Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BoostedMeatz
Ymir
Level 188
God Stats
12W - 8L
1,632 SR
Queue Stats
1,206W - 1,200L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
PeskySkunks
Baba Yaga
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,518 Elo+
Solo
Cerberus
Cerberus
Snortdog
Cerberus
Level 148
God Stats
3W - 3L
1,559 SR
Queue Stats
197W - 199L
1,492 Elo+
Solo
Danzaburou
Danzaburou
wolfbane1021
Danzaburou
Level 155
God Stats
2W - 2L
1,439 SR
Queue Stats
415W - 386L
1,618 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,532 Elo+

VS

Team Averages
Level 164
1,427 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FightinGriffin3
Nu Wa
Level 159
God Stats
0W - 2L
1,359 SR
Queue Stats
36W - 41L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
o0Wooke0oo
Baba Yaga
Level 156
God Stats
0W - 1L
1,278 SR
Queue Stats
190W - 162L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 4
5,818
1,164
1,417
3,588
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 1 / 5
5,489
1,098
1,175
3,693
3,524
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baba Yaga
PeskySkunks
Baba Yaga
11
2 / 0 / 5
6,480
1,296
3,568
3,301
1,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
Snortdog
Cerberus
9
0 / 1 / 4
5,732
1,146
2,449
4,158
3,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
wolfbane1021
Danzaburou
10
4 / 1 / 1
6,123
1,225
2,593
3,282
1,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,031
1,006
2,905
2,367
917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 1 / 0
4,874
975
2,771
2,211
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
 
Guan Yu
6
0 / 2 / 0
4,447
889
723
3,449
1,250
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,732
946
2,765
2,543
987
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
o0Wooke0oo
Baba Yaga
10
0 / 1 / 1
4,971
994
1,794
1,726
1,200
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
7
Kills
1
3
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
4
2
L
Sol
 
Sol
0
1
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
Guan Yu
 
Guan Yu
0
2
0
0
W
1
1
5
3.5
L
0
2
1
0.25
W
Baba Yaga
PeskySkunks
Baba Yaga
2
0
5
4.5
W
Cerberus
Snortdog
Cerberus
0
1
4
2
L
Baba Yaga
o0Wooke0oo
Baba Yaga
0
1
1
0.5
W
Danzaburou
wolfbane1021
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,202
Damage
10,958
18,022
Taken
12,296
12,473
Mitigated
5,040
9,166
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,417
581
911
2,062
3,588
2,784
161
1,821
1,767
0
3,442
L
Sol
 
Sol
2,905
580
0
664
2,367
917
0
1,725
642
8,535
391
L
Ah Muzen Cab
 
Ah Muzen Cab
2,771
418
0
270
2,211
686
0
1,005
1,206
0
6,934
L
Guan Yu
 
Guan Yu
723
93
769
495
3,449
1,250
0
1,587
1,862
0
1,328
W
1,175
215
894
1,194
3,693
3,524
0
1,709
1,984
3,262
0
L
2,765
582
0
0
2,543
987
0
1,527
1,016
7,220
0
W
Baba Yaga
PeskySkunks
Baba Yaga
3,568
98
0
552
3,301
1,821
294
1,456
1,845
17,371
0
W
Cerberus
Snortdog
Cerberus
2,449
109
1,174
1,394
4,158
3,119
45
1,409
2,749
6,221
0
L
Baba Yaga
o0Wooke0oo
Baba Yaga
1,794
137
367
246
1,726
1,200
0
1,348
378
5,372
0
W
Danzaburou
wolfbane1021
Danzaburou
2,593
1,194
0
985
3,282
1,225
1,438
1,047
2,235
0
12,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
24,055
79
Minions Killed
43
0
Camps Cleared
0
429,333
Distance Traveled
431,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,818
1,164
11
2
0
93,811
0
L
Sol
5,031
1,006
19
4
0
92,800
0
L
Ah Muzen Cab
4,874
975
8
2
0
80,654
0
L
Guan Yu
4,447
889
5
1
0
53,947
0
W
Ymir
5,489
1,098
4
1
0
61,617
0
L
Nu Wa
4,732
946
5
1
0
96,851
0
W
Baba Yaga
6,480
1,296
21
4
0
100,586
0
W
Cerberus
5,732
1,146
14
3
0
99,138
0
L
Baba Yaga
4,971
994
6
1
0
107,070
0
W
Danzaburou
6,123
1,225
29
6
0
74,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role