Player Matchup

He Bo
He Bo
Apexios
He Bo
Level 85
God Stats
1W - 4L
1,449 SR
Queue Stats
392W - 384L
1,474 Elo+
Solo
Ullr
Ullr
Fireball2005
Ullr
Level 142
God Stats
0W - 2L
1,632 SR
Queue Stats
11W - 15L
1,310 Elo+
Party 2
Cerberus
Cerberus
Meellooo
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,092 Elo+
Party 2
Bakasura
Bakasura
Testo1001
Bakasura
Level 79
God Stats
4W - 2L
1,776 SR
Queue Stats
402W - 386L
1,426 Elo+
Solo
Ah Puch
Ah Puch
rsskilzz
Ah Puch
Level 129
God Stats
0W - 1L
1,699 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 2
Team Averages
Level 101
1,611 SR
1,359 Elo+

VS

Team Averages
Level 108
1,631 SR
1,473 Elo+
Cernunnos
Cernunnos
DashedApe
Cernunnos
Level 105
God Stats
9W - 2L
1,783 SR
Queue Stats
60W - 48L
1,548 Elo+
Party 3
Surtr
Surtr
Higo10
Surtr
Level 110
God Stats
21W - 25L
1,589 SR
Queue Stats
130W - 187L
1,397 Elo+
Party 1
Ra
Ra
SentretMovie
Ra
Level 74
God Stats
21W - 22L
1,474 SR
Queue Stats
150W - 218L
1,438 Elo+
Party 1
Fenrir
Fenrir
sunshineinblack
Fenrir
Level 172
God Stats
3W - 3L
1,784 SR
Queue Stats
254W - 240L
1,528 Elo+
Party 3
Mulan
Mulan
varoskolko
Mulan
Level 79
God Stats
41W - 41L
1,526 SR
Queue Stats
156W - 215L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Apexios
He Bo
7
0 / 3 / 0
4,220
528
1,462
5,154
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,642
580
3,602
5,301
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Meellooo
Cerberus
7
0 / 3 / 1
4,539
567
2,004
7,086
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Testo1001
Bakasura
4
1 / 3 / 0
3,741
468
1,673
3,362
1,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
rsskilzz
Ah Puch
8
1 / 5 / 0
4,646
581
4,747
6,948
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DashedApe
Cernunnos
10
2 / 0 / 1
5,214
652
3,288
4,537
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Higo10
Surtr
10
3 / 1 / 2
6,367
796
4,043
5,788
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 4
5,968
746
5,471
4,540
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 3
4,784
598
1,631
5,469
3,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
10
5 / 1 / 5
5,561
695
5,462
5,571
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
Apexios
He Bo
0
3
0
0
W
Cernunnos
DashedApe
Cernunnos
2
0
1
2.5
L
0
2
0
0
W
Surtr
Higo10
Surtr
3
1
2
4
L
Cerberus
Meellooo
Cerberus
0
3
1
0.17
W
5
0
4
7
L
Bakasura
Testo1001
Bakasura
1
3
0
0.33
L
Ah Puch
rsskilzz
Ah Puch
1
5
0
0.2
W
1
0
3
2.5
W
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
19,895
27,851
Taken
25,905
8,911
Mitigated
10,798
5,624
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Apexios
He Bo
1,462
71
0
1,874
5,154
1,179
0
700
4,215
17,173
649
W
Cernunnos
DashedApe
Cernunnos
3,288
1,462
0
3,480
4,537
1,325
0
269
4,268
0
32,763
L
3,602
1,281
0
437
5,301
1,512
0
0
5,301
0
31,283
W
Surtr
Higo10
Surtr
4,043
2,259
0
2,181
5,788
2,626
0
985
4,572
656
38,169
L
Cerberus
Meellooo
Cerberus
2,004
146
0
1,160
7,086
3,234
0
2,208
4,687
11,693
0
W
5,471
153
377
2,058
4,540
1,461
0
3,133
1,407
39,156
0
L
Bakasura
Testo1001
Bakasura
1,673
1,194
0
1,134
3,362
1,202
0
86
3,072
0
8,195
L
Ah Puch
rsskilzz
Ah Puch
4,747
39
0
1,019
6,948
1,784
0
2,018
4,571
31,607
122
W
1,631
268
0
1,801
5,469
3,017
0
1,364
4,105
0
11,550
W
Mulan
5,462
426
0
2,452
5,571
2,369
0
2,380
3,191
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
27,894
219
Minions Killed
302
0
Camps Cleared
0
703,274
Distance Traveled
894,326
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,220
528
44
6
0
156,985
0
W
Cernunnos
5,214
652
65
8
0
155,092
0
L
Ullr
4,642
580
56
7
0
162,290
0
W
Surtr
6,367
796
72
9
0
166,551
4
L
Cerberus
4,539
567
38
5
0
164,802
2
W
Ra
5,968
746
79
10
0
190,970
0
L
Bakasura
3,741
468
23
3
0
56,938
0
L
Ah Puch
4,646
581
58
7
0
162,259
1
W
Fenrir
4,784
598
22
3
0
182,687
2
W
Mulan
5,561
695
64
8
0
199,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role