Player Matchup

Vamana
Vamana
 
Vamana
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
L0rd RUSS
Scylla
Level 88
God Stats
4W - 1L
1,780 SR
Queue Stats
126W - 112L
1,520 Elo+
Solo
Tiamat
Tiamat
Maszyi
Tiamat
Level 86
God Stats
6W - 0L
1,952 SR
Queue Stats
537W - 548L
1,460 Elo+
Solo
Aphrodite
Aphrodite
MrKingbosh18
Aphrodite
Level 126
God Stats
7W - 2L
1,584 SR
Queue Stats
757W - 155L
1,835 Elo+
Party 2
Poseidon
Poseidon
RaiyukiChan
Poseidon
Level 123
God Stats
9W - 4L
1,921 SR
Queue Stats
678W - 134L
1,844 Elo+
Party 2
Team Averages
Level 124
1,747 SR
1,632 Elo+

VS

Team Averages
Level 99
1,536 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cracker_Jacks
Yemoja
Level 145
God Stats
2W - 1L
1,850 SR
Queue Stats
288W - 307L
1,439 Elo+
Solo
Ganesha
Ganesha
ZaZa_Requiem
Ganesha
Level 79
God Stats
6W - 3L
1,727 SR
Queue Stats
150W - 157L
1,509 Elo+
Party 1
Chiron
Chiron
Zandalphonn
Chiron
Level 46
God Stats
1W - 2L
1,317 SR
Queue Stats
108W - 117L
1,491 Elo+
Solo
Izanami
Izanami
fello01
Izanami
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 60L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 0 / 7
8,273
827
12,834
12,845
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
L0rd RUSS
Scylla
13
2 / 1 / 6
7,712
771
11,415
4,915
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Maszyi
Tiamat
13
2 / 2 / 5
7,550
755
10,510
8,903
4,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MrKingbosh18
Aphrodite
13
3 / 2 / 7
7,664
766
4,490
7,070
3,591
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
RaiyukiChan
Poseidon
11
1 / 4 / 8
7,138
714
9,596
6,546
1,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 6
6,888
689
7,620
11,940
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 3
8,656
866
5,621
9,012
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ZaZa_Requiem
Ganesha
14
0 / 2 / 9
7,570
757
7,674
17,488
15,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
6 / 2 / 1
9,128
913
11,968
7,586
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
fello01
Izanami
10
0 / 3 / 1
6,383
638
3,843
6,397
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
11
Kills
9
9
Deaths
11
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
7
6.5
L
Cu Chulainn
 
Cu Chulainn
0
3
6
1
L
3
1
3
4.5
W
Scylla
L0rd RUSS
Scylla
2
1
6
5
W
Tiamat
Maszyi
Tiamat
2
2
5
2.25
W
Aphrodite
MrKingbosh18
Aphrodite
3
2
7
3.25
W
Poseidon
RaiyukiChan
Poseidon
1
4
8
1.25
L
Ganesha
ZaZa_Requiem
Ganesha
0
2
9
2.25
L
Chiron
6
2
1
3.25
L
Izanami
fello01
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
36,726
40,279
Taken
52,423
19,481
Mitigated
33,790
20,559
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,834
4,223
974
6,656
12,845
8,161
0
4,028
8,600
0
20,335
L
Cu Chulainn
 
Cu Chulainn
7,620
1,199
85
4,014
11,940
6,770
0
7,661
4,279
0
10,361
L
5,621
1,426
8,217
2,367
9,012
6,786
0
4,879
4,133
14,652
131
W
Scylla
L0rd RUSS
Scylla
11,415
724
343
1,728
4,915
1,345
30
1,873
3,006
20,208
0
W
Tiamat
Maszyi
Tiamat
10,510
1,751
483
1,684
8,903
4,515
0
3,276
5,439
20,377
0
W
Aphrodite
MrKingbosh18
Aphrodite
4,490
1,379
4,760
2,909
7,070
3,591
0
1,854
5,100
11,791
1,511
W
Poseidon
RaiyukiChan
Poseidon
9,596
1,967
609
413
6,546
1,869
0
2,198
4,270
19,363
0
L
Ganesha
ZaZa_Requiem
Ganesha
7,674
792
1,071
6,159
17,488
15,676
0
13,374
4,114
16,462
0
L
Chiron
11,968
2,786
1,126
1,513
7,586
2,747
0
4,749
2,825
0
31,131
L
Izanami
fello01
Izanami
3,843
2,574
14
640
6,397
1,811
0
4,716
1,681
0
10,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
38,625
112
Minions Killed
132
0
Camps Cleared
0
866,494
Distance Traveled
838,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,273
827
14
1
0
208,857
0
L
Cu Chulainn
6,888
689
18
2
0
167,510
0
L
Yemoja
8,656
866
29
3
0
161,639
0
W
Scylla
7,712
771
21
2
0
195,158
0
W
Tiamat
7,550
755
27
3
0
171,399
0
W
Aphrodite
7,664
766
31
3
0
144,484
0
W
Poseidon
7,138
714
19
2
0
146,596
0
L
Ganesha
7,570
757
0
0
0
185,283
0
L
Chiron
9,128
913
59
6
0
189,405
0
L
Izanami
6,383
638
26
3
0
134,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role