Player Matchup

Yemoja
Yemoja
Averus13
Yemoja
Level 157
God Stats
15W - 7L
1,647 SR
Queue Stats
547W - 525L
1,578 Elo+
Solo
Chaac
Chaac
BubonTony
Chaac
Level 144
God Stats
6W - 16L
1,320 SR
Queue Stats
543W - 567L
1,497 Elo+
Solo
He Bo
He Bo
Hibiskuss
He Bo
Level 154
God Stats
2W - 4L
1,335 SR
Queue Stats
269W - 256L
1,503 Elo+
Solo
Neith
Neith
Noedle
Neith
Level 89
God Stats
1W - 0L
1,641 SR
Queue Stats
35W - 24L
1,542 Elo+
Solo
Pele
Pele
zweroboi
Pele
Level 89
God Stats
3W - 1L
1,598 SR
Queue Stats
203W - 211L
1,500 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,524 Elo+

VS

Team Averages
Level 133
1,380 SR
1,530 Elo+
Hun Batz
Hun Batz
Baagaa
Hun Batz
Level 144
God Stats
1W - 2L
1,504 SR
Queue Stats
167W - 164L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Ekash
Ah Puch
Level 163
God Stats
2W - 5L
1,379 SR
Queue Stats
497W - 466L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
Jasvinder
Aphrodite
Level 95
God Stats
0W - 3L
1,139 SR
Queue Stats
94W - 88L
1,486 Elo+
Solo
Scylla
Scylla
Spіt
Scylla
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
202W - 183L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
angelghoul123
Cernunnos
Level 104
God Stats
1W - 4L
1,164 SR
Queue Stats
109W - 107L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Averus13
Yemoja
15
0 / 1 / 17
8,512
774
2,903
9,596
6,127
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
BubonTony
Chaac
15
4 / 3 / 12
9,239
840
8,551
12,326
15,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Hibiskuss
He Bo
16
2 / 1 / 12
9,628
875
16,665
10,874
4,503
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Noedle
Neith
15
10 / 2 / 2
9,548
868
7,055
10,154
3,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
6 / 3 / 9
9,606
873
10,566
15,417
5,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baagaa
Hun Batz
11
0 / 6 / 5
6,767
615
13,921
11,001
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Ekash
Ah Puch
14
3 / 3 / 5
8,578
780
10,064
6,371
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Jasvinder
Aphrodite
14
1 / 6 / 6
7,522
684
4,601
11,535
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Spіt
Scylla
17
3 / 2 / 6
8,949
814
8,794
6,009
1,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
angelghoul123
Cernunnos
13
2 / 5 / 4
7,800
709
8,334
12,079
3,460
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
22
Kills
9
10
Deaths
22
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Averus13
Yemoja
0
1
17
8.5
L
Hun Batz
Baagaa
Hun Batz
0
6
5
0.42
W
Chaac
BubonTony
Chaac
4
3
12
3.33
L
Ah Puch
Ekash
Ah Puch
3
3
5
1.83
W
He Bo
Hibiskuss
He Bo
2
1
12
8
L
Aphrodite
Jasvinder
Aphrodite
1
6
6
0.67
W
Neith
Noedle
Neith
10
2
2
5.5
L
Scylla
Spіt
Scylla
3
2
6
3
L
Cernunnos
angelghoul123
Cernunnos
2
5
4
0.8
W
Pele
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,740
Damage
45,714
58,367
Taken
46,995
35,489
Mitigated
16,277
32,280
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Averus13
Yemoja
2,903
77
13,507
3,725
9,596
6,127
600
4,002
5,594
10,250
266
L
Hun Batz
Baagaa
Hun Batz
13,921
1,049
797
361
11,001
3,948
0
5,392
5,609
0
18,240
W
Chaac
BubonTony
Chaac
8,551
268
525
3,129
12,326
15,609
0
4,119
8,207
0
24,024
L
Ah Puch
Ekash
Ah Puch
10,064
148
0
456
6,371
1,999
0
2,575
3,796
20,045
0
W
He Bo
Hibiskuss
He Bo
16,665
290
1,807
2,436
10,874
4,503
338
4,188
6,686
24,949
933
L
Aphrodite
Jasvinder
Aphrodite
4,601
376
6,065
5,217
11,535
5,025
0
4,472
7,063
8,650
0
W
Neith
Noedle
Neith
7,055
678
760
2,886
10,154
3,298
1,124
4,132
6,022
0
18,429
L
Scylla
Spіt
Scylla
8,794
726
0
0
6,009
1,845
0
1,645
4,364
27,614
0
L
Cernunnos
angelghoul123
Cernunnos
8,334
3,874
697
2,295
12,079
3,460
0
4,839
7,240
0
17,495
W
Pele
10,566
431
0
3,505
15,417
5,952
872
7,018
8,399
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
39,616
133
Minions Killed
105
0
Camps Cleared
0
1,031,563
Distance Traveled
951,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,512
774
15
1
0
217,558
0
L
Hun Batz
6,767
615
6
1
0
209,105
0
W
Chaac
9,239
840
34
3
0
203,044
0
L
Ah Puch
8,578
780
22
2
0
155,763
0
W
He Bo
9,628
875
26
2
0
199,139
0
L
Aphrodite
7,522
684
16
1
0
188,540
0
W
Neith
9,548
868
35
3
0
202,272
0
L
Scylla
8,949
814
52
5
0
217,096
0
L
Cernunnos
7,800
709
9
1
0
181,478
0
W
Pele
9,606
873
23
2
0
209,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role