Player Matchup

Pele
Pele
Dredgenyoir
Pele
Level 84
God Stats
11W - 7L
1,554 SR
Queue Stats
167W - 162L
1,562 Elo+
Party 1
Janus
Janus
KarmaDiff
Janus
Level 140
God Stats
1W - 2L
1,735 SR
Queue Stats
119W - 65L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
LordPocky
Kuzenbo
Level 159
God Stats
25W - 25L
1,565 SR
Queue Stats
264W - 274L
1,581 Elo+
Party 1
Neith
Neith
Mitsey
Neith
Level 143
God Stats
0W - 1L
1,671 SR
Queue Stats
32W - 45L
1,438 Elo+
Party 1
Bellona
Bellona
Vixen_art2011
Bellona
Level 121
God Stats
5W - 7L
1,483 SR
Queue Stats
102W - 158L
1,390 Elo+
Party 1
Team Averages
Level 129
1,602 SR
1,533 Elo+

VS

Team Averages
Level 114
1,602 SR
1,546 Elo+
Anubis
Anubis
AkaashSSJBLU
Anubis
Level 104
God Stats
4W - 3L
1,474 SR
Queue Stats
202W - 174L
1,523 Elo+
Solo
Serqet
Serqet
AnimePickle
Serqet
Level 155
God Stats
10W - 4L
1,699 SR
Queue Stats
112W - 91L
1,578 Elo+
Solo
Chiron
Chiron
EXTRATOXICFANG
Chiron
Level 89
God Stats
2W - 0L
1,582 SR
Queue Stats
499W - 477L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
MRHOOLEESHEAT
Baron Samedi
Level 65
God Stats
3W - 2L
1,753 SR
Queue Stats
235W - 235L
1,520 Elo+
Solo
Sobek
Sobek
Tzasus
Sobek
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 69L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
7,193
553
6,651
11,202
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
KarmaDiff
Janus
13
3 / 5 / 4
7,363
566
7,607
8,361
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LordPocky
Kuzenbo
9
0 / 4 / 4
6,150
473
2,612
10,178
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mitsey
Neith
12
1 / 4 / 0
6,930
533
2,961
7,880
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
0 / 4 / 0
5,929
456
3,289
10,019
7,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 5 / 2
7,988
614
4,313
9,082
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
8 / 1 / 1
8,386
645
10,456
10,360
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 2 / 6
7,236
557
6,282
6,647
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
MRHOOLEESHEAT
Baron Samedi
12
2 / 1 / 7
6,614
509
6,871
8,644
5,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Tzasus
Sobek
13
4 / 0 / 3
7,681
591
7,023
10,074
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
22
22
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
5
2
1.2
W
Serqet
8
1
1
8.5
L
5
5
2
1.2
W
3
2
6
3
L
Janus
KarmaDiff
Janus
3
5
4
1
L
Kuzenbo
LordPocky
Kuzenbo
0
4
4
0.5
W
Baron Samedi
MRHOOLEESHEAT
Baron Samedi
2
1
7
5.5
L
Neith
Mitsey
Neith
1
4
0
0.25
W
Sobek
Tzasus
Sobek
4
0
3
5.5
L
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
34,945
47,640
Taken
44,807
23,788
Mitigated
24,017
6,952
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,313
408
0
3,395
9,082
3,228
0
4,420
4,328
50,311
389
W
Serqet
10,456
2,682
0
5,631
10,360
3,691
0
1,249
9,031
0
60,727
L
6,651
561
0
1,465
11,202
3,483
0
4,035
6,902
0
36,542
W
6,282
1,907
294
2,572
6,647
2,131
1,292
1,744
4,863
0
47,580
L
Janus
KarmaDiff
Janus
7,607
730
0
833
8,361
2,174
0
3,099
5,051
53,549
2,476
L
Kuzenbo
LordPocky
Kuzenbo
2,612
1,111
0
1,599
10,178
8,781
0
4,063
6,023
17,056
0
W
Baron Samedi
MRHOOLEESHEAT
Baron Samedi
6,871
843
784
2,552
8,644
5,566
0
1,852
6,714
39,932
1,335
L
Neith
Mitsey
Neith
2,961
868
0
1,830
7,880
2,213
640
1,876
6,004
0
46,830
W
Sobek
Tzasus
Sobek
7,023
528
0
4,550
10,074
9,401
0
317
9,721
43,905
756
L
Bellona
3,289
1,150
0
1,225
10,019
7,137
0
3,952
5,366
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
37,905
339
Minions Killed
401
0
Camps Cleared
0
1,226,643
Distance Traveled
1,287,507
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,988
614
82
6
0
232,237
0
W
Serqet
8,386
645
103
8
0
341,978
0
L
Pele
7,193
553
55
4
0
258,857
0
W
Chiron
7,236
557
84
6
0
233,293
2
L
Janus
7,363
566
106
8
0
257,320
0
L
Kuzenbo
6,150
473
33
3
0
250,680
2
W
Baron Samedi
6,614
509
55
4
0
242,577
2
L
Neith
6,930
533
92
7
0
212,466
0
W
Sobek
7,681
591
77
6
0
237,422
0
L
Bellona
5,929
456
53
4
0
247,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role