Player Matchup

Horus
Horus
DipSpit4Lube
Horus
Level 144
God Stats
4W - 8L
1,322 SR
Queue Stats
261W - 283L
1,570 Elo+
Party 1
Susano
Susano
GreatGirthy
Susano
Level 106
God Stats
14W - 5L
1,732 SR
Queue Stats
195W - 156L
1,568 Elo+
Party 1
Terra
Terra
HiddenFangsoc
Terra
Level 158
God Stats
3W - 4L
1,527 SR
Queue Stats
275W - 241L
1,540 Elo+
Solo
Rama
Rama
Longest4skin
Rama
Level 151
God Stats
17W - 17L
1,610 SR
Queue Stats
237W - 214L
1,580 Elo+
Solo
Merlin
Merlin
notw4nnab3
Merlin
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 35L
1,690 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,590 Elo+

VS

Team Averages
Level 153
1,661 SR
1,552 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BenevolentAmore
Izanami
Level 159
God Stats
2W - 0L
1,701 SR
Queue Stats
166W - 139L
1,554 Elo+
Solo
Set
Set
TheBųtcher
Set
Level 181
God Stats
9W - 5L
1,703 SR
Queue Stats
44W - 35L
1,604 Elo+
Party 2
Bacchus
Bacchus
TheInfinityNut
Bacchus
Level 129
God Stats
5W - 0L
1,902 SR
Queue Stats
23W - 12L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,560
712
2,629
5,233
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Susano
5
0 / 2 / 0
3,002
600
1,419
3,111
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,628
726
580
2,591
1,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,445
489
0
0
0
Merlin
notw4nnab3
Merlin
7
1 / 1 / 0
3,744
749
1,560
2,013
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 0
4,115
823
3,088
4,615
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
 
Ra
7
1 / 0 / 1
3,911
782
798
1,723
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,759
752
0
1,082
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
2 / 1 / 1
3,816
763
1,920
3,151
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,589
718
124
2,479
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Ra
 
Ra
1
0
1
1.5
W
0
0
0
0
L
0
2
0
0
L
Susano
0
2
0
0
L
0
0
0
0
L
0
0
0
0
W
2
1
1
2.5
W
0
0
0
0
L
Merlin
notw4nnab3
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,188
Damage
5,930
12,948
Taken
13,050
4,232
Mitigated
5,070
3,842
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,088
753
0
1,625
4,615
1,853
0
0
4,615
0
21,963
W
Ra
 
Ra
798
83
156
785
1,723
395
0
443
1,180
18,515
212
W
0
0
0
859
1,082
268
0
303
779
0
28,528
L
2,629
1,122
0
1,570
5,233
1,819
0
0
5,233
0
19,738
L
Susano
1,419
467
0
958
3,111
723
0
352
2,759
0
9,749
L
580
30
0
754
2,591
1,214
0
0
2,591
20,322
231
L
0
0
0
0
0
0
0
0
0
0
0
W
1,920
979
0
630
3,151
999
0
479
2,536
0
18,193
W
124
0
0
944
2,479
1,555
0
528
1,930
5,501
1,496
L
Merlin
notw4nnab3
Merlin
1,560
384
0
560
2,013
476
0
570
1,443
15,594
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
19,190
142
Minions Killed
198
0
Camps Cleared
0
408,610
Distance Traveled
518,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,115
823
42
8
0
104,909
0
W
Ra
3,911
782
48
10
0
109,019
0
W
Izanami
3,759
752
66
13
0
84,781
0
L
Horus
3,560
712
32
6
0
92,745
0
L
Susano
3,002
600
23
5
0
119,715
0
L
Terra
3,628
726
47
9
0
103,218
0
L
Rama
2,445
489
0
0
0
0
0
W
Set
3,816
763
34
7
0
117,507
0
W
Bacchus
3,589
718
8
2
0
102,612
0
L
Merlin
3,744
749
40
8
0
92,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role