Player Matchup

Ullr
Ullr
Gold I
DORSEYSGHOST
Ullr
Gold I
Level 128
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 3L
1,920 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,761 SR
1,920 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 39
1,726 SR
1,168 MMR
Pele
Pele
Bronze IV
a23adom
Pele
Bronze IV
Level 39
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 9L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
11,057
1,106
11,823
10,558
4,789
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneAnubisBakasuraOlorunPoseidon

VS

Bans
ChronosHerculesKaliTyrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
a23adom
Pele
14
1 / 5 / 0
9,072
907
5,789
13,856
8,253
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Pele
a23adom
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,823
Damage
5,789
10,558
Taken
13,856
4,789
Mitigated
8,253
4,173
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,823
5,843
0
4,173
10,558
4,789
2,278
457
10,101
0
55,864
L
Pele
a23adom
Pele
5,789
1,048
0
1,998
13,856
8,253
0
405
13,451
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,057
Gold Earned
9,072
118
Minions Killed
79
6
Camps Cleared
3
190,252
Distance Traveled
211,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,057
1,106
118
12
6
190,252
0
L
Pele
9,072
907
79
8
3
211,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role