Player Matchup

Jormungandr
Jormungandr
Amrit_Love
Jormungandr
Level 108
God Stats
2W - 0L
1,739 SR
Queue Stats
66W - 68L
1,529 Elo+
Solo
Heimdallr
Heimdallr
DiamondPinecone
Heimdallr
Level 153
God Stats
4W - 1L
1,814 SR
Queue Stats
511W - 511L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Gogondantess
Ah Puch
Level 141
God Stats
8W - 5L
1,588 SR
Queue Stats
119W - 97L
1,521 Elo+
Solo
Fafnir
Fafnir
Lalien51
Fafnir
Level 124
God Stats
46W - 27L
1,574 SR
Queue Stats
292W - 265L
1,500 Elo+
Solo
Shiva
Shiva
TESALUT
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,463 Elo+
Solo
Team Averages
Level 130
1,643 SR
1,498 Elo+

VS

Team Averages
Level 148
1,522 SR
1,524 Elo+
Chernobog
Chernobog
Cutny
Chernobog
Level 147
God Stats
15W - 5L
1,797 SR
Queue Stats
464W - 457L
1,515 Elo+
Party 1
Atlas
Atlas
Tongolord
Atlas
Level 165
God Stats
0W - 1L
1,747 SR
Queue Stats
12W - 12L
1,526 Elo+
Solo
Chaac
Chaac
qSmugu
Chaac
Level 143
God Stats
6W - 11L
1,387 SR
Queue Stats
582W - 565L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
roopex1999
The Morrigan
Level 157
God Stats
0W - 3L
1,216 SR
Queue Stats
378W - 383L
1,491 Elo+
Party 1
Loki
Loki
totem223
Loki
Level 126
God Stats
5W - 7L
1,462 SR
Queue Stats
256W - 225L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amrit_Love
Jormungandr
12
2 / 2 / 1
8,586
477
6,951
13,014
10,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
DiamondPinecone
Heimdallr
17
1 / 3 / 3
9,810
545
9,426
14,223
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Gogondantess
Ah Puch
15
0 / 0 / 3
9,261
515
9,760
8,417
3,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
Lalien51
Fafnir
16
2 / 3 / 2
10,913
606
10,514
19,766
14,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Shiva
TESALUT
Shiva
17
4 / 2 / 3
9,949
553
10,055
16,902
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cutny
Chernobog
16
2 / 2 / 5
9,006
500
9,214
14,115
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
Tongolord
Atlas
11
1 / 2 / 6
7,328
407
6,485
13,671
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
qSmugu
Chaac
16
4 / 2 / 0
10,327
574
13,471
16,638
14,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
roopex1999
The Morrigan
15
0 / 2 / 2
8,663
481
6,610
7,263
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
3 / 1 / 3
8,214
456
8,256
13,719
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
10
10
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amrit_Love
Jormungandr
2
2
1
1.25
L
Chernobog
Cutny
Chernobog
2
2
5
2.25
W
Heimdallr
DiamondPinecone
Heimdallr
1
3
3
0.83
W
Ah Puch
Gogondantess
Ah Puch
0
0
3
1.5
W
Fafnir
Lalien51
Fafnir
2
3
2
1
W
Shiva
TESALUT
Shiva
4
2
3
2.75
L
Atlas
Tongolord
Atlas
1
2
6
2
L
Chaac
qSmugu
Chaac
4
2
0
2
L
The Morrigan
roopex1999
The Morrigan
0
2
2
0.5
L
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,706
Damage
44,036
72,322
Taken
65,406
41,779
Mitigated
38,238
29,940
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amrit_Love
Jormungandr
6,951
2,089
63
1,975
13,014
10,085
84
4,404
8,294
34,544
0
L
Chernobog
Cutny
Chernobog
9,214
5,255
0
4,821
14,115
5,392
557
3,930
10,185
0
77,539
W
Heimdallr
DiamondPinecone
Heimdallr
9,426
4,857
0
8,023
14,223
5,399
3,103
2,087
12,056
0
94,593
W
Ah Puch
Gogondantess
Ah Puch
9,760
450
0
4,703
8,417
3,084
0
3,328
4,815
69,205
1,211
W
Fafnir
Lalien51
Fafnir
10,514
3,230
0
10,259
19,766
14,816
221
1,309
18,457
71,447
2,648
W
Shiva
TESALUT
Shiva
10,055
2,769
55
4,862
16,902
8,395
224
1,923
14,779
0
78,129
L
Atlas
Tongolord
Atlas
6,485
2,481
0
2,165
13,671
10,369
0
5,417
8,254
20,751
121
L
Chaac
qSmugu
Chaac
13,471
2,506
0
6,766
16,638
14,633
0
8,800
7,838
4,212
76,040
L
The Morrigan
roopex1999
The Morrigan
6,610
359
0
1,617
7,263
2,837
0
3,772
3,491
57,352
950
L
Loki
8,256
2,401
0
4,718
13,719
5,007
0
4,951
8,768
0
64,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
43,538
543
Minions Killed
504
0
Camps Cleared
0
1,788,997
Distance Traveled
1,934,632
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,586
477
48
3
0
356,494
2
L
Chernobog
9,006
500
118
7
0
400,623
5
W
Heimdallr
9,810
545
123
7
0
343,376
3
W
Ah Puch
9,261
515
135
8
0
368,458
6
W
Fafnir
10,913
606
128
7
0
297,680
4
W
Shiva
9,949
553
109
6
0
422,989
0
L
Atlas
7,328
407
17
1
0
375,480
10
L
Chaac
10,327
574
143
8
0
335,221
1
L
The Morrigan
8,663
481
136
8
0
404,675
6
L
Loki
8,214
456
90
5
0
418,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role