Player Matchup

The Morrigan
The Morrigan
Beau is me1429
The Morrigan
Level 48
God Stats
1W - 1L
1,348 SR
Queue Stats
110W - 119L
1,521 Elo+
Solo
Ymir
Ymir
Cobalt Skeleton
Ymir
Level 119
God Stats
4W - 0L
1,813 SR
Queue Stats
46W - 34L
1,535 Elo+
Solo
Vamana
Vamana
LF_JOKER
Vamana
Level 162
God Stats
20W - 25L
1,411 SR
Queue Stats
219W - 234L
1,405 Elo+
Solo
Pele
Pele
TR Alpaca
Pele
Level 90
God Stats
6W - 5L
1,615 SR
Queue Stats
137W - 119L
1,521 Elo+
Solo
Sol
Sol
bedside_killer
Sol
Level 117
God Stats
7W - 11L
1,411 SR
Queue Stats
230W - 230L
1,474 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,491 Elo+

VS

Team Averages
Level 97
1,464 SR
1,485 Elo+
He Bo
He Bo
Astrazine
He Bo
Level 128
God Stats
9W - 11L
1,572 SR
Queue Stats
306W - 326L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
HexDarkrai
Nu Wa
Level 56
God Stats
16W - 11L
1,541 SR
Queue Stats
181W - 187L
1,486 Elo+
Party 1
Ishtar
Ishtar
OddGosling49845
Ishtar
Level 157
God Stats
7W - 20L
1,351 SR
Queue Stats
328W - 312L
1,506 Elo+
Solo
Nike
Nike
apocolypsenow
Nike
Level 67
God Stats
26W - 22L
1,536 SR
Queue Stats
260W - 298L
1,451 Elo+
Solo
Ra
Ra
idkhow2playsmite
Ra
Level 78
God Stats
5W - 12L
1,320 SR
Queue Stats
248W - 251L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beau is me1429
The Morrigan
12
1 / 2 / 2
7,163
651
2,035
4,117
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 5
7,288
663
2,549
8,980
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
LF_JOKER
Vamana
13
2 / 0 / 1
8,284
753
3,078
8,001
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
4 / 1 / 3
6,812
619
5,486
8,706
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 1
8,090
735
5,872
8,407
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Astrazine
He Bo
10
1 / 3 / 2
5,822
529
4,152
8,734
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
11
1 / 2 / 1
6,113
556
5,055
5,156
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
5,961
542
847
4,014
1,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
4,306
391
1,655
4,597
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
5,270
479
2,107
5,218
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
Astrazine
He Bo
1
3
2
0.67
W
The Morrigan
Beau is me1429
The Morrigan
1
2
2
1
W
0
0
5
2.5
L
Nu Wa
1
2
1
0.75
W
Vamana
LF_JOKER
Vamana
2
0
1
2.5
L
2
2
0
1
W
Pele
4
1
3
5.5
L
0
3
0
0
W
6
2
1
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
13,816
38,211
Taken
27,719
16,343
Mitigated
8,287
16,292
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Astrazine
He Bo
4,152
40
0
1,323
8,734
2,465
0
2,756
5,947
28,765
667
W
The Morrigan
Beau is me1429
The Morrigan
2,035
46
0
951
4,117
1,198
849
1,607
2,331
43,907
3,539
W
2,549
352
193
2,677
8,980
5,451
156
1,496
7,126
31,902
2,796
L
Nu Wa
5,055
1,030
0
1,354
5,156
1,648
0
2,863
2,293
38,279
0
W
Vamana
LF_JOKER
Vamana
3,078
679
0
3,610
8,001
5,116
1,130
2,144
5,498
0
57,746
L
847
316
0
692
4,014
1,120
0
1,686
2,328
0
28,011
W
Pele
5,486
940
0
4,366
8,706
2,436
50
3,673
4,850
0
33,901
L
1,655
0
0
873
4,597
1,703
0
2,120
2,477
0
8,445
W
5,872
3,041
0
4,495
8,407
2,142
4,998
1,394
6,832
56,703
958
L
2,107
157
0
1,805
5,218
1,351
0
408
4,519
24,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
27,472
419
Minions Killed
253
0
Camps Cleared
0
1,112,608
Distance Traveled
880,740
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,822
529
51
5
0
263,487
0
W
The Morrigan
7,163
651
92
8
0
209,933
3
W
Ymir
7,288
663
44
4
0
220,868
0
L
Nu Wa
6,113
556
89
8
0
220,154
2
W
Vamana
8,284
753
113
10
0
193,820
0
L
Ishtar
5,961
542
46
4
0
170,297
0
W
Pele
6,812
619
61
6
0
278,432
0
L
Nike
4,306
391
11
1
0
94,102
2
W
Sol
8,090
735
109
10
0
209,555
0
L
Ra
5,270
479
56
5
0
132,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role