
Da Ji
6,750
675
1
0
0
126,495
0
L
Chernobog
7,059
706
20
2
0
195,151
0
L
Sol
7,132
713
24
2
0
140,898
0
W
Charon
9,348
935
7
1
0
191,393
0
W
Discordia
10,386
1,039
39
4
0
174,361
0
W
Morgan Le Fay
10,015
1,002
25
3
0
185,403
0
W
Odin
8,437
844
11
1
0
186,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role