Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DANY_DESTRUCTOR_
Chang'e
Level 146
God Stats
3W - 3L
1,530 SR
Queue Stats
26W - 33L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
javichunt
Ao Kuang
Level 61
God Stats
6W - 9L
1,328 SR
Queue Stats
129W - 145L
1,438 Elo+
Solo
Fenrir
Fenrir
ohGranzby
Fenrir
Level 147
God Stats
13W - 16L
1,544 SR
Queue Stats
667W - 646L
1,541 Elo+
Solo
Jing Wei
Jing Wei
xxIAMBRAVExx
Jing Wei
Level 48
God Stats
6W - 11L
1,159 SR
Queue Stats
24W - 45L
1,212 Elo+
Solo
Team Averages
Level 105
1,412 SR
1,429 Elo+

VS

Team Averages
Level 84
1,496 SR
1,455 Elo+
Bellona
Bellona
Ashvelt4realz
Bellona
Level 64
God Stats
5W - 8L
1,418 SR
Queue Stats
36W - 48L
1,365 Elo+
Solo
He Bo
He Bo
BlaringMsPiggy
He Bo
Level 155
God Stats
10W - 11L
1,547 SR
Queue Stats
326W - 322L
1,479 Elo+
Party 1
Vulcan
Vulcan
Clark-trabzon
Vulcan
Level 46
God Stats
29W - 44L
1,405 SR
Queue Stats
110W - 129L
1,425 Elo+
Solo
Izanami
Izanami
NotSoloDoubleJ
Izanami
Level 49
God Stats
10W - 9L
1,585 SR
Queue Stats
150W - 150L
1,465 Elo+
Party 1
Fafnir
Fafnir
Stelcado
Fafnir
Level 108
God Stats
10W - 4L
1,527 SR
Queue Stats
109W - 91L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 1
6,577
598
956
2,978
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,529
594
6,041
8,123
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
javichunt
Ao Kuang
12
3 / 4 / 0
6,145
559
3,679
9,567
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ohGranzby
Fenrir
11
2 / 2 / 2
6,221
566
6,555
11,156
6,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
xxIAMBRAVExx
Jing Wei
1
0 / 0 / 0
3,558
323
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 3 / 0
5,926
539
4,027
10,176
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 0
6,910
628
4,984
6,730
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,324
575
2,635
3,293
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,012
637
5,289
9,032
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Stelcado
Fafnir
10
1 / 0 / 3
6,627
602
2,968
7,387
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Bellona
0
3
0
0
W
4
1
0
4
W
0
0
1
0.5
L
2
1
1
2.5
W
2
4
2
0.75
W
Fafnir
Stelcado
Fafnir
1
0
3
2.5
L
Ao Kuang
javichunt
Ao Kuang
3
4
0
0.75
L
Fenrir
ohGranzby
Fenrir
2
2
2
1.5
L
Jing Wei
xxIAMBRAVExx
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
19,903
31,824
Taken
36,618
12,967
Mitigated
17,981
8,528
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
956
0
0
500
2,978
878
0
2,297
681
50,129
0
W
Bellona
4,027
565
0
3,298
10,176
6,182
0
5,964
4,212
0
33,777
W
4,984
0
0
3,402
6,730
1,642
204
1,782
4,948
52,257
0
W
2,635
70
0
1,568
3,293
870
117
1,306
1,987
35,303
769
L
6,041
1,155
9
5,254
8,123
2,649
0
1,884
6,239
41,344
2,089
W
5,289
3,784
0
3,134
9,032
3,333
2,395
862
8,170
0
63,679
W
Fafnir
Stelcado
Fafnir
2,968
1,196
296
3,816
7,387
5,954
348
753
6,634
14,873
0
L
Ao Kuang
javichunt
Ao Kuang
3,679
752
0
793
9,567
3,021
0
3,568
5,999
35,548
0
L
Fenrir
ohGranzby
Fenrir
6,555
1,302
0
1,972
11,156
6,419
0
2,777
8,379
570
36,412
L
Jing Wei
xxIAMBRAVExx
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
32,799
309
Minions Killed
366
0
Camps Cleared
0
933,809
Distance Traveled
1,058,197
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,577
598
114
10
0
249,734
6
W
Bellona
5,926
539
55
5
0
219,048
3
W
He Bo
6,910
628
95
9
0
238,063
0
W
Vulcan
6,324
575
83
8
0
220,116
0
L
Chang'e
6,529
594
73
7
0
210,101
1
W
Izanami
7,012
637
116
11
0
166,941
0
W
Fafnir
6,627
602
17
2
0
214,029
4
L
Ao Kuang
6,145
559
58
5
0
253,502
0
L
Fenrir
6,221
566
64
6
0
208,773
4
L
Jing Wei
3,558
323
0
0
0
11,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role