Player Matchup

Ymir
Ymir
ActionLifeDeem
Ymir
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
63W - 79L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Oceanic Plagues
Cthulhu
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
85W - 119L
1,376 Elo+
Solo
Nox
Nox
Uriel1209
Nox
Level 129
God Stats
1W - 2L
1,455 SR
Queue Stats
65W - 83L
1,456 Elo+
Solo
Neith
Neith
buttonsmasher10
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,360 Elo+
Party 1
Nut
Nut
dobby42012
Nut
Level 88
God Stats
3W - 3L
1,536 SR
Queue Stats
71W - 71L
1,365 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,395 Elo+

VS

Team Averages
Level 103
1,479 SR
1,456 Elo+
Scylla
Scylla
BradleySnooperTV
Scylla
Level 93
God Stats
2W - 0L
1,732 SR
Queue Stats
146W - 163L
1,470 Elo+
Solo
Pele
Pele
DragonWillow
Pele
Level 159
God Stats
6W - 4L
1,539 SR
Queue Stats
810W - 761L
1,490 Elo+
Solo
Tyr
Tyr
La Rosalia 2053
Tyr
Level 46
God Stats
1W - 2L
1,150 SR
Queue Stats
214W - 214L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Tcaldera28
Heimdallr
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 141L
1,422 Elo+
Solo
King Arthur
King Arthur
TimedHalfling14
King Arthur
Level 159
God Stats
2W - 0L
1,474 SR
Queue Stats
109W - 119L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,202
1,034
2,507
6,253
6,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
6,104
1,017
3,425
7,320
6,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
0 / 0 / 0
4,660
777
0
0
0
14
3 / 0 / 2
6,483
1,081
6,149
2,403
1,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 4
5,611
935
4,535
5,493
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
6,650
1,108
4,140
2,277
855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 1
6,280
1,047
5,464
6,514
3,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 4
6,306
1,051
3,355
6,236
5,946
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Tcaldera28
Heimdallr
11
1 / 1 / 3
6,014
1,002
4,584
3,925
1,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TimedHalfling14
King Arthur
10
0 / 1 / 5
5,646
941
696
4,976
2,793
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
5
5
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
1
0
4
3
W
2
2
1
1.25
W
1
1
4
3
L
1
2
1
0.75
W
Heimdallr
Tcaldera28
Heimdallr
1
1
3
2.5
W
King Arthur
TimedHalfling14
King Arthur
0
1
5
2.5
L
0
0
0
0
L
3
0
2
4
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
18,239
21,469
Taken
23,928
17,091
Mitigated
14,834
7,852
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,507
164
536
1,021
6,253
6,598
0
1,170
5,083
9,049
0
W
4,140
706
1,149
841
2,277
855
40
999
1,278
15,689
706
W
5,464
845
889
1,113
6,514
3,678
0
1,800
4,714
0
9,376
W
3,355
303
422
2,602
6,236
5,946
0
1,133
5,103
0
11,542
L
3,425
358
314
1,019
7,320
6,922
0
1,976
5,344
6,196
0
W
Heimdallr
Tcaldera28
Heimdallr
4,584
1,130
0
750
3,925
1,562
211
935
2,990
0
9,659
W
King Arthur
TimedHalfling14
King Arthur
696
119
946
1,999
4,976
2,793
0
1,065
3,911
0
3,107
L
0
0
0
0
0
0
0
0
0
0
0
L
6,149
1,826
730
1,100
2,403
1,153
0
219
2,184
0
12,991
L
4,535
2,313
1,329
1,803
5,493
2,418
0
732
4,758
0
10,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
30,896
52
Minions Killed
73
0
Camps Cleared
0
488,847
Distance Traveled
709,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,202
1,034
13
2
0
114,194
0
W
Scylla
6,650
1,108
36
6
0
132,575
0
W
Pele
6,280
1,047
9
2
0
151,059
0
W
Tyr
6,306
1,051
14
2
0
151,984
0
L
Cthulhu
6,104
1,017
10
2
0
102,681
0
W
Heimdallr
6,014
1,002
13
2
0
143,432
0
W
King Arthur
5,646
941
1
0
0
130,735
0
L
Nox
4,660
777
0
0
0
0
0
L
Neith
6,483
1,081
18
3
0
125,002
0
L
Nut
5,611
935
11
2
0
146,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role