Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold III
AestheticXYZ
Artio
Gold III
Level 123
God Stats
4W - 1L
1,810 SR
Queue Stats
55W - 64L
1,485 MMR
Solo
Ganesha
Ganesha
Gold I
DekuLuvsDaiquiri
Ganesha
Gold I
Level 129
God Stats
77W - 60L
1,629 SR
Queue Stats
388W - 377L
1,572 MMR
Solo
Arachne
Arachne
Gold II
ToxicGrandmaster
Arachne
Gold II
Level 86
God Stats
13W - 12L
1,556 SR
Queue Stats
320W - 328L
1,506 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,599 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,527 SR
1,514 MMR
Ne Zha
Ne Zha
Gold I
Baxx4
Ne Zha
Gold I
Level 89
God Stats
6W - 10L
1,562 SR
Queue Stats
180W - 184L
1,509 MMR
Solo
Ra
Ra
Platinum IV
Bobs Barricade
Ra
Platinum IV
Level 185
God Stats
3W - 4L
1,474 SR
Queue Stats
219W - 214L
1,585 MMR
Solo
Cerberus
Cerberus
Bronze III
Cacho-de-andino
Cerberus
Bronze III
Level 49
God Stats
1W - 5L
1,403 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
JessWitchLange
Izanami
Bronze III
Level 163
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
WrathRevo
Sobek
Gold IV
Level 149
God Stats
4W - 2L
1,709 SR
Queue Stats
96W - 100L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
4,723
675
740
3,634
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
8
2 / 0 / 0
4,647
664
1,707
1,625
397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 0
4,488
641
2,864
6,825
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 0 / 1
4,366
624
831
4,036
1,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,906
558
1,122
3,932
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaSun WukongCthulhuThanatos

VS

Bans
Ao KuangKumbhakarnaCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baxx4
Ne Zha
10
1 / 0 / 1
4,792
685
2,031
4,954
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 2
5,570
796
3,678
2,649
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
6
0 / 3 / 0
3,444
492
450
5,050
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 0 / 0
3,041
434
0
567
86
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
WrathRevo
Sobek
8
1 / 0 / 1
4,564
652
4,469
6,033
2,910
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
0
0
W
Hou Yi
 
Hou Yi
2
0
0
2
W
0
1
0
0
L
Ne Zha
Baxx4
Ne Zha
1
0
1
1.5
L
3
0
2
4
L
Cerberus
0
3
0
0
W
0
0
1
0.5
L
0
0
0
0
W
0
1
0
0
L
Sobek
WrathRevo
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,264
Damage
10,628
20,052
Taken
19,253
5,756
Mitigated
7,199
7,006
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
740
86
0
280
3,634
921
0
1,590
1,908
26,399
373
W
Hou Yi
 
Hou Yi
1,707
1,182
0
516
1,625
397
589
49
1,576
0
32,429
W
2,864
496
36
2,351
6,825
2,226
0
3,483
2,722
20,638
0
L
Ne Zha
Baxx4
Ne Zha
2,031
288
0
3,762
4,954
1,504
0
483
4,401
0
33,180
L
3,678
192
275
1,206
2,649
737
0
569
2,028
31,415
0
L
Cerberus
450
44
0
616
5,050
1,962
0
320
4,730
8,987
0
W
831
79
632
1,300
4,036
1,275
0
878
3,112
12,113
1,038
L
0
0
0
421
567
86
0
0
567
0
5,316
W
1,122
706
0
1,891
3,932
937
0
1,321
2,437
0
19,086
L
Sobek
WrathRevo
Sobek
4,469
265
0
3,612
6,033
2,910
0
2,258
3,305
18,398
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,130
Gold Earned
21,411
230
Minions Killed
215
0
Camps Cleared
0
734,804
Distance Traveled
649,656
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,723
675
65
9
0
132,133
0
W
Hou Yi
4,647
664
72
10
0
126,780
0
W
Artio
4,488
641
50
7
0
151,242
2
L
Ne Zha
4,792
685
74
11
0
185,734
0
L
Ra
5,570
796
75
11
0
170,189
1
L
Cerberus
3,444
492
13
2
0
110,709
0
W
Ganesha
4,366
624
4
1
0
149,411
3
L
Izanami
3,041
434
8
1
0
47,711
0
W
Arachne
3,906
558
39
6
0
175,238
0
L
Sobek
4,564
652
45
6
0
135,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role