Player Matchup

Susano
Susano
JinxKrash
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
JustAJosh
Sylvanus
Level 101
God Stats
7W - 10L
1,397 SR
Queue Stats
536W - 549L
1,469 Elo+
Party 1
Charon
Charon
Musona9144
Charon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,401 Elo+
Solo
Geb
Geb
Themaddrag
Geb
Level 66
God Stats
0W - 2L
1,344 SR
Queue Stats
212W - 215L
1,472 Elo+
Party 1
Sol
Sol
itzzrenz
Sol
Level 187
God Stats
7W - 6L
1,492 SR
Queue Stats
422W - 424L
1,518 Elo+
Party 1
Team Averages
Level 85
1,446 SR
1,471 Elo+

VS

Team Averages
Level 125
1,511 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bluesky4life
Guan Yu
Level 87
God Stats
3W - 1L
1,651 SR
Queue Stats
111W - 115L
1,406 Elo+
Solo
Anubis
Anubis
JAAP1016
Anubis
Level 146
God Stats
1W - 1L
1,678 SR
Queue Stats
75W - 79L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Silver_Skullette
Jing Wei
Level 128
God Stats
6W - 8L
1,409 SR
Queue Stats
296W - 293L
1,414 Elo+
Solo
Cernunnos
Cernunnos
dizzyjakeyg66
Cernunnos
Level 109
God Stats
4W - 7L
1,315 SR
Queue Stats
273W - 287L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JinxKrash
Susano
11
1 / 8 / 4
7,159
651
8,368
13,333
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JustAJosh
Sylvanus
13
1 / 3 / 5
7,903
718
4,491
13,518
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
Musona9144
Charon
16
0 / 2 / 6
8,040
731
4,681
8,590
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 7
7,343
668
8,419
14,437
10,649
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 1
8,686
790
8,850
8,340
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 0 / 10
10,739
976
14,815
6,490
2,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Bluesky4life
Guan Yu
14
3 / 3 / 11
9,489
863
4,147
16,881
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Anubis
JAAP1016
Anubis
15
6 / 2 / 9
9,628
875
12,224
8,973
3,957
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 2 / 8
9,069
824
8,687
10,024
3,396
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
dizzyjakeyg66
Cernunnos
15
1 / 1 / 13
8,859
805
13,825
8,051
2,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
8
Kills
19
19
Deaths
8
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
10
11
W
Guan Yu
Bluesky4life
Guan Yu
3
3
11
2.83
W
Anubis
JAAP1016
Anubis
6
2
9
5.25
L
Susano
JinxKrash
Susano
1
8
4
0.38
L
Sylvanus
JustAJosh
Sylvanus
1
3
5
1.17
L
Charon
Musona9144
Charon
0
2
6
1.5
W
3
2
8
3.5
L
0
4
7
0.88
W
Cernunnos
dizzyjakeyg66
Cernunnos
1
1
13
7.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
53,698
58,218
Taken
50,419
37,095
Mitigated
22,467
20,808
Healing
30,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,815
574
1,259
1,215
6,490
2,555
1,283
4,181
2,309
32,921
0
W
Guan Yu
Bluesky4life
Guan Yu
4,147
291
10,301
8,409
16,881
9,683
112
7,860
9,021
0
7,915
W
Anubis
JAAP1016
Anubis
12,224
190
135
2,619
8,973
3,957
616
4,836
4,137
27,971
0
L
Susano
JinxKrash
Susano
8,368
754
685
402
13,333
3,951
0
4,819
8,514
0
18,390
L
Sylvanus
JustAJosh
Sylvanus
4,491
1,283
6,631
5,310
13,518
12,017
0
6,388
7,130
9,464
0
L
Charon
Musona9144
Charon
4,681
476
0
957
8,590
7,265
0
3,962
4,628
13,391
0
W
8,687
5,846
1,677
2,242
10,024
3,396
2,978
6,032
3,992
0
25,646
L
8,419
376
2,286
1,772
14,437
10,649
0
6,232
8,205
14,004
0
W
Cernunnos
dizzyjakeyg66
Cernunnos
13,825
3,383
620
1,660
8,051
2,876
1,664
3,495
4,556
0
26,153
L
8,850
2,060
654
2,111
8,340
3,213
0
5,638
2,702
24,025
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
47,784
89
Minions Killed
157
0
Camps Cleared
0
811,030
Distance Traveled
1,063,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,739
976
42
4
0
231,916
0
W
Guan Yu
9,489
863
8
1
0
216,761
0
W
Anubis
9,628
875
33
3
0
184,483
0
L
Susano
7,159
651
23
2
0
162,911
0
L
Sylvanus
7,903
718
10
1
0
157,511
0
L
Charon
8,040
731
15
1
0
179,073
0
W
Jing Wei
9,069
824
52
5
0
205,267
0
L
Geb
7,343
668
1
0
0
134,654
0
W
Cernunnos
8,859
805
22
2
0
224,898
0
L
Sol
8,686
790
40
4
0
176,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role