Player Matchup

Nu Wa
Nu Wa
Aaleix_
Nu Wa
Level 125
God Stats
3W - 5L
1,367 SR
Queue Stats
136W - 160L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
BJIypNdoJI
Cernunnos
Level 122
God Stats
8W - 8L
1,518 SR
Queue Stats
601W - 575L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
MaJIb4yGaH
Xbalanque
Level 84
God Stats
5W - 2L
1,663 SR
Queue Stats
311W - 311L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Sartek2507
Baron Samedi
Level 117
God Stats
2W - 1L
1,398 SR
Queue Stats
141W - 159L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
xxPROTEUSxx
Erlang Shen
Level 166
God Stats
3W - 1L
1,556 SR
Queue Stats
574W - 603L
1,543 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,479 Elo+

VS

Team Averages
Level 103
1,439 SR
1,400 Elo+
Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Orangewolf
Tiamat
Level 89
God Stats
4W - 11L
1,299 SR
Queue Stats
330W - 342L
1,489 Elo+
Party 3
He Bo
He Bo
Tauly420
He Bo
Level 126
God Stats
3W - 7L
1,390 SR
Queue Stats
168W - 215L
1,410 Elo+
Solo
Cupid
Cupid
Unbound I
Cupid
Level 107
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 5L
1,106 Elo+
Solo
Hachiman
Hachiman
singymate
Hachiman
Level 94
God Stats
2W - 6L
1,548 SR
Queue Stats
282W - 278L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aaleix_
Nu Wa
15
2 / 2 / 21
8,989
817
7,039
6,565
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
BJIypNdoJI
Cernunnos
18
15 / 2 / 10
11,777
1,071
19,065
8,367
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xbalanque
MaJIb4yGaH
Xbalanque
15
6 / 5 / 15
9,463
860
9,241
8,186
3,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Sartek2507
Baron Samedi
17
4 / 0 / 20
9,522
866
8,940
7,490
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
xxPROTEUSxx
Erlang Shen
15
2 / 2 / 22
9,179
834
9,986
14,992
18,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 5 / 3
8,690
790
3,210
16,932
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Orangewolf
Tiamat
14
3 / 6 / 1
8,247
750
10,757
10,956
11,358
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

He Bo
Tauly420
He Bo
14
1 / 7 / 3
8,063
733
5,140
11,049
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Unbound I
Cupid
12
0 / 5 / 3
7,411
674
3,860
9,098
3,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
singymate
Hachiman
14
1 / 6 / 1
8,018
729
8,310
11,225
4,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
18
29
Kills
7
11
Deaths
29
88
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
3
0.7
W
Nu Wa
Aaleix_
Nu Wa
2
2
21
6.25
W
Cernunnos
BJIypNdoJI
Cernunnos
15
2
10
10
W
Xbalanque
MaJIb4yGaH
Xbalanque
6
5
15
2.7
L
Tiamat
Orangewolf
Tiamat
3
6
1
0.58
W
Baron Samedi
Sartek2507
Baron Samedi
4
0
20
14
L
He Bo
Tauly420
He Bo
1
7
3
0.36
L
Cupid
Unbound I
Cupid
0
5
3
0.3
L
Hachiman
singymate
Hachiman
1
6
1
0.25
W
Erlang Shen
xxPROTEUSxx
Erlang Shen
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,271
Damage
31,277
45,600
Taken
59,260
31,546
Mitigated
41,799
17,624
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,210
104
452
3,219
16,932
17,807
0
4,868
11,691
9,026
0
W
Nu Wa
Aaleix_
Nu Wa
7,039
1,716
1,233
1,259
6,565
2,412
1,709
2,980
3,113
16,779
0
W
Cernunnos
BJIypNdoJI
Cernunnos
19,065
9,202
1,277
1,762
8,367
3,739
2,450
2,132
5,473
0
43,204
W
Xbalanque
MaJIb4yGaH
Xbalanque
9,241
4,578
781
479
8,186
3,195
1,737
2,217
5,693
0
21,129
L
Tiamat
Orangewolf
Tiamat
10,757
80
526
1,795
10,956
11,358
168
3,669
7,062
16,537
0
W
Baron Samedi
Sartek2507
Baron Samedi
8,940
436
3,502
3,171
7,490
3,955
1,002
2,799
4,415
19,232
0
L
He Bo
Tauly420
He Bo
5,140
303
430
1,979
11,049
3,975
378
2,915
7,895
14,605
548
L
Cupid
Unbound I
Cupid
3,860
1,239
896
1,153
9,098
3,802
901
2,874
6,182
0
12,673
L
Hachiman
singymate
Hachiman
8,310
3,475
843
1,742
11,225
4,857
224
2,892
8,254
0
23,434
W
Erlang Shen
xxPROTEUSxx
Erlang Shen
9,986
2,143
406
3,754
14,992
18,245
285
5,483
8,031
1,373
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
40,429
132
Minions Killed
104
0
Camps Cleared
0
963,779
Distance Traveled
831,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,690
790
6
1
0
157,756
0
W
Nu Wa
8,989
817
15
1
0
177,162
0
W
Cernunnos
11,777
1,071
55
5
0
191,787
0
W
Xbalanque
9,463
860
24
2
0
162,355
0
L
Tiamat
8,247
750
14
1
0
184,487
0
W
Baron Samedi
9,522
866
25
2
0
224,561
0
L
He Bo
8,063
733
33
3
0
164,510
0
L
Cupid
7,411
674
18
2
0
145,864
0
L
Hachiman
8,018
729
33
3
0
178,599
0
W
Erlang Shen
9,179
834
13
1
0
207,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role