Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EnemyUaVSpotted
Tyr
Level 99
God Stats
1W - 0L
1,719 SR
Queue Stats
34W - 12L
1,714 Elo+
Party 1
Ullr
Ullr
KenpachiBF
Ullr
Level 158
God Stats
14W - 12L
1,425 SR
Queue Stats
130W - 129L
1,565 Elo+
Party 1
Eset
Eset
jkp0327k
Eset
Level 123
God Stats
45W - 57L
1,483 SR
Queue Stats
655W - 598L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
sKalashnikovBR
Ne Zha
Level 101
God Stats
16W - 16L
1,718 SR
Queue Stats
203W - 187L
1,589 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,574 Elo+

VS

Team Averages
Level 135
1,572 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Asheron8
Awilix
Level 108
God Stats
60W - 62L
1,607 SR
Queue Stats
138W - 151L
1,557 Elo+
Solo
Chaac
Chaac
BGM BRUNO
Chaac
Level 159
God Stats
109W - 76L
1,602 SR
Queue Stats
871W - 923L
1,477 Elo+
Solo
Discordia
Discordia
Mfernny
Discordia
Level 125
God Stats
57W - 43L
1,620 SR
Queue Stats
903W - 958L
1,512 Elo+
Solo
Fafnir
Fafnir
toobad2
Fafnir
Level 129
God Stats
4W - 6L
1,532 SR
Queue Stats
1,011W - 1,162L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 3
5,754
1,151
1,156
2,269
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,303
1,261
3,256
1,997
1,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 3
6,312
1,262
2,481
2,214
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
11
0 / 0 / 3
5,790
1,158
2,569
1,457
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
6,339
1,268
4,060
3,786
1,448
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

407

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
6,247
1,249
4,833
1,667
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Asheron8
Awilix
9
0 / 0 / 0
5,405
1,081
478
1,928
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
BGM BRUNO
Chaac
10
0 / 0 / 0
6,017
1,203
2,164
4,561
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Mfernny
Discordia
9
0 / 0 / 0
5,218
1,044
0
0
0
Fafnir
toobad2
Fafnir
10
0 / 4 / 0
5,541
1,108
1,615
7,211
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
4
Kills
0
0
Deaths
4
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Scylla
 
Scylla
0
0
0
0
L
Awilix
Asheron8
Awilix
0
0
0
0
L
Chaac
BGM BRUNO
Chaac
0
0
0
0
W
2
0
2
3
W
1
0
3
2.5
L
Discordia
Mfernny
Discordia
0
0
0
0
W
Eset
0
0
3
1.5
W
1
0
3
2.5
L
Fafnir
toobad2
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,522
Damage
9,090
11,723
Taken
15,367
4,892
Mitigated
12,062
3,168
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,156
0
492
638
2,269
674
0
1,319
917
10,823
0
L
Scylla
 
Scylla
4,833
51
0
0
1,667
354
0
104
1,523
29,014
0
L
Awilix
Asheron8
Awilix
478
41
0
0
1,928
591
0
426
1,482
0
5,458
L
Chaac
BGM BRUNO
Chaac
2,164
79
0
2,383
4,561
4,160
0
1,216
3,199
0
7,657
W
3,256
458
0
241
1,997
1,588
0
957
1,040
0
9,096
W
2,481
503
0
0
2,214
713
0
1,186
1,028
0
19,982
L
Discordia
Mfernny
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Eset
2,569
0
188
355
1,457
469
0
690
702
10,322
0
W
4,060
1,674
0
1,254
3,786
1,448
0
2,078
1,588
0
11,593
L
Fafnir
toobad2
Fafnir
1,615
509
0
339
7,211
6,957
0
1,523
5,438
3,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
28,428
119
Minions Killed
85
9
Camps Cleared
3
597,194
Distance Traveled
354,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,754
1,151
31
6
2
117,082
0
L
Scylla
6,247
1,249
68
14
2
113,032
0
L
Awilix
5,405
1,081
5
1
1
77,714
0
L
Chaac
6,017
1,203
6
1
0
82,924
0
W
Tyr
6,303
1,261
14
3
2
133,968
0
W
Ullr
6,312
1,262
38
8
3
110,031
0
L
Discordia
5,218
1,044
0
0
0
1,877
0
W
Eset
5,790
1,158
21
4
0
111,666
0
W
Ne Zha
6,339
1,268
15
3
2
124,447
0
L
Fafnir
5,541
1,108
6
1
0
79,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role