Player Matchup

Cthulhu
Cthulhu
BIGAL MNW
Cthulhu
Level 83
God Stats
0W - 2L
1,758 SR
Queue Stats
9W - 23L
1,358 Elo+
Solo
Bastet
Bastet
BastetOiledUp
Bastet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
pyonkiti2
Baron Samedi
Level 154
God Stats
1W - 4L
1,638 SR
Queue Stats
216W - 201L
1,499 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,452 Elo+

VS

Team Averages
Level 116
1,433 SR
1,563 Elo+
Ix Chel
Ix Chel
HoloHologram
Ix Chel
Level 65
God Stats
1W - 2L
1,307 SR
Queue Stats
37W - 30L
1,566 Elo+
Party 1
Maui
Maui
Syllit
Maui
Level 111
God Stats
3W - 2L
1,584 SR
Queue Stats
40W - 35L
1,556 Elo+
Party 1
Hercules
Hercules
YetiConfeti
Hercules
Level 172
God Stats
1W - 0L
1,408 SR
Queue Stats
37W - 30L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGAL MNW
Cthulhu
14
1 / 4 / 1
7,782
778
7,306
13,018
4,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
5,978
598
58
2,152
538
Baron Samedi
pyonkiti2
Baron Samedi
17
4 / 3 / 1
9,282
928
7,617
6,974
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HoloHologram
Ix Chel
15
6 / 2 / 2
9,368
937
9,102
5,423
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Maui
Syllit
Maui
13
1 / 2 / 7
8,010
801
4,401
8,934
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
YetiConfeti
Hercules
14
2 / 1 / 7
8,990
899
5,005
10,487
7,753
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
9
9
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIGAL MNW
Cthulhu
1
4
1
0.38
L
0
2
0
0
W
Ix Chel
HoloHologram
Ix Chel
6
2
2
3.5
W
Maui
Syllit
Maui
1
2
7
2.25
W
Hercules
YetiConfeti
Hercules
2
1
7
5.5
L
Baron Samedi
pyonkiti2
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,981
Damage
18,508
22,144
Taken
24,844
8,793
Mitigated
16,369
4,812
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIGAL MNW
Cthulhu
7,306
316
0
2,522
13,018
4,556
0
8,285
4,424
23,735
894
L
58
58
0
4
2,152
538
0
1,117
962
0
259
W
Ix Chel
HoloHologram
Ix Chel
9,102
911
594
903
5,423
1,883
437
3,861
1,296
33,871
0
W
Maui
Syllit
Maui
4,401
1,061
0
866
8,934
6,733
288
5,721
2,671
21,038
618
W
Hercules
YetiConfeti
Hercules
5,005
814
0
1,884
10,487
7,753
336
3,945
6,097
0
29,629
L
Baron Samedi
pyonkiti2
Baron Samedi
7,617
288
536
1,750
6,974
3,699
0
3,542
3,389
36,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
26,368
119
Minions Killed
140
0
Camps Cleared
0
390,981
Distance Traveled
560,183
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,782
778
44
4
0
176,255
2
L
Bastet
5,978
598
0
0
0
46,621
0
W
Ix Chel
9,368
937
56
6
0
174,716
3
W
Maui
8,010
801
34
3
0
189,365
0
W
Hercules
8,990
899
50
5
0
196,102
0
L
Baron Samedi
9,282
928
75
8
0
168,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role