Player Matchup

Jormungandr
Jormungandr
Galaxyov
Jormungandr
Level 96
God Stats
7W - 9L
1,457 SR
Queue Stats
429W - 440L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Kdrizzy
Gilgamesh
Level 127
God Stats
1W - 0L
1,296 SR
Queue Stats
42W - 27L
1,574 Elo+
Party 1
King Arthur
King Arthur
Namrow
King Arthur
Level 157
God Stats
11W - 10L
1,453 SR
Queue Stats
237W - 232L
1,533 Elo+
Solo
Poseidon
Poseidon
Panzon33
Poseidon
Level 104
God Stats
7W - 6L
1,526 SR
Queue Stats
111W - 103L
1,559 Elo+
Party 1
Neith
Neith
lonemilkshake
Neith
Level 134
God Stats
3W - 5L
1,449 SR
Queue Stats
189W - 171L
1,556 Elo+
Solo
Team Averages
Level 124
1,436 SR
1,548 Elo+

VS

Team Averages
Level 135
1,520 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BigDiughSenpai
Bake Kujira
Level 170
God Stats
13W - 16L
1,509 SR
Queue Stats
300W - 292L
1,568 Elo+
Solo
Ganesha
Ganesha
BraneDamage
Ganesha
Level 164
God Stats
14W - 17L
1,483 SR
Queue Stats
378W - 372L
1,540 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 147
God Stats
79W - 88L
1,514 SR
Queue Stats
382W - 412L
1,475 Elo+
Solo
Sol
Sol
gh0sthth
Sol
Level 85
God Stats
15W - 10L
1,591 SR
Queue Stats
195W - 180L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Galaxyov
Jormungandr
11
6 / 3 / 6
7,759
517
8,970
12,607
11,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
Kdrizzy
Gilgamesh
14
5 / 3 / 5
7,893
526
12,137
14,907
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Namrow
King Arthur
13
1 / 6 / 3
7,482
499
8,818
17,386
9,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Panzon33
Poseidon
14
3 / 3 / 7
8,393
560
8,661
9,501
3,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 2
8,439
563
7,571
8,042
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 5 / 0
7,509
501
7,006
14,892
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
BigDiughSenpai
Bake Kujira
15
9 / 1 / 1
9,890
659
16,236
14,238
14,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
BraneDamage
Ganesha
11
0 / 5 / 5
6,965
464
6,830
15,919
12,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
12
1 / 2 / 2
7,087
472
7,965
8,578
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 5 / 0
6,410
427
4,599
9,166
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
16
16
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
5
0
1.2
L
Bake Kujira
BigDiughSenpai
Bake Kujira
9
1
1
9.5
L
Ganesha
BraneDamage
Ganesha
0
5
5
0.5
W
Jormungandr
Galaxyov
Jormungandr
6
3
6
3
W
Gilgamesh
Kdrizzy
Gilgamesh
5
3
5
2.5
L
Tiamat
1
2
2
1
W
King Arthur
Namrow
King Arthur
1
6
3
0.42
W
Poseidon
Panzon33
Poseidon
3
3
7
2.17
L
0
5
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
42,636
62,443
Taken
62,793
33,751
Mitigated
39,557
16,954
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,006
1,263
0
8,097
14,892
5,600
0
3,443
11,449
0
40,253
L
Bake Kujira
BigDiughSenpai
Bake Kujira
16,236
10,190
0
3,205
14,238
14,969
126
904
13,334
70,694
902
L
Ganesha
BraneDamage
Ganesha
6,830
795
0
4,276
15,919
12,620
0
6,576
9,343
32,763
1,373
W
Jormungandr
Galaxyov
Jormungandr
8,970
2,834
0
3,262
12,607
11,431
32
6,096
6,096
31,229
525
W
Gilgamesh
Kdrizzy
Gilgamesh
12,137
5,122
0
1,490
14,907
7,060
0
5,765
8,980
0
63,790
L
Tiamat
7,965
411
0
2,621
8,578
4,143
0
5,284
3,294
45,138
316
W
King Arthur
Namrow
King Arthur
8,818
1,293
0
4,733
17,386
9,077
27
12,100
5,239
357
50,789
W
Poseidon
Panzon33
Poseidon
8,661
1,576
0
4,578
9,501
3,102
270
5,859
3,416
55,036
1,281
L
4,599
1,356
0
2,226
9,166
2,225
744
1,240
7,926
31,079
7,241
W
7,571
1,639
0
2,891
8,042
3,081
780
3,271
4,771
0
62,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
37,861
399
Minions Killed
374
0
Camps Cleared
0
1,414,782
Distance Traveled
1,436,565
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,509
501
66
4
0
290,139
0
L
Bake Kujira
9,890
659
119
8
0
288,910
0
L
Ganesha
6,965
464
14
1
0
281,961
7
W
Jormungandr
7,759
517
45
3
0
290,913
5
W
Gilgamesh
7,893
526
74
5
0
321,758
2
L
Tiamat
7,087
472
93
6
0
301,497
0
W
King Arthur
7,482
499
79
5
0
247,503
0
W
Poseidon
8,393
560
96
6
0
284,062
0
L
Sol
6,410
427
82
5
0
274,058
0
W
Neith
8,439
563
105
7
0
270,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role