Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Silver V
KelSunshine
Persephone
Silver V
Level 306
God Stats
3W - 7L
1,502 SR
Queue Stats
85W - 100L
1,212 MMR
Party 2
Surtr
Surtr
Silver I
Sabi Froze
Surtr
Silver I
Level 127
God Stats
2W - 7L
1,529 SR
Queue Stats
79W - 83L
1,246 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
artughost
Ah Muzen Cab
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,243 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 184
1,506 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,468 SR
1,220 MMR
Janus
Janus
Silver II
Agent_Apostle
Janus
Silver II
Level 156
God Stats
18W - 33L
1,435 SR
Queue Stats
346W - 377L
1,078 MMR
Solo
Ravana
Ravana
Gold III
BurnSetting
Ravana
Gold III
Level 181
God Stats
7W - 2L
1,255 SR
Queue Stats
112W - 108L
1,497 MMR
Party 1
Charybdis
Charybdis
Gold V
Cassh intown
Charybdis
Gold V
Level 166
God Stats
12W - 9L
1,480 SR
Queue Stats
92W - 95L
1,178 MMR
Solo
Geb
Geb
Silver I
Gwek
Geb
Silver I
Level 128
God Stats
29W - 16L
1,604 SR
Queue Stats
202W - 218L
1,088 MMR
Party 1
Nike
Nike
Gold V
I_DemiGod247_I
Nike
Gold V
Level 122
God Stats
7W - 3L
1,565 SR
Queue Stats
245W - 252L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 1
5,956
541
2,883
8,380
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
 
Jormungandr
9
0 / 4 / 4
5,377
489
5,777
10,265
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
KelSunshine
Persephone
10
1 / 4 / 0
5,955
541
1,518
5,570
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
0 / 6 / 0
5,346
486
3,412
12,734
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
artughost
Ah Muzen Cab
9
0 / 3 / 1
5,044
459
4,223
7,822
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
HeraNu WaAnhur

VS

Bans
AchillesAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,093
645
3,938
3,486
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
5 / 0 / 6
7,087
644
6,439
4,549
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Cassh intown
Charybdis
11
4 / 2 / 4
6,397
582
8,710
7,087
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Geb
Gwek
Geb
10
1 / 2 / 5
6,087
553
3,851
9,831
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 4
7,265
660
7,545
9,463
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
19
19
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
1
1.75
L
Jormungandr
 
Jormungandr
0
4
4
0.5
W
6
0
2
7
W
Ravana
5
0
6
8
W
Charybdis
Cassh intown
Charybdis
4
2
4
3
W
Geb
Gwek
Geb
1
2
5
1.75
W
3
0
4
5
L
Persephone
KelSunshine
Persephone
1
4
0
0.25
L
Surtr
0
6
0
0
L
Ah Muzen Cab
artughost
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
30,483
44,771
Taken
34,416
19,128
Mitigated
15,396
9,630
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,883
1,190
0
1,404
8,380
2,631
0
1,334
6,926
0
41,056
L
Jormungandr
 
Jormungandr
5,777
1,471
0
2,683
10,265
6,992
0
1,838
8,387
31,664
609
W
3,938
53
0
500
3,486
1,078
0
941
2,506
35,416
2,433
W
Ravana
6,439
2,001
0
3,152
4,549
1,719
0
352
4,166
0
41,492
W
Charybdis
Cassh intown
Charybdis
8,710
4,473
0
3,181
7,087
2,288
1,226
2,963
3,903
0
46,513
W
Geb
Gwek
Geb
3,851
650
0
2,337
9,831
6,459
0
2,067
7,488
14,600
1,384
W
7,545
1,012
0
4,626
9,463
3,852
0
512
8,524
0
50,291
L
Persephone
KelSunshine
Persephone
1,518
42
0
782
5,570
1,175
0
1,677
3,684
36,890
0
L
Surtr
3,412
978
0
4,216
12,734
6,249
0
95
11,972
787
30,647
L
Ah Muzen Cab
artughost
Ah Muzen Cab
4,223
1,344
0
545
7,822
2,081
0
2,150
5,672
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
33,929
314
Minions Killed
347
0
Camps Cleared
0
1,063,184
Distance Traveled
1,164,618
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,956
541
70
6
0
252,810
2
L
Jormungandr
5,377
489
52
5
0
209,259
0
W
Janus
7,093
645
68
6
0
258,382
0
W
Ravana
7,087
644
75
7
0
256,997
2
W
Charybdis
6,397
582
92
8
0
189,384
1
W
Geb
6,087
553
18
2
0
230,221
6
W
Nike
7,265
660
94
9
0
229,634
2
L
Persephone
5,955
541
72
7
0
193,463
0
L
Surtr
5,346
486
68
6
0
201,311
2
L
Ah Muzen Cab
5,044
459
52
5
0
206,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role