Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MisterSatire
Cabrakan
Level 158
God Stats
3W - 0L
1,895 SR
Queue Stats
229W - 215L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
Sammywhammy210
Zhong Kui
Level 188
God Stats
19W - 12L
1,566 SR
Queue Stats
575W - 541L
1,537 Elo+
Solo
Scylla
Scylla
ZagomButtos
Scylla
Level 47
God Stats
11W - 11L
1,502 SR
Queue Stats
36W - 43L
1,469 Elo+
Solo
Medusa
Medusa
Zararious
Medusa
Level 118
God Stats
3W - 2L
1,471 SR
Queue Stats
53W - 59L
1,439 Elo+
Solo
Team Averages
Level 131
1,587 SR
1,491 Elo+

VS

Team Averages
Level 158
1,575 SR
1,491 Elo+
Discordia
Discordia
KannaPapi
Discordia
Level 84
God Stats
2W - 1L
1,491 SR
Queue Stats
33W - 47L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Nurdusa
Gilgamesh
Level 196
God Stats
0W - 3L
1,372 SR
Queue Stats
172W - 167L
1,564 Elo+
Party 1
Nemesis
Nemesis
Saikfe
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 311L
1,435 Elo+
Solo
Artemis
Artemis
Supagudg
Artemis
Level 149
God Stats
5W - 2L
1,838 SR
Queue Stats
237W - 231L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Typhxzn
Zhong Kui
Level 206
God Stats
1W - 2L
1,675 SR
Queue Stats
269W - 242L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 3
7,783
486
3,040
7,864
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
MisterSatire
Cabrakan
17
6 / 4 / 2
10,525
658
11,724
12,211
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Sammywhammy210
Zhong Kui
16
4 / 4 / 2
9,357
585
11,864
14,001
10,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
14
3 / 1 / 6
8,996
562
5,096
7,521
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Zararious
Medusa
16
6 / 2 / 4
9,616
601
10,737
10,319
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KannaPapi
Discordia
10
0 / 7 / 2
6,464
404
1,703
6,792
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nurdusa
Gilgamesh
16
5 / 2 / 3
8,976
561
8,980
14,805
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
Saikfe
Nemesis
13
3 / 5 / 3
7,976
499
6,723
15,806
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Supagudg
Artemis
14
1 / 2 / 3
7,683
480
5,219
9,040
2,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Typhxzn
Zhong Kui
15
3 / 4 / 2
9,093
568
11,723
16,310
11,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
20
Kills
12
12
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
L
Discordia
KannaPapi
Discordia
0
7
2
0.14
W
Cabrakan
MisterSatire
Cabrakan
6
4
2
1.75
L
Gilgamesh
Nurdusa
Gilgamesh
5
2
3
3.25
L
Nemesis
Saikfe
Nemesis
3
5
3
0.9
W
Zhong Kui
Sammywhammy210
Zhong Kui
4
4
2
1.25
L
Artemis
Supagudg
Artemis
1
2
3
1.25
L
Zhong Kui
Typhxzn
Zhong Kui
3
4
2
1
W
Scylla
3
1
6
6
W
Medusa
Zararious
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
34,348
51,916
Taken
62,753
29,225
Mitigated
31,472
18,538
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,040
297
0
4,563
7,864
3,322
0
2,432
5,390
0
44,013
L
Discordia
KannaPapi
Discordia
1,703
125
262
529
6,792
1,526
222
512
6,280
24,872
0
W
Cabrakan
MisterSatire
Cabrakan
11,724
1,938
0
3,592
12,211
8,216
0
299
11,203
66,733
1,674
L
Gilgamesh
Nurdusa
Gilgamesh
8,980
2,124
0
1,619
14,805
6,200
0
5,195
9,524
0
71,682
L
Nemesis
Saikfe
Nemesis
6,723
1,166
0
3,314
15,806
9,197
320
9,364
5,808
0
45,456
W
Zhong Kui
Sammywhammy210
Zhong Kui
11,864
1,490
0
5,658
14,001
10,063
0
8,380
5,621
65,572
1,714
L
Artemis
Supagudg
Artemis
5,219
2,175
0
1,978
9,040
2,761
506
1,571
7,429
0
47,592
L
Zhong Kui
Typhxzn
Zhong Kui
11,723
1,886
0
5,720
16,310
11,788
0
10,936
5,324
67,879
0
W
Scylla
5,096
656
0
1,305
7,521
3,921
0
1,301
6,175
34,276
1,754
W
Medusa
Zararious
Medusa
10,737
2,428
0
3,420
10,319
3,703
924
1,313
8,966
0
80,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,277
Gold Earned
40,192
532
Minions Killed
417
0
Camps Cleared
0
1,445,113
Distance Traveled
1,508,409
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,783
486
76
5
0
308,715
4
L
Discordia
6,464
404
27
2
0
264,819
0
W
Cabrakan
10,525
658
137
9
0
272,948
2
L
Gilgamesh
8,976
561
110
7
0
359,558
0
L
Nemesis
7,976
499
66
4
0
322,174
3
W
Zhong Kui
9,357
585
130
8
0
270,688
2
L
Artemis
7,683
480
74
5
0
285,618
0
L
Zhong Kui
9,093
568
140
9
0
276,240
0
W
Scylla
8,996
562
48
3
0
292,811
5
W
Medusa
9,616
601
141
9
0
299,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role