Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ImmortalXanX
Terra
Level 164
God Stats
7W - 9L
1,484 SR
Queue Stats
386W - 364L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Killer-Re-
Tsukuyomi
Level 148
God Stats
42W - 47L
1,542 SR
Queue Stats
417W - 478L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zombotron96
Morgan Le Fay
Level 106
God Stats
1W - 4L
1,488 SR
Queue Stats
215W - 184L
1,481 Elo+
Solo
Team Averages
Level 151
1,503 SR
1,498 Elo+

VS

Team Averages
Level 141
1,524 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrowRampage
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
He Bo
He Bo
HotHops_
He Bo
Level 109
God Stats
3W - 4L
1,525 SR
Queue Stats
191W - 188L
1,476 Elo+
Solo
Kali
Kali
MAICONIGHT89
Kali
Level 230
God Stats
4W - 8L
1,593 SR
Queue Stats
1,053W - 1,028L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 3 / 3
7,013
701
7,927
8,195
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
12
3 / 0 / 1
6,946
695
4,059
2,652
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
3 / 0 / 6
6,252
625
3,270
5,653
3,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
Killer-Re-
Tsukuyomi
11
5 / 0 / 1
6,356
636
4,103
5,075
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Zombotron96
Morgan Le Fay
12
5 / 1 / 2
7,496
750
5,846
4,906
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 2
4,934
493
3,376
9,530
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
 
Hou Yi
7
1 / 2 / 1
4,577
458
3,807
5,012
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
CrowRampage
Cu Chulainn
8
2 / 4 / 0
5,402
540
2,426
7,547
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
HotHops_
He Bo
7
0 / 8 / 1
4,471
447
2,028
7,297
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
5,525
553
1,829
7,146
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
4
4
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
3
1.5
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Atlas
 
Atlas
0
3
2
0.33
L
Hou Yi
 
Hou Yi
1
2
1
0.75
L
Cu Chulainn
CrowRampage
Cu Chulainn
2
4
0
0.5
L
He Bo
HotHops_
He Bo
0
8
1
0.06
W
3
0
6
6
W
Tsukuyomi
Killer-Re-
Tsukuyomi
5
0
1
5.5
L
1
2
1
0.75
W
Morgan Le Fay
Zombotron96
Morgan Le Fay
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
13,466
26,481
Taken
36,532
10,158
Mitigated
12,742
13,716
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,927
3,816
0
4,363
8,195
2,847
210
1,696
6,499
0
53,276
W
Nu Wa
 
Nu Wa
4,059
1,028
0
563
2,652
687
826
208
2,444
41,126
2,416
L
Atlas
 
Atlas
3,376
1,439
1,384
3,222
9,530
4,345
0
2,668
6,744
12,158
846
L
Hou Yi
 
Hou Yi
3,807
2,191
0
812
5,012
1,302
0
1,088
3,894
0
22,618
L
Cu Chulainn
CrowRampage
Cu Chulainn
2,426
441
0
947
7,547
2,747
0
2,275
5,071
0
22,658
L
He Bo
HotHops_
He Bo
2,028
67
0
130
7,297
1,498
0
5,386
1,418
14,111
233
W
3,270
661
303
2,700
5,653
3,525
0
854
4,799
16,112
358
W
Tsukuyomi
Killer-Re-
Tsukuyomi
4,103
1,274
0
3,548
5,075
1,708
0
148
4,927
0
34,101
L
1,829
952
0
1,562
7,146
2,850
0
692
6,384
0
40,258
W
Morgan Le Fay
Zombotron96
Morgan Le Fay
5,846
439
0
2,239
4,906
1,391
97
2,145
2,525
48,973
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
24,909
351
Minions Killed
200
0
Camps Cleared
0
1,022,563
Distance Traveled
927,313
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,013
701
91
9
0
178,169
0
W
Nu Wa
6,946
695
81
8
0
185,070
0
L
Atlas
4,934
493
11
1
0
210,718
6
L
Hou Yi
4,577
458
39
4
0
138,115
0
L
Cu Chulainn
5,402
540
42
4
0
196,274
0
L
He Bo
4,471
447
33
3
0
162,340
0
W
Terra
6,252
625
22
2
0
218,973
0
W
Tsukuyomi
6,356
636
67
7
0
239,188
0
L
Kali
5,525
553
75
8
0
219,866
0
W
Morgan Le Fay
7,496
750
90
9
0
201,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role