Player Matchup

Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GGuiller_
He Bo
Level 65
God Stats
2W - 2L
1,534 SR
Queue Stats
80W - 72L
1,440 Elo+
Party 1
Martichoras
Martichoras
Le_Chevalier_El
Martichoras
Level 135
God Stats
15W - 6L
1,691 SR
Queue Stats
1,079W - 1,072L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
SDemianBlack
Sun Wukong
Level 148
God Stats
2W - 0L
1,551 SR
Queue Stats
110W - 108L
1,528 Elo+
Solo
Khepri
Khepri
anisimooo
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,418 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,477 Elo+

VS

Team Averages
Level 70
1,481 SR
1,392 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fisherthem
Ix Chel
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 70L
1,500 Elo+
Solo
Xing Tian
Xing Tian
M1lan123
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Nox
Nox
iordanel21
Nox
Level 159
God Stats
8W - 10L
1,407 SR
Queue Stats
707W - 755L
1,469 Elo+
Solo
Bakasura
Bakasura
profesor01879
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 2 / 17
9,528
953
6,753
15,405
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
GGuiller_
He Bo
16
11 / 2 / 7
10,387
1,039
13,263
8,460
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Le_Chevalier_El
Martichoras
17
8 / 2 / 14
9,854
985
11,547
10,244
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
SDemianBlack
Sun Wukong
15
6 / 3 / 14
8,934
893
9,980
10,288
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
anisimooo
Khepri
14
2 / 1 / 19
9,046
905
6,170
11,339
8,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 4 / 1
7,274
727
6,602
9,336
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Fisherthem
Ix Chel
14
4 / 5 / 4
8,744
874
8,235
9,636
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
M1lan123
Xing Tian
14
1 / 6 / 3
7,809
781
6,578
15,372
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 2
7,053
705
6,222
9,905
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bakasura
profesor01879
Bakasura
11
0 / 8 / 4
6,696
670
4,207
12,487
8,997
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
30
Kills
7
10
Deaths
30
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
17
5.75
L
Susano
 
Susano
2
4
1
0.63
L
Ix Chel
Fisherthem
Ix Chel
4
5
4
1.2
W
He Bo
GGuiller_
He Bo
11
2
7
7.25
W
Martichoras
Le_Chevalier_El
Martichoras
8
2
14
7.5
L
Xing Tian
M1lan123
Xing Tian
1
6
3
0.42
W
Sun Wukong
SDemianBlack
Sun Wukong
6
3
14
4.33
W
Khepri
anisimooo
Khepri
2
1
19
11.5
L
0
7
2
0.14
L
Bakasura
profesor01879
Bakasura
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
31,844
55,736
Taken
56,736
39,000
Mitigated
27,571
26,268
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,753
669
8,185
7,006
15,405
13,645
300
5,758
9,444
13,657
0
L
Susano
 
Susano
6,602
2,163
551
772
9,336
2,948
0
4,993
4,343
0
13,461
L
Ix Chel
Fisherthem
Ix Chel
8,235
986
2,713
2,972
9,636
2,848
50
5,067
4,569
15,266
475
W
He Bo
GGuiller_
He Bo
13,263
629
517
2,312
8,460
3,354
977
3,027
5,349
25,108
770
W
Martichoras
Le_Chevalier_El
Martichoras
11,547
1,470
45
1,412
10,244
5,757
956
3,133
6,881
0
28,098
L
Xing Tian
M1lan123
Xing Tian
6,578
538
1,342
1,101
15,372
9,741
0
5,712
9,660
12,913
0
W
Sun Wukong
SDemianBlack
Sun Wukong
9,980
1,866
358
860
10,288
7,659
1,098
3,568
6,238
0
15,081
W
Khepri
anisimooo
Khepri
6,170
1,329
2,720
2,853
11,339
8,585
441
4,661
6,104
12,897
0
L
6,222
896
12
886
9,905
3,037
0
4,077
5,828
15,581
0
L
Bakasura
profesor01879
Bakasura
4,207
2,727
0
469
12,487
8,997
0
6,011
6,476
0
8,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
37,576
115
Minions Killed
86
0
Camps Cleared
0
929,920
Distance Traveled
722,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,528
953
5
1
0
207,763
0
L
Susano
7,274
727
21
2
0
157,639
0
L
Ix Chel
8,744
874
16
2
0
128,385
0
W
He Bo
10,387
1,039
38
4
0
189,998
0
W
Martichoras
9,854
985
43
4
0
184,134
0
L
Xing Tian
7,809
781
12
1
0
156,789
0
W
Sun Wukong
8,934
893
14
1
0
167,739
0
W
Khepri
9,046
905
15
2
0
180,286
0
L
Nox
7,053
705
26
3
0
150,944
0
L
Bakasura
6,696
670
11
1
0
128,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role