Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Mlinis
Ymir
Gold IV
Level 146
God Stats
30W - 29L
1,541 SR
Queue Stats
142W - 141L
1,295 MMR
Solo
Nox
Nox
Gold II
NefdaR
Nox
Gold II
Level 179
God Stats
70W - 73L
1,533 SR
Queue Stats
245W - 260L
1,414 MMR
Solo
Arachne
Arachne
Silver III
like-Alight
Arachne
Silver III
Level 87
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 30L
1,036 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
paul120
Cu Chulainn
Gold V
Level 157
God Stats
43W - 24L
1,673 SR
Queue Stats
187W - 183L
1,299 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,593 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,532 SR
1,191 MMR
Xing Tian
Xing Tian
Silver III
Destruccter-X
Xing Tian
Silver III
Level 65
God Stats
6W - 4L
1,379 SR
Queue Stats
37W - 47L
927 MMR
Solo
Neith
Neith
Gold III
RatedR13
Neith
Gold III
Level 184
God Stats
30W - 27L
1,582 SR
Queue Stats
266W - 270L
1,417 MMR
Solo
Poseidon
Poseidon
Gold II
aterin31
Poseidon
Gold II
Level 127
God Stats
7W - 1L
1,665 SR
Queue Stats
36W - 34L
1,478 MMR
Solo
Merlin
Merlin
Gold III
davidmalu98
Merlin
Gold III
Level 108
God Stats
33W - 36L
1,479 SR
Queue Stats
206W - 224L
1,340 MMR
Solo
Nu Wa
Nu Wa
Silver III
iiAMii
Nu Wa
Silver III
Level 106
God Stats
8W - 8L
1,554 SR
Queue Stats
259W - 299L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 4 / 3
9,634
507
7,208
12,104
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ymir
Mlinis
Ymir
14
1 / 7 / 4
8,822
464
5,205
24,485
16,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
NefdaR
Nox
13
2 / 2 / 0
8,598
453
4,330
6,903
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
like-Alight
Arachne
16
0 / 4 / 4
8,780
462
3,139
17,830
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
paul120
Cu Chulainn
18
8 / 5 / 2
11,828
623
14,584
21,377
22,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosAo KuangRatatoskrLokiMedusa

VS

Bans
SkadiJanusAgniSerqetHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Destruccter-X
Xing Tian
16
3 / 1 / 11
10,690
563
4,754
15,244
16,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
RatedR13
Neith
18
10 / 1 / 5
12,490
657
15,268
10,465
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
aterin31
Poseidon
15
5 / 4 / 9
10,315
543
10,968
12,757
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
17
3 / 1 / 6
10,528
554
9,471
6,668
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
iiAMii
Nu Wa
20
1 / 4 / 7
11,024
580
15,262
9,215
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
22
22
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
Xing Tian
Destruccter-X
Xing Tian
3
1
11
8.5
L
Ymir
Mlinis
Ymir
1
7
4
0.43
L
Nox
NefdaR
Nox
2
2
0
1
W
Neith
RatedR13
Neith
10
1
5
12.5
W
Poseidon
aterin31
Poseidon
5
4
9
2.38
W
Merlin
3
1
6
6
W
Nu Wa
iiAMii
Nu Wa
1
4
7
1.13
L
Arachne
like-Alight
Arachne
0
4
4
0.5
L
Cu Chulainn
paul120
Cu Chulainn
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
55,723
82,699
Taken
54,349
50,462
Mitigated
32,650
21,714
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,208
4,856
0
2,727
12,104
3,311
1,183
6,135
5,693
0
81,343
W
Xing Tian
Destruccter-X
Xing Tian
4,754
699
0
2,776
15,244
16,783
203
2,972
12,107
20,349
0
L
Ymir
Mlinis
Ymir
5,205
1,011
33
6,299
24,485
16,289
0
12,683
11,143
32,851
0
L
Nox
NefdaR
Nox
4,330
198
0
860
6,903
2,135
0
3,731
2,898
46,684
2,144
W
Neith
RatedR13
Neith
15,268
5,314
0
3,457
10,465
4,550
2,462
2,096
8,369
0
82,688
W
Poseidon
aterin31
Poseidon
10,968
2,110
0
4,256
12,757
4,430
1,114
1,018
11,689
74,601
1,532
W
Merlin
9,471
87
0
250
6,668
3,676
432
2,317
4,199
87,824
0
W
Nu Wa
iiAMii
Nu Wa
15,262
2,629
0
1,480
9,215
3,211
96
874
8,294
100,882
702
L
Arachne
like-Alight
Arachne
3,139
2,163
0
9,330
17,830
6,282
0
6,193
11,247
0
72,768
L
Cu Chulainn
paul120
Cu Chulainn
14,584
1,142
0
2,465
21,377
22,445
204
9,448
11,197
561
88,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
55,047
559
Minions Killed
597
0
Camps Cleared
0
1,738,380
Distance Traveled
1,920,287
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,634
507
153
8
0
362,004
0
W
Xing Tian
10,690
563
27
1
0
430,028
12
L
Ymir
8,822
464
27
1
0
380,527
7
L
Nox
8,598
453
111
6
0
244,454
2
W
Neith
12,490
657
128
7
0
359,402
4
W
Poseidon
10,315
543
125
7
0
374,265
7
W
Merlin
10,528
554
163
9
0
358,150
0
W
Nu Wa
11,024
580
154
8
0
398,442
2
L
Arachne
8,780
462
124
7
0
395,978
1
L
Cu Chulainn
11,828
623
144
8
0
355,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role