Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AldousYan
Cthulhu
Level 44
God Stats
0W - 1L
1,859 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Ix Chel
Ix Chel
Radicaled06
Ix Chel
Level 169
God Stats
7W - 11L
1,522 SR
Queue Stats
153W - 160L
1,501 Elo+
Solo
Bake Kujira
Bake Kujira
oKonviction
Bake Kujira
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 35L
1,704 Elo+
Solo
Neith
Neith
pokemybuttpls
Neith
Level 92
God Stats
6W - 12L
1,456 SR
Queue Stats
79W - 88L
1,437 Elo+
Party 1
Team Averages
Level 132
1,567 SR
1,518 Elo+

VS

Team Averages
Level 171
1,624 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nurdusa
Anubis
Level 196
God Stats
1W - 0L
1,641 SR
Queue Stats
172W - 167L
1,561 Elo+
Party 2
Kali
Kali
Typhxzn
Kali
Level 206
God Stats
9W - 1L
1,900 SR
Queue Stats
269W - 242L
1,588 Elo+
Party 2
Cerberus
Cerberus
dsgamer11
Cerberus
Level 84
God Stats
9W - 7L
1,483 SR
Queue Stats
183W - 178L
1,486 Elo+
Solo
Chiron
Chiron
iEmotion
Chiron
Level 210
God Stats
4W - 2L
1,595 SR
Queue Stats
258W - 244L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 3
6,687
608
8,696
9,418
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
AldousYan
Cthulhu
8
1 / 2 / 0
5,048
459
1,716
7,963
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Radicaled06
Ix Chel
9
0 / 3 / 1
5,542
504
2,272
4,668
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
oKonviction
Bake Kujira
13
4 / 1 / 1
6,467
588
3,666
7,919
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 1
4,668
424
2,532
7,304
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 3 / 0
5,970
543
4,026
10,134
4,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Nurdusa
Anubis
12
2 / 1 / 2
6,747
613
3,189
4,341
1,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
Typhxzn
Kali
11
3 / 1 / 2
6,151
559
2,833
8,317
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
dsgamer11
Cerberus
8
1 / 2 / 4
4,909
446
3,311
6,524
4,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
iEmotion
Chiron
13
3 / 0 / 2
6,985
635
6,714
5,227
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
3
1.75
W
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
L
Cthulhu
AldousYan
Cthulhu
1
2
0
0.5
W
Anubis
Nurdusa
Anubis
2
1
2
3
L
Ix Chel
Radicaled06
Ix Chel
0
3
1
0.17
W
Kali
Typhxzn
Kali
3
1
2
4
W
Cerberus
dsgamer11
Cerberus
1
2
4
1.5
W
Chiron
iEmotion
Chiron
3
0
2
4
L
Bake Kujira
oKonviction
Bake Kujira
4
1
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
20,073
37,272
Taken
34,543
16,531
Mitigated
15,462
12,510
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,696
2,323
0
3,210
9,418
5,958
0
3,746
5,672
0
41,688
W
Morgan Le Fay
 
Morgan Le Fay
4,026
671
0
4,009
10,134
4,756
0
941
8,570
36,488
0
L
Cthulhu
AldousYan
Cthulhu
1,716
265
0
2,367
7,963
4,385
0
1,401
6,562
14,020
0
W
Anubis
Nurdusa
Anubis
3,189
0
0
2,373
4,341
1,606
0
1,158
3,043
52,695
2,125
L
Ix Chel
Radicaled06
Ix Chel
2,272
526
470
656
4,668
1,092
0
2,867
1,801
30,634
932
W
Kali
Typhxzn
Kali
2,833
1,258
0
2,994
8,317
2,888
0
2,357
5,878
0
43,863
W
Cerberus
dsgamer11
Cerberus
3,311
119
0
1,893
6,524
4,608
0
1,824
4,612
15,573
916
W
Chiron
iEmotion
Chiron
6,714
3,033
60
2,874
5,227
1,604
913
960
4,267
0
56,890
L
Bake Kujira
oKonviction
Bake Kujira
3,666
1,576
0
3,980
7,919
3,382
21
993
6,926
42,995
0
L
2,532
1,073
0
1,827
7,304
1,714
0
1,360
5,944
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
30,762
298
Minions Killed
357
0
Camps Cleared
0
1,105,808
Distance Traveled
1,010,144
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,687
608
70
6
0
246,224
4
W
Morgan Le Fay
5,970
543
53
5
0
175,462
0
L
Cthulhu
5,048
459
22
2
0
208,403
7
W
Anubis
6,747
613
94
9
0
204,348
4
L
Ix Chel
5,542
504
86
8
0
206,623
0
W
Kali
6,151
559
74
7
0
256,734
0
W
Cerberus
4,909
446
36
3
0
180,361
5
W
Chiron
6,985
635
100
9
0
193,239
2
L
Bake Kujira
6,467
588
79
7
0
257,624
0
L
Neith
4,668
424
41
4
0
186,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role