Player Matchup

Khepri
Khepri
Ormagueden
Khepri
Level 103
God Stats
0W - 3L
1,185 SR
Queue Stats
373W - 384L
1,534 Elo+
Solo
Ullr
Ullr
dilwyn
Ullr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 136L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
fantasticmrjac
Baba Yaga
Level 147
God Stats
10W - 10L
1,414 SR
Queue Stats
457W - 468L
1,435 Elo+
Solo
Merlin
Merlin
jetukc
Merlin
Level 58
God Stats
3W - 2L
1,870 SR
Queue Stats
139W - 139L
1,468 Elo+
Solo
Kali
Kali
Артор
Kali
Level 126
God Stats
0W - 5L
1,068 SR
Queue Stats
216W - 251L
1,484 Elo+
Solo
Team Averages
Level 117
1,407 SR
1,493 Elo+

VS

Team Averages
Level 106
1,673 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cio_054
Nu Wa
Level 120
God Stats
9W - 3L
1,760 SR
Queue Stats
579W - 581L
1,432 Elo+
Solo
Fenrir
Fenrir
Kyljys
Fenrir
Level 74
God Stats
2W - 0L
1,703 SR
Queue Stats
65W - 68L
1,498 Elo+
Solo
He Bo
He Bo
ryuunosuke38
He Bo
Level 144
God Stats
3W - 0L
1,691 SR
Queue Stats
28W - 35L
1,486 Elo+
Solo
Discordia
Discordia
warklox
Discordia
Level 67
God Stats
3W - 0L
1,710 SR
Queue Stats
115W - 120L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ormagueden
Khepri
15
0 / 7 / 3
8,798
677
7,553
23,446
21,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
dilwyn
Ullr
7
0 / 2 / 1
6,611
509
1,219
3,796
995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baba Yaga
fantasticmrjac
Baba Yaga
15
3 / 8 / 4
8,768
674
11,941
14,651
5,519
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jetukc
Merlin
20
6 / 3 / 2
10,373
798
11,879
10,231
3,969
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 8 / 2
9,213
709
3,611
19,846
18,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 1 / 17
10,762
828
10,558
11,564
11,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Cio_054
Nu Wa
17
8 / 2 / 14
10,581
814
17,629
5,651
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Kyljys
Fenrir
16
8 / 5 / 15
10,558
812
8,593
15,902
11,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 4 / 14
11,152
858
15,346
10,614
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
warklox
Discordia
18
2 / 2 / 20
10,947
842
14,621
11,168
4,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
12
Kills
28
28
Deaths
14
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
17
12.5
W
Nu Wa
Cio_054
Nu Wa
8
2
14
7.5
W
Fenrir
Kyljys
Fenrir
8
5
15
3.1
L
Khepri
Ormagueden
Khepri
0
7
3
0.21
L
Ullr
dilwyn
Ullr
0
2
1
0.25
L
Baba Yaga
fantasticmrjac
Baba Yaga
3
8
4
0.63
L
Merlin
jetukc
Merlin
6
3
2
2.33
W
6
4
14
3.25
W
Discordia
warklox
Discordia
2
2
20
6
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
66,747
71,970
Taken
54,899
50,549
Mitigated
35,029
18,998
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,558
521
0
2,970
11,564
11,537
537
5,105
6,459
0
21,045
W
Nu Wa
Cio_054
Nu Wa
17,629
7,492
1,209
624
5,651
2,489
2,791
4,439
1,212
39,782
481
W
Fenrir
Kyljys
Fenrir
8,593
988
2,206
3,378
15,902
11,873
672
8,420
7,482
0
15,106
L
Khepri
Ormagueden
Khepri
7,553
622
3,006
5,099
23,446
21,943
0
13,191
10,255
19,757
755
L
Ullr
dilwyn
Ullr
1,219
523
0
250
3,796
995
0
3,138
658
0
2,907
L
Baba Yaga
fantasticmrjac
Baba Yaga
11,941
314
401
1,231
14,651
5,519
0
11,115
3,536
22,892
0
L
Merlin
jetukc
Merlin
11,879
559
1,514
3,213
10,231
3,969
0
7,475
2,756
53,757
0
W
15,346
1,030
1,412
2,429
10,614
4,207
1,527
6,773
3,841
27,154
263
W
Discordia
warklox
Discordia
14,621
927
609
1,990
11,168
4,923
1,759
6,309
4,859
32,217
828
L
3,611
1,423
396
3,888
19,846
18,123
0
12,078
7,768
290
13,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
54,000
146
Minions Killed
139
0
Camps Cleared
0
882,261
Distance Traveled
1,222,653
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,762
828
32
2
0
274,501
0
W
Nu Wa
10,581
814
25
2
0
201,111
0
W
Fenrir
10,558
812
19
1
0
271,207
0
L
Khepri
8,798
677
26
2
0
219,061
0
L
Ullr
6,611
509
3
0
0
35,362
0
L
Baba Yaga
8,768
674
19
1
0
169,889
0
L
Merlin
10,373
798
89
7
0
243,631
0
W
He Bo
11,152
858
19
1
0
230,373
0
W
Discordia
10,947
842
44
3
0
245,461
0
L
Kali
9,213
709
9
1
0
214,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role