Player Matchup

Awilix
Awilix
AlexFaq
Awilix
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,446 Elo+
Party 1
Bellona
Bellona
Jokodimano
Bellona
Level 62
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 45L
1,434 Elo+
Party 1
Izanami
Izanami
euberkan43
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
eumihai13
Cabrakan
Level 67
God Stats
3W - 3L
1,468 SR
Queue Stats
30W - 28L
1,328 Elo+
Party 1
Sol
Sol
nemmesisss
Sol
Level 129
God Stats
2W - 3L
1,542 SR
Queue Stats
322W - 312L
1,527 Elo+
Solo
Team Averages
Level 64
1,549 SR
1,429 Elo+

VS

Team Averages
Level 92
1,465 SR
1,441 Elo+
Janus
Janus
S4inteR
Janus
Level 65
God Stats
8W - 12L
1,357 SR
Queue Stats
94W - 106L
1,447 Elo+
Party 2
Chronos
Chronos
TRROxIlllIF
Chronos
Level 159
God Stats
8W - 0L
1,645 SR
Queue Stats
201W - 204L
1,419 Elo+
Solo
Geb
Geb
TTDaremoinaiTT
Geb
Level 88
God Stats
24W - 15L
1,592 SR
Queue Stats
303W - 302L
1,460 Elo+
Solo
Bastet
Bastet
ritkaa
Bastet
Level 43
God Stats
1W - 2L
1,232 SR
Queue Stats
64W - 79L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
samshow33
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlexFaq
Awilix
11
4 / 12 / 1
7,600
422
8,742
20,086
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Jokodimano
Bellona
12
1 / 8 / 1
7,342
408
9,355
23,560
18,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
euberkan43
Izanami
14
2 / 5 / 1
8,147
453
9,741
12,186
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
eumihai13
Cabrakan
6
0 / 2 / 0
5,883
327
1,622
5,620
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 1
8,897
494
17,763
18,966
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
S4inteR
Janus
17
6 / 3 / 9
10,801
600
12,535
9,410
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
TRROxIlllIF
Chronos
18
11 / 2 / 3
12,004
667
19,780
15,173
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 2 / 11
9,950
553
8,159
16,503
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
ritkaa
Bastet
17
11 / 2 / 10
10,928
607
13,189
16,892
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
samshow33
Jing Wei
16
1 / 2 / 2
9,807
545
7,375
12,477
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
10
Kills
33
34
Deaths
11
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlexFaq
Awilix
4
12
1
0.38
L
Bellona
Jokodimano
Bellona
1
8
1
0.19
W
Janus
S4inteR
Janus
6
3
9
3.5
W
Chronos
TRROxIlllIF
Chronos
11
2
3
6.25
W
4
2
11
4.75
L
Izanami
euberkan43
Izanami
2
5
1
0.5
L
Cabrakan
eumihai13
Cabrakan
0
2
0
0
L
3
7
1
0.5
W
Bastet
ritkaa
Bastet
11
2
10
8
W
Jing Wei
samshow33
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
61,038
80,418
Taken
70,455
37,264
Mitigated
35,003
14,632
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlexFaq
Awilix
8,742
2,941
0
2,242
20,086
6,549
11
8,719
11,233
0
38,862
L
Bellona
Jokodimano
Bellona
9,355
2,448
0
2,333
23,560
18,753
0
14,604
8,852
0
38,986
W
Janus
S4inteR
Janus
12,535
638
0
542
9,410
3,285
793
5,212
4,198
67,482
940
W
Chronos
TRROxIlllIF
Chronos
19,780
7,834
0
6,000
15,173
6,305
1,208
0
15,173
90,926
3,074
W
8,159
648
601
4,687
16,503
13,539
667
3,471
13,032
29,699
872
L
Izanami
euberkan43
Izanami
9,741
6,994
0
41
12,186
3,532
62
5,746
6,378
0
57,249
L
Cabrakan
eumihai13
Cabrakan
1,622
637
0
1,498
5,620
3,699
0
1,077
4,543
6,634
0
L
17,763
5,385
0
8,518
18,966
4,731
90
8,105
10,289
72,550
0
W
Bastet
ritkaa
Bastet
13,189
5,603
0
5,582
16,892
7,090
559
6,798
10,094
0
70,380
W
Jing Wei
samshow33
Jing Wei
7,375
5,418
0
5,056
12,477
4,784
3,960
3,904
8,573
0
74,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
53,490
304
Minions Killed
468
0
Camps Cleared
0
1,416,549
Distance Traveled
1,764,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,600
422
53
3
0
326,059
0
L
Bellona
7,342
408
52
3
0
329,808
1
W
Janus
10,801
600
98
5
0
369,117
0
W
Chronos
12,004
667
139
8
0
306,493
0
W
Geb
9,950
553
22
1
0
346,967
5
L
Izanami
8,147
453
85
5
0
321,625
0
L
Cabrakan
5,883
327
7
0
0
113,555
0
L
Sol
8,897
494
107
6
0
325,502
2
W
Bastet
10,928
607
88
5
0
437,429
0
W
Jing Wei
9,807
545
121
7
0
304,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role