Player Matchup

Neith
Neith
 
Neith
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
alexhill79
Anubis
Level 122
God Stats
2W - 1L
1,897 SR
Queue Stats
139W - 122L
1,544 Elo+
Solo
Danzaburou
Danzaburou
broodjekankur
Danzaburou
Level 144
God Stats
14W - 12L
1,563 SR
Queue Stats
287W - 286L
1,490 Elo+
Solo
Team Averages
Level 148
1,592 SR
1,507 Elo+

VS

Team Averages
Level 118
1,494 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AllegedLlama
Morgan Le Fay
Level 84
God Stats
46W - 32L
1,579 SR
Queue Stats
259W - 250L
1,427 Elo+
Solo
King Arthur
King Arthur
ImAndreiFTW
King Arthur
Level 101
God Stats
1W - 0L
1,333 SR
Queue Stats
34W - 35L
1,398 Elo+
Solo
Rama
Rama
Naektergal
Rama
Level 111
God Stats
10W - 10L
1,557 SR
Queue Stats
99W - 94L
1,504 Elo+
Solo
Athena
Athena
ReydelTajo
Athena
Level 130
God Stats
55W - 55L
1,502 SR
Queue Stats
953W - 909L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 2
6,473
498
5,091
6,594
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
 
Maman Brigitte
10
1 / 3 / 0
5,883
453
3,460
8,959
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
9
0 / 5 / 0
5,282
406
2,514
7,581
2,888
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anubis
alexhill79
Anubis
13
3 / 4 / 1
7,362
566
10,143
9,055
3,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
broodjekankur
Danzaburou
10
2 / 6 / 0
6,773
521
4,931
10,350
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 2 / 3
8,309
639
7,240
10,611
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
AllegedLlama
Morgan Le Fay
13
3 / 3 / 4
7,310
562
6,258
8,198
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ImAndreiFTW
King Arthur
14
4 / 1 / 3
8,554
658
7,086
12,032
9,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 0 / 3
8,039
618
3,202
7,294
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ReydelTajo
Athena
13
3 / 0 / 7
8,129
625
3,046
9,422
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
20
20
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Maman Brigitte
 
Maman Brigitte
1
3
0
0.33
L
Jormungandr
 
Jormungandr
0
5
0
0
W
Fenrir
 
Fenrir
7
2
3
4.25
W
Morgan Le Fay
AllegedLlama
Morgan Le Fay
3
3
4
1.67
W
King Arthur
ImAndreiFTW
King Arthur
4
1
3
5.5
W
3
0
3
4.5
W
Athena
ReydelTajo
Athena
3
0
7
6.5
L
Anubis
alexhill79
Anubis
3
4
1
0.88
L
Danzaburou
broodjekankur
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
26,832
42,539
Taken
47,557
15,387
Mitigated
23,988
10,139
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,091
1,186
0
2,397
6,594
2,063
170
1,113
5,481
0
46,579
L
Maman Brigitte
 
Maman Brigitte
3,460
16
0
1,318
8,959
3,248
0
2,032
6,927
36,545
814
L
Jormungandr
 
Jormungandr
2,514
845
21
242
7,581
2,888
0
1,841
5,740
25,226
0
W
Fenrir
 
Fenrir
7,240
1,360
0
1,444
10,611
4,168
0
3,511
7,100
0
63,700
W
Morgan Le Fay
AllegedLlama
Morgan Le Fay
6,258
465
0
1,030
8,198
2,195
0
5,161
3,037
42,069
0
W
King Arthur
ImAndreiFTW
King Arthur
7,086
754
0
875
12,032
9,314
0
1,515
10,517
0
58,043
W
3,202
2,532
0
4,967
7,294
2,639
16
1,835
5,459
0
70,008
W
Athena
ReydelTajo
Athena
3,046
1,034
0
4,492
9,422
5,672
0
4,306
5,116
15,360
789
L
Anubis
alexhill79
Anubis
10,143
455
0
3,637
9,055
3,783
0
3,863
5,192
68,255
1,215
L
Danzaburou
broodjekankur
Danzaburou
4,931
1,850
0
2,524
10,350
3,405
0
443
9,907
0
43,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
40,341
383
Minions Killed
413
0
Camps Cleared
0
1,143,780
Distance Traveled
1,368,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,473
498
94
7
0
230,993
2
L
Maman Brigitte
5,883
453
64
5
0
299,436
0
L
Jormungandr
5,282
406
28
2
0
204,372
0
W
Fenrir
8,309
639
96
7
0
310,480
0
W
Morgan Le Fay
7,310
562
71
5
0
263,750
2
W
King Arthur
8,554
658
95
7
0
272,093
0
W
Rama
8,039
618
120
9
0
230,319
2
W
Athena
8,129
625
31
2
0
291,994
0
L
Anubis
7,362
566
123
9
0
232,371
2
L
Danzaburou
6,773
521
74
6
0
176,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role