Player Matchup

Atlas
Atlas
BilderBaR
Atlas
Level 106
God Stats
71W - 52L
1,524 SR
Queue Stats
1,128W - 1,210L
1,453 Elo+
Solo
Hera
Hera
D3KOSAAH
Hera
Level 149
God Stats
1W - 0L
1,526 SR
Queue Stats
16W - 13L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Mr Catpaws3799
Cthulhu
Level 126
God Stats
70W - 70L
1,454 SR
Queue Stats
1,635W - 1,686L
1,453 Elo+
Solo
Hachiman
Hachiman
VC-NeonLyte
Hachiman
Level 96
God Stats
1W - 2L
1,234 SR
Queue Stats
35W - 36L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
mega_organdie30
Nu Wa
Level 147
God Stats
572W - 507L
1,467 SR
Queue Stats
1,748W - 1,844L
1,382 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,437 Elo+

VS

Team Averages
Level 124
1,555 SR
1,483 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
JojolapinaX
Nut
Level 180
God Stats
18W - 19L
1,510 SR
Queue Stats
131W - 143L
1,474 Elo+
Solo
Anubis
Anubis
LatkuN
Anubis
Level 60
God Stats
4W - 2L
1,737 SR
Queue Stats
24W - 19L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
MaincrahSteve777
Baron Samedi
Level 92
God Stats
2W - 3L
1,493 SR
Queue Stats
90W - 100L
1,495 Elo+
Solo
Arachne
Arachne
kliditismonksias
Arachne
Level 158
God Stats
33W - 28L
1,533 SR
Queue Stats
668W - 729L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BilderBaR
Atlas
11
3 / 1 / 6
6,853
1,371
4,180
6,341
3,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
3 / 1 / 5
6,424
1,285
4,770
2,721
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 6
6,643
1,329
5,947
3,814
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
VC-NeonLyte
Hachiman
11
2 / 2 / 8
6,270
1,254
4,042
3,581
837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 8
6,079
1,216
4,386
1,667
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

417

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 5 / 3
5,893
1,179
4,835
9,257
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 2
6,263
1,253
3,594
4,965
1,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
LatkuN
Anubis
10
0 / 3 / 4
5,598
1,120
2,882
4,466
1,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MaincrahSteve777
Baron Samedi
8
0 / 0 / 0
3,410
682
0
414
124
10
2 / 3 / 3
6,199
1,240
3,733
6,658
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
12
Kills
5
5
Deaths
12
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
3
0.5
W
Atlas
BilderBaR
Atlas
3
1
6
6
W
Hera
3
1
5
5.5
L
2
1
2
3
L
Anubis
LatkuN
Anubis
0
3
4
0.67
L
Baron Samedi
MaincrahSteve777
Baron Samedi
0
0
0
0
W
4
1
6
7
W
Hachiman
VC-NeonLyte
Hachiman
2
2
8
3
L
2
3
3
1.17
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
15,044
18,124
Taken
25,760
7,962
Mitigated
11,544
1,717
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,835
63
0
250
9,257
5,298
0
6,802
2,091
0
13,380
W
Atlas
BilderBaR
Atlas
4,180
1,531
0
328
6,341
3,551
0
798
5,543
11,102
249
W
Hera
4,770
938
0
0
2,721
569
0
256
2,465
7,108
0
L
3,594
1,527
0
0
4,965
1,638
0
3,017
1,833
0
13,856
L
Anubis
LatkuN
Anubis
2,882
35
0
529
4,466
1,840
0
2,822
1,585
12,485
195
L
Baron Samedi
MaincrahSteve777
Baron Samedi
0
0
0
0
414
124
0
406
8
0
0
W
5,947
136
203
424
3,814
2,646
0
672
3,142
12,340
0
W
Hachiman
VC-NeonLyte
Hachiman
4,042
3,121
0
635
3,581
837
0
1,021
2,560
0
8,931
L
3,733
2,187
0
1,100
6,658
2,644
0
5,142
1,078
0
9,504
W
4,386
1,336
0
127
1,667
359
0
0
1,667
20,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
27,363
106
Minions Killed
65
3
Camps Cleared
3
495,675
Distance Traveled
341,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,893
1,179
9
2
0
92,983
0
W
Atlas
6,853
1,371
18
4
0
104,936
0
W
Hera
6,424
1,285
19
4
1
97,573
0
L
Nut
6,263
1,253
20
4
0
79,767
0
L
Anubis
5,598
1,120
27
5
1
65,865
0
L
Baron Samedi
3,410
682
0
0
0
0
0
W
Cthulhu
6,643
1,329
15
3
0
116,113
0
W
Hachiman
6,270
1,254
16
3
2
87,430
0
L
Arachne
6,199
1,240
9
2
2
102,756
0
W
Nu Wa
6,079
1,216
38
8
0
89,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role