Player Matchup

Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FlokiWartooth
Kuzenbo
Level 128
God Stats
9W - 3L
1,553 SR
Queue Stats
281W - 295L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Fаġġot
Baron Samedi
Level 214
God Stats
4W - 4L
1,492 SR
Queue Stats
636W - 629L
1,503 Elo+
Solo
Izanami
Izanami
JTShadowz
Izanami
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 358L
1,623 Elo+
Solo
Janus
Janus
swafmaster
Janus
Level 156
God Stats
3W - 1L
1,451 SR
Queue Stats
164W - 195L
1,474 Elo+
Solo
Team Averages
Level 169
1,499 SR
1,517 Elo+

VS

Team Averages
Level 122
1,521 SR
1,501 Elo+
Jormungandr
Jormungandr
Jose_JCB16
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
TheOnlyGen
Baron Samedi
Level 136
God Stats
2W - 1L
1,670 SR
Queue Stats
90W - 77L
1,581 Elo+
Party 1
Neith
Neith
WisCummins
Neith
Level 147
God Stats
0W - 1L
1,505 SR
Queue Stats
87W - 73L
1,564 Elo+
Party 1
Sol
Sol
dropma
Sol
Level 153
God Stats
6W - 12L
1,388 SR
Queue Stats
271W - 261L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
mountainjoe13
Erlang Shen
Level 145
God Stats
1W - 2L
1,545 SR
Queue Stats
169W - 151L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 3 / 8
8,350
1,193
6,221
6,693
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
11
0 / 3 / 11
7,262
1,037
3,229
10,055
9,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Fаġġot
Baron Samedi
13
1 / 2 / 10
7,663
1,095
9,527
7,832
4,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
JTShadowz
Izanami
14
7 / 2 / 7
7,969
1,138
9,006
5,756
2,125
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
14
2 / 1 / 10
7,714
1,102
10,588
4,305
1,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jose_JCB16
Jormungandr
8
0 / 4 / 4
5,675
811
2,321
6,482
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheOnlyGen
Baron Samedi
12
0 / 4 / 6
6,772
967
5,230
10,263
7,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
13
3 / 4 / 6
7,524
1,075
7,176
8,246
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
dropma
Sol
15
4 / 1 / 3
7,554
1,079
8,144
6,343
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
mountainjoe13
Erlang Shen
12
2 / 3 / 5
6,841
977
5,648
10,103
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
16
Kills
9
11
Deaths
16
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
3
8
3.33
W
Kuzenbo
0
3
11
1.83
W
Baron Samedi
Fаġġot
Baron Samedi
1
2
10
3
W
Izanami
JTShadowz
Izanami
7
2
7
5.25
L
Jormungandr
Jose_JCB16
Jormungandr
0
4
4
0.5
L
Baron Samedi
TheOnlyGen
Baron Samedi
0
4
6
0.75
L
Neith
3
4
6
1.5
L
Sol
dropma
Sol
4
1
3
5.5
L
Erlang Shen
mountainjoe13
Erlang Shen
2
3
5
1.5
W
Janus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
28,519
34,641
Taken
41,437
19,602
Mitigated
24,067
12,980
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,221
3,308
387
935
6,693
2,371
295
2,573
4,084
0
14,655
W
Kuzenbo
3,229
1,149
2,134
2,290
10,055
9,256
163
4,271
5,691
3,446
1,608
W
Baron Samedi
Fаġġot
Baron Samedi
9,527
257
1,803
2,560
7,832
4,397
47
3,439
4,189
13,394
629
W
Izanami
JTShadowz
Izanami
9,006
4,971
0
949
5,756
2,125
0
3,324
2,344
0
20,155
L
Jormungandr
Jose_JCB16
Jormungandr
2,321
263
0
366
6,482
4,381
0
2,895
3,587
3,949
0
L
Baron Samedi
TheOnlyGen
Baron Samedi
5,230
436
2,068
3,344
10,263
7,847
0
5,153
5,110
10,639
0
L
Neith
7,176
1,380
1,050
1,375
8,246
2,385
0
5,129
3,117
0
16,887
L
Sol
dropma
Sol
8,144
1,840
694
2,906
6,343
2,022
0
4,400
1,943
25,447
742
L
Erlang Shen
mountainjoe13
Erlang Shen
5,648
1,922
513
2,888
10,103
7,432
0
4,880
5,223
0
9,698
W
Janus
10,588
563
1,127
795
4,305
1,453
520
1,313
2,992
25,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
34,366
99
Minions Killed
92
0
Camps Cleared
0
821,823
Distance Traveled
720,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,350
1,193
19
3
0
165,355
0
W
Kuzenbo
7,262
1,037
6
1
0
166,542
0
W
Baron Samedi
7,663
1,095
17
2
0
168,670
0
W
Izanami
7,969
1,138
23
3
0
146,066
0
L
Jormungandr
5,675
811
12
2
0
118,589
0
L
Baron Samedi
6,772
967
17
2
0
131,787
0
L
Neith
7,524
1,075
28
4
0
150,457
0
L
Sol
7,554
1,079
31
4
0
163,457
0
L
Erlang Shen
6,841
977
4
1
0
155,853
0
W
Janus
7,714
1,102
34
5
0
175,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role