Player Matchup

Danzaburou
Danzaburou
Blackbulter
Danzaburou
Level 152
God Stats
24W - 22L
1,590 SR
Queue Stats
95W - 101L
1,504 Elo+
Party 1
Ra
Ra
DiMDiM79
Ra
Level 108
God Stats
2W - 1L
1,687 SR
Queue Stats
92W - 100L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
tarekiller67
Amaterasu
Level 126
God Stats
5W - 4L
1,716 SR
Queue Stats
71W - 70L
1,478 Elo+
Solo
Team Averages
Level 129
1,664 SR
1,497 Elo+

VS

Team Averages
Level 143
1,528 SR
1,449 Elo+
Neith
Neith
 
Neith
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
III HUG0 III
Camazotz
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
45W - 55L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Kiniboy
Nu Wa
Level 155
God Stats
69W - 63L
1,523 SR
Queue Stats
235W - 243L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackbulter
Danzaburou
14
2 / 2 / 9
8,865
887
6,739
9,594
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 2 / 3
9,574
957
7,571
5,691
1,743
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
tarekiller67
Amaterasu
15
3 / 2 / 9
9,012
901
9,554
12,582
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 1
7,839
784
4,409
7,793
2,522
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
III HUG0 III
Camazotz
13
1 / 4 / 1
7,527
753
5,094
11,712
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Kiniboy
Nu Wa
14
2 / 4 / 2
8,562
856
9,992
6,343
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
6
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
1
0.42
W
Danzaburou
Blackbulter
Danzaburou
2
2
9
3.25
W
9
2
3
5.25
L
Camazotz
III HUG0 III
Camazotz
1
4
1
0.38
L
Nu Wa
Kiniboy
Nu Wa
2
4
2
0.75
W
Amaterasu
tarekiller67
Amaterasu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
19,495
27,867
Taken
25,848
14,905
Mitigated
8,454
10,153
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,409
1,003
0
700
7,793
2,522
0
1,584
5,619
0
14,356
W
Danzaburou
Blackbulter
Danzaburou
6,739
2,628
0
2,922
9,594
2,652
97
3,378
5,801
0
31,070
W
7,571
559
2,256
1,899
5,691
1,743
0
2,138
3,259
31,237
948
L
Camazotz
III HUG0 III
Camazotz
5,094
1,172
0
3,837
11,712
3,766
0
3,990
6,999
0
28,530
L
Nu Wa
Kiniboy
Nu Wa
9,992
2,887
0
908
6,343
2,166
990
861
5,178
26,670
0
W
Amaterasu
tarekiller67
Amaterasu
9,554
3,173
0
3,076
12,582
10,510
42
3,539
8,663
0
34,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
23,928
165
Minions Killed
124
0
Camps Cleared
0
580,086
Distance Traveled
529,946
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,839
784
30
3
0
162,247
0
W
Danzaburou
8,865
887
48
5
0
182,464
2
W
Ra
9,574
957
70
7
0
199,151
0
L
Camazotz
7,527
753
47
5
0
196,387
0
L
Nu Wa
8,562
856
47
5
0
171,312
6
W
Amaterasu
9,012
901
47
5
0
198,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role