Player Matchup

Neith
Neith
 
Neith
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jm665174
Hercules
Level 87
God Stats
22W - 21L
1,519 SR
Queue Stats
402W - 421L
1,423 Elo+
Solo
Xing Tian
Xing Tian
Saburito
Xing Tian
Level 84
God Stats
5W - 3L
1,505 SR
Queue Stats
198W - 215L
1,400 Elo+
Solo
Thoth
Thoth
SmartyboyAngel
Thoth
Level 63
God Stats
2W - 2L
1,462 SR
Queue Stats
163W - 178L
1,525 Elo+
Solo
Bakasura
Bakasura
yuujyu
Bakasura
Level 144
God Stats
2W - 5L
1,357 SR
Queue Stats
337W - 343L
1,461 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,462 Elo+

VS

Team Averages
Level 86
1,570 SR
1,499 Elo+
Agni
Agni
 
Agni
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ASRENZO237
Fenrir
Level 117
God Stats
10W - 4L
1,810 SR
Queue Stats
386W - 375L
1,521 Elo+
Solo
Cupid
Cupid
Axel51212
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Horus
Horus
PostreCadiz
Horus
Level 57
God Stats
2W - 5L
1,339 SR
Queue Stats
68W - 82L
1,444 Elo+
Solo
Anubis
Anubis
theoneandonlee
Anubis
Level 126
God Stats
5W - 3L
1,699 SR
Queue Stats
16W - 13L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 1
3,640
728
2,405
1,129
309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Jm665174
Hercules
7
1 / 2 / 0
4,131
826
1,943
4,110
1,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Saburito
Xing Tian
6
0 / 1 / 2
3,217
643
1,570
3,385
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,824
765
470
963
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
yuujyu
Bakasura
6
1 / 1 / 1
3,393
679
1,619
4,008
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
1,025
205
0
0
0
Fenrir
ASRENZO237
Fenrir
7
3 / 1 / 0
4,109
822
3,133
4,968
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Axel51212
Cupid
6
1 / 1 / 0
3,550
710
1,487
2,838
840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,811
762
873
4,455
2,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
3,755
751
186
2,797
965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
4
4
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Agni
 
Agni
0
0
0
0
L
Fenrir
ASRENZO237
Fenrir
3
1
0
3
L
Cupid
Axel51212
Cupid
1
1
0
1
W
Hercules
Jm665174
Hercules
1
2
0
0.5
L
0
1
1
0.5
W
Xing Tian
Saburito
Xing Tian
0
1
2
1
W
0
0
0
0
L
0
0
0
0
W
Bakasura
yuujyu
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,007
Damage
5,679
13,595
Taken
15,058
5,046
Mitigated
5,908
3,914
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,405
901
0
382
1,129
309
0
0
1,129
0
18,019
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
ASRENZO237
Fenrir
3,133
1,472
0
2,729
4,968
1,319
0
0
4,711
0
14,556
L
Cupid
Axel51212
Cupid
1,487
1,070
162
467
2,838
840
0
528
2,198
0
15,391
W
Hercules
Jm665174
Hercules
1,943
719
0
1,808
4,110
1,806
0
0
4,110
0
16,634
L
873
344
442
2,080
4,455
2,784
0
736
3,525
0
8,513
W
Xing Tian
Saburito
Xing Tian
1,570
50
0
0
3,385
1,504
0
0
3,385
8,474
259
W
470
0
0
440
963
174
0
186
777
21,234
0
L
186
0
0
1,770
2,797
965
0
470
2,327
23,995
623
W
Bakasura
yuujyu
Bakasura
1,619
1,403
0
1,284
4,008
1,253
0
0
4,008
0
11,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
16,250
143
Minions Killed
126
0
Camps Cleared
0
522,119
Distance Traveled
439,850
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,640
728
28
6
0
84,325
0
L
Agni
1,025
205
0
0
0
0
0
L
Fenrir
4,109
822
29
6
0
117,419
0
L
Cupid
3,550
710
33
7
0
87,953
0
W
Hercules
4,131
826
39
8
0
102,475
0
L
Horus
3,811
762
12
2
0
124,777
2
W
Xing Tian
3,217
643
9
2
0
114,809
0
W
Thoth
3,824
765
39
8
0
99,460
0
L
Anubis
3,755
751
52
10
0
109,701
1
W
Bakasura
3,393
679
28
6
0
121,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role