Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChorumeMaldito
Odin
Level 82
God Stats
4W - 3L
1,595 SR
Queue Stats
301W - 292L
1,480 Elo+
Solo
Anubis
Anubis
Marrrio69
Anubis
Level 122
God Stats
14W - 17L
1,459 SR
Queue Stats
79W - 96L
1,442 Elo+
Solo
Thanatos
Thanatos
Penitentetv
Thanatos
Level 154
God Stats
42W - 13L
1,593 SR
Queue Stats
46W - 15L
1,724 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,529 Elo+

VS

Team Averages
Level 107
1,544 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ivissonn
Baron Samedi
Level 106
God Stats
7W - 4L
1,691 SR
Queue Stats
150W - 159L
1,496 Elo+
Solo
Cerberus
Cerberus
Slade5836
Cerberus
Level 37
God Stats
1W - 2L
1,513 SR
Queue Stats
53W - 53L
1,427 Elo+
Party 1
Anubis
Anubis
lucguilherme
Anubis
Level 64
God Stats
2W - 2L
1,517 SR
Queue Stats
62W - 62L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 3 / 3
5,825
530
4,404
9,641
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
 
Ullr
10
1 / 1 / 1
5,551
505
3,155
5,087
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
6,633
603
4,072
6,310
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Marrrio69
Anubis
12
3 / 2 / 5
6,783
617
4,730
5,394
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Penitentetv
Thanatos
13
7 / 0 / 2
6,993
636
5,952
8,286
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 1 / 1
6,442
586
4,050
5,324
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
12
3 / 2 / 3
6,408
583
6,281
7,345
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ivissonn
Baron Samedi
11
2 / 3 / 0
6,355
578
6,991
9,822
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Slade5836
Cerberus
5
0 / 7 / 1
4,283
389
1,123
8,376
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
4
1 / 2 / 0
4,266
388
1,168
2,262
602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
3
1.17
W
Ullr
 
Ullr
1
1
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
L
Nemesis
 
Nemesis
3
2
3
2.25
W
2
2
2
1.5
L
Baron Samedi
Ivissonn
Baron Samedi
2
3
0
0.67
W
Anubis
Marrrio69
Anubis
3
2
5
2.75
W
Thanatos
Penitentetv
Thanatos
7
0
2
8
L
Cerberus
Slade5836
Cerberus
0
7
1
0.07
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
19,613
34,718
Taken
33,129
16,670
Mitigated
12,496
14,917
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,404
461
0
1,302
9,641
6,887
127
2,739
6,728
16,701
0
W
Ullr
 
Ullr
3,155
1,118
0
791
5,087
1,387
0
39
5,048
0
33,003
L
Ah Muzen Cab
 
Ah Muzen Cab
4,050
670
0
1,048
5,324
1,515
247
1,057
4,267
0
44,949
L
Nemesis
 
Nemesis
6,281
2,369
0
1,270
7,345
2,576
0
1,041
6,265
0
43,959
W
4,072
897
0
1,301
6,310
3,868
0
3,779
2,079
0
40,135
L
Baron Samedi
Ivissonn
Baron Samedi
6,991
763
39
2,325
9,822
4,313
0
2,543
6,935
35,190
471
W
Anubis
Marrrio69
Anubis
4,730
168
0
2,537
5,394
1,914
414
1,394
4,000
55,907
1,198
W
Thanatos
Penitentetv
Thanatos
5,952
1,976
0
8,986
8,286
2,614
0
531
7,705
0
53,945
L
Cerberus
Slade5836
Cerberus
1,123
787
0
995
8,376
3,490
0
3,552
4,824
1,531
125
L
Anubis
1,168
51
0
718
2,262
602
0
855
1,407
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
27,754
342
Minions Killed
247
0
Camps Cleared
0
1,082,456
Distance Traveled
853,136
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,825
530
18
2
0
196,128
0
W
Ullr
5,551
505
71
6
0
211,277
0
L
Ah Muzen Cab
6,442
586
70
6
0
220,622
2
L
Nemesis
6,408
583
80
7
0
256,942
0
W
Odin
6,633
603
78
7
0
201,172
0
L
Baron Samedi
6,355
578
77
7
0
172,079
5
W
Anubis
6,783
617
91
8
0
198,743
2
W
Thanatos
6,993
636
84
8
0
275,136
0
L
Cerberus
4,283
389
0
0
0
135,846
0
L
Anubis
4,266
388
20
2
0
67,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role