Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LtSteel
Tiamat
Level 155
God Stats
0W - 2L
1,303 SR
Queue Stats
224W - 198L
1,501 Elo+
Solo
Ares
Ares
PromptedWalk911
Ares
Level 149
God Stats
8W - 1L
1,920 SR
Queue Stats
23W - 17L
1,569 Elo+
Solo
Lancelot
Lancelot
SkywardMako
Lancelot
Level 59
God Stats
2W - 2L
1,623 SR
Queue Stats
80W - 74L
1,444 Elo+
Solo
Ra
Ra
cosmobenzo
Ra
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 34L
1,603 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,524 Elo+

VS

Team Averages
Level 105
1,463 SR
1,494 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Papadannn
Kumbhakarna
Level 105
God Stats
12W - 13L
1,532 SR
Queue Stats
226W - 206L
1,533 Elo+
Solo
Arachne
Arachne
austinator39
Arachne
Level 108
God Stats
2W - 1L
1,595 SR
Queue Stats
34W - 30L
1,514 Elo+
Solo
Achilles
Achilles
lateher
Achilles
Level 102
God Stats
7W - 8L
1,464 SR
Queue Stats
361W - 356L
1,452 Elo+
Solo
Medusa
Medusa
urmuumdestroyer
Medusa
Level 55
God Stats
1W - 1L
1,226 SR
Queue Stats
127W - 160L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 4 / 1
4,947
450
3,460
7,325
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
LtSteel
Tiamat
10
0 / 3 / 0
5,282
480
3,577
8,195
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,348
486
3,505
10,495
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
SkywardMako
Lancelot
11
3 / 2 / 1
6,198
563
4,899
8,475
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,516
501
2,723
6,032
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 2
6,168
561
3,036
4,107
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Papadannn
Kumbhakarna
11
2 / 0 / 3
6,026
548
2,989
8,805
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
austinator39
Arachne
11
4 / 1 / 5
6,270
570
8,650
6,230
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
lateher
Achilles
12
5 / 0 / 0
7,143
649
7,430
8,474
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 1 / 2
6,288
572
5,509
5,042
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Hera
 
Hera
1
2
2
1
L
Tiamat
LtSteel
Tiamat
0
3
0
0
W
Kumbhakarna
Papadannn
Kumbhakarna
2
0
3
3.5
L
1
4
0
0.25
L
Lancelot
SkywardMako
Lancelot
3
2
1
1.75
W
Arachne
austinator39
Arachne
4
1
5
6.5
L
0
3
1
0.17
W
Achilles
lateher
Achilles
5
0
0
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
27,614
40,522
Taken
32,658
18,798
Mitigated
15,481
10,910
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,460
1,653
0
2,636
7,325
2,312
0
507
6,818
0
31,104
W
Hera
 
Hera
3,036
852
0
520
4,107
1,195
0
1,276
2,831
46,926
811
L
Tiamat
LtSteel
Tiamat
3,577
168
0
3,306
8,195
3,462
0
0
7,671
23,989
607
W
Kumbhakarna
Papadannn
Kumbhakarna
2,989
273
239
2,898
8,805
4,837
0
2,015
6,701
15,381
2,307
L
3,505
207
0
2,343
10,495
7,348
0
1,844
8,603
19,230
2,079
L
Lancelot
SkywardMako
Lancelot
4,899
1,278
0
1,172
8,475
3,519
0
1,212
7,192
0
48,160
W
Arachne
austinator39
Arachne
8,650
6,750
0
1,609
6,230
2,164
0
1,536
4,694
0
34,124
L
2,723
90
60
1,393
6,032
2,157
0
1,822
4,032
39,987
0
W
Achilles
lateher
Achilles
7,430
1,544
0
3,040
8,474
5,705
0
2,868
4,874
0
41,850
W
5,509
2,176
0
1,695
5,042
1,580
17
800
4,242
0
52,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
31,895
307
Minions Killed
326
0
Camps Cleared
0
1,083,906
Distance Traveled
1,149,070
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,947
450
56
5
0
180,489
2
W
Hera
6,168
561
90
8
0
217,534
0
L
Tiamat
5,282
480
60
5
0
196,106
0
W
Kumbhakarna
6,026
548
24
2
0
245,946
1
L
Ares
5,348
486
27
2
0
213,400
0
L
Lancelot
6,198
563
78
7
0
262,971
1
W
Arachne
6,270
570
66
6
0
257,459
0
L
Ra
5,516
501
86
8
0
230,940
2
W
Achilles
7,143
649
74
7
0
207,519
0
W
Medusa
6,288
572
72
7
0
220,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role