Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlueKnight129
Heimdallr
Level 226
God Stats
89W - 85L
1,497 SR
Queue Stats
1,345W - 1,324L
1,433 Elo+
Solo
Olorun
Olorun
Cairobby618
Olorun
Level 104
God Stats
10W - 15L
1,434 SR
Queue Stats
334W - 335L
1,454 Elo+
Solo
Loki
Loki
Leatherface4044
Loki
Level 56
God Stats
1W - 3L
1,359 SR
Queue Stats
133W - 156L
1,496 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,476 Elo+

VS

Team Averages
Level 113
1,384 SR
1,432 Elo+
Artemis
Artemis
DreamArtic2007
Artemis
Level 87
God Stats
6W - 7L
1,431 SR
Queue Stats
293W - 297L
1,408 Elo+
Solo
Bakasura
Bakasura
FatdaddyThiccarm
Bakasura
Level 149
God Stats
3W - 5L
1,259 SR
Queue Stats
399W - 392L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Lugu37
Aphrodite
Level 123
God Stats
2W - 3L
1,275 SR
Queue Stats
10W - 19L
1,293 Elo+
Solo
Scylla
Scylla
Radicaled06
Scylla
Level 169
God Stats
16W - 15L
1,592 SR
Queue Stats
193W - 196L
1,480 Elo+
Solo
Mulan
Mulan
zerow_olf
Mulan
Level 39
God Stats
13W - 4L
1,362 SR
Queue Stats
145W - 142L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 3
6,537
545
5,312
10,311
7,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
1
0 / 0 / 0
2,396
200
0
0
0
Heimdallr
BlueKnight129
Heimdallr
11
3 / 2 / 0
6,617
551
7,444
9,194
3,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
12
1 / 1 / 0
6,871
573
3,582
6,578
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
1 / 0 / 0
5,680
473
3,807
10,255
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,979
498
6,660
8,214
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,117
510
6,184
9,493
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Lugu37
Aphrodite
11
1 / 2 / 3
5,710
476
5,786
9,786
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
12
1 / 1 / 0
6,366
531
3,512
4,954
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
zerow_olf
Mulan
11
0 / 0 / 0
6,928
577
0
3,531
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
5
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
King Arthur
 
King Arthur
0
0
0
0
L
Heimdallr
BlueKnight129
Heimdallr
3
2
0
1.5
L
Olorun
1
1
0
1
W
2
1
2
3
W
1
1
1
1.5
L
1
0
0
1
W
Aphrodite
Lugu37
Aphrodite
1
2
3
1.25
W
Scylla
1
1
0
1
W
Mulan
zerow_olf
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
22,142
36,338
Taken
35,978
16,138
Mitigated
11,573
15,589
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,312
442
0
4,100
10,311
7,129
0
2,006
8,235
24,956
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
BlueKnight129
Heimdallr
7,444
2,977
0
4,228
9,194
3,579
0
3,208
5,966
0
50,465
L
Olorun
3,582
390
0
3,365
6,578
1,858
305
2,988
3,074
46,999
380
W
6,660
2,245
0
2,356
8,214
2,184
0
3,121
5,090
0
36,325
W
6,184
4,129
0
4,190
9,493
3,114
0
979
8,514
0
44,581
L
3,807
1,082
0
3,896
10,255
3,572
0
572
9,499
0
51,890
W
Aphrodite
Lugu37
Aphrodite
5,786
1,370
3,547
6,852
9,786
3,209
0
1,995
7,791
26,673
0
W
Scylla
3,512
0
0
1,000
4,954
1,416
0
2,672
2,282
36,006
893
W
Mulan
zerow_olf
Mulan
0
0
0
1,742
3,531
1,650
788
0
3,531
0
40,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
31,100
276
Minions Killed
363
0
Camps Cleared
0
914,689
Distance Traveled
1,137,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,537
545
1
0
0
244,497
2
L
King Arthur
2,396
200
0
0
0
0
0
L
Heimdallr
6,617
551
105
9
0
212,037
1
L
Olorun
6,871
573
83
7
0
217,942
0
W
Artemis
5,979
498
60
5
0
266,708
1
W
Bakasura
6,117
510
83
7
0
256,520
0
L
Loki
5,680
473
87
7
0
240,213
0
W
Aphrodite
5,710
476
38
3
0
231,700
2
W
Scylla
6,366
531
84
7
0
220,637
0
W
Mulan
6,928
577
98
8
0
162,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role