Player Matchup

Anubis
Anubis
BysglycinatorByz
Anubis
Level 74
God Stats
4W - 2L
1,598 SR
Queue Stats
131W - 113L
1,457 Elo+
Party 2
Charybdis
Charybdis
MyLittleKate
Charybdis
Level 100
God Stats
2W - 0L
1,250 SR
Queue Stats
98W - 84L
1,525 Elo+
Solo
Hera
Hera
affli
Hera
Level 127
God Stats
3W - 5L
1,251 SR
Queue Stats
537W - 528L
1,457 Elo+
Party 2
Ares
Ares
anisimooo
Ares
Level 63
God Stats
2W - 0L
1,720 SR
Queue Stats
27W - 31L
1,434 Elo+
Solo
Xing Tian
Xing Tian
毛毛帽的帽帽毛丶
Xing Tian
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,510 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,477 Elo+

VS

Team Averages
Level 76
1,614 SR
1,344 Elo+
Morgan Le Fay
Morgan Le Fay
Garfield3
Morgan Le Fay
Level 91
God Stats
1W - 2L
1,690 SR
Queue Stats
18W - 32L
1,423 Elo+
Solo
Serqet
Serqet
M1lan123
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
King Arthur
King Arthur
demonique135
King Arthur
Level 141
God Stats
1W - 2L
1,548 SR
Queue Stats
561W - 565L
1,472 Elo+
Solo
Hun Batz
Hun Batz
kechxu1993
Hun Batz
Level 101
God Stats
3W - 3L
1,833 SR
Queue Stats
216W - 215L
1,477 Elo+
Solo
Atlas
Atlas
profesor01879
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 20
9,357
936
7,506
7,929
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
MyLittleKate
Charybdis
16
10 / 1 / 25
9,887
989
15,385
9,519
5,460
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
affli
Hera
17
11 / 0 / 20
10,876
1,088
16,534
11,717
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
15
4 / 2 / 29
9,600
960
8,129
13,004
13,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 30
9,641
964
7,099
16,224
19,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garfield3
Morgan Le Fay
16
2 / 4 / 3
8,794
879
16,380
10,604
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
M1lan123
Serqet
11
0 / 12 / 4
6,314
631
5,530
12,041
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
demonique135
King Arthur
11
1 / 7 / 2
6,702
670
2,892
12,879
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
kechxu1993
Hun Batz
14
2 / 4 / 5
7,462
746
8,730
8,280
3,391
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 4
7,510
751
7,341
18,282
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
25
36
Kills
7
7
Deaths
36
124
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Morgan Le Fay
Garfield3
Morgan Le Fay
2
4
3
0.88
L
Serqet
M1lan123
Serqet
0
12
4
0.17
W
Charybdis
MyLittleKate
Charybdis
10
1
25
22.5
W
Hera
affli
Hera
11
0
20
21
W
Ares
4
2
29
9.25
L
King Arthur
demonique135
King Arthur
1
7
2
0.29
L
Hun Batz
kechxu1993
Hun Batz
2
4
5
1.13
L
2
9
4
0.44
W
3
1
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
40,873
58,393
Taken
62,086
49,550
Mitigated
37,064
18,356
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,506
470
260
690
7,929
4,642
596
4,001
3,896
12,329
0
L
Morgan Le Fay
Garfield3
Morgan Le Fay
16,380
664
227
4,070
10,604
3,259
0
8,589
2,015
34,446
0
L
Serqet
M1lan123
Serqet
5,530
1,408
38
0
12,041
5,258
0
6,884
5,157
0
7,227
W
Charybdis
MyLittleKate
Charybdis
15,385
9,069
487
2,066
9,519
5,460
2,394
4,541
4,882
0
36,582
W
Hera
affli
Hera
16,534
4,117
2,104
2,692
11,717
6,720
1,196
4,577
6,984
34,549
0
W
Ares
8,129
746
282
1,561
13,004
13,581
676
4,517
8,331
10,304
0
L
King Arthur
demonique135
King Arthur
2,892
361
0
0
12,879
9,041
0
9,061
3,818
0
5,711
L
Hun Batz
kechxu1993
Hun Batz
8,730
817
809
1,290
8,280
3,391
0
6,569
1,711
0
19,349
L
7,341
2,689
88
948
18,282
16,115
0
8,165
10,117
11,679
1,169
W
7,099
609
4,492
3,722
16,224
19,147
400
5,520
10,511
11,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,361
Gold Earned
36,782
129
Minions Killed
69
0
Camps Cleared
0
924,430
Distance Traveled
855,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,357
936
11
1
0
173,736
0
L
Morgan Le Fay
8,794
879
40
4
0
194,919
0
L
Serqet
6,314
631
2
0
0
170,821
0
W
Charybdis
9,887
989
49
5
0
160,632
0
W
Hera
10,876
1,088
48
5
0
208,597
0
W
Ares
9,600
960
7
1
0
193,560
0
L
King Arthur
6,702
670
2
0
0
152,869
0
L
Hun Batz
7,462
746
20
2
0
199,146
0
L
Atlas
7,510
751
5
1
0
138,087
0
W
Xing Tian
9,641
964
14
1
0
187,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role